Player Matchup

Ares
Ares
BubbelGaming
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,466 Elo+
Solo
Mercury
Mercury
Iltariss
Mercury
Level 11
God Stats
2W - 3L
1,301 SR
Queue Stats
9W - 10L
1,526 Elo+
Solo
He Bo
He Bo
OctavioFine
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Izanami
Izanami
TinkyWimky
Izanami
Level 29
God Stats
1W - 9L
1,127 SR
Queue Stats
94W - 112L
1,446 Elo+
Solo
Amaterasu
Amaterasu
WhatMero
Amaterasu
Level 3
God Stats
0W - 2L
1,366 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Team Averages
Level 13
1,359 SR
1,436 Elo+

VS

Team Averages
Level 6
1,586 SR
1,679 Elo+
Eset
Eset
Behrensium
Eset
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 19L
1,733 Elo+
Party 2
Artemis
Artemis
HallaMalchiki
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,720 Elo+
Party 2
Ares
Ares
Jakoberbrite
Ares
Level 2
God Stats
3W - 0L
1,690 SR
Queue Stats
7W - 2L
1,720 Elo+
Party 2
Mulan
Mulan
Lifebloomer
Mulan
Level 4
God Stats
30W - 14L
1,741 SR
Queue Stats
103W - 82L
1,504 Elo+
Solo
Kali
Kali
jakobbehrens
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 6
7,302
365
6,238
21,825
17,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Iltariss
Mercury
14
5 / 9 / 3
9,008
450
8,891
16,196
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 10 / 5
10,122
506
10,894
17,200
6,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TinkyWimky
Izanami
12
2 / 9 / 1
7,897
395
4,829
12,930
3,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
WhatMero
Amaterasu
13
1 / 11 / 2
8,785
439
6,378
17,835
10,576
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,697
535
7,089
10,015
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
9 / 1 / 4
12,430
622
13,071
10,726
4,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 2 / 18
12,333
617
20,237
15,539
17,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 2 / 4
12,970
649
13,767
16,182
12,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 3 / 8
13,913
696
17,766
18,636
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
12
Kills
50
50
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
0
11
6
0.27
W
Artemis
9
1
4
11
L
Mercury
Iltariss
Mercury
5
9
3
0.72
W
11
2
18
10
W
13
2
4
7.5
L
4
10
5
0.65
L
Izanami
TinkyWimky
Izanami
2
9
1
0.28
L
Amaterasu
WhatMero
Amaterasu
1
11
2
0.18
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
71,930
85,986
Taken
71,098
44,849
Mitigated
49,718
11,364
Healing
26,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
1,681
1,005
1,665
10,015
4,258
3,619
4,384
5,631
59,003
0
L
6,238
667
1,629
2,273
21,825
17,705
0
8,775
12,768
12,132
0
W
Artemis
13,071
8,892
0
3,830
10,726
4,346
110
1,112
9,614
0
100,212
L
Mercury
Iltariss
Mercury
8,891
3,789
0
350
16,196
5,902
0
5,916
10,132
0
43,970
W
20,237
2,497
516
1,840
15,539
17,517
1,653
5,650
9,889
46,668
0
W
13,767
2,194
0
8,046
16,182
12,224
4,978
2,530
13,652
0
81,548
L
10,894
829
0
3,390
17,200
6,827
0
6,937
10,121
52,929
0
L
Izanami
TinkyWimky
Izanami
4,829
2,319
0
2,376
12,930
3,839
541
3,066
9,818
0
43,139
L
Amaterasu
WhatMero
Amaterasu
6,378
2,057
0
1,346
17,835
10,576
608
2,432
14,941
5,957
31,126
W
17,766
9,012
0
9,705
18,636
11,373
3,642
4,995
13,641
0
118,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
62,343
338
Minions Killed
624
0
Camps Cleared
0
1,611,455
Distance Traveled
1,899,776
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,697
535
98
5
0
322,008
1
L
Ares
7,302
365
13
1
0
307,168
1
W
Artemis
12,430
622
151
8
0
344,810
3
L
Mercury
9,008
450
70
4
0
388,458
0
W
Ares
12,333
617
44
2
0
381,708
0
W
Mulan
12,970
649
144
7
0
366,045
1
L
He Bo
10,122
506
106
5
0
300,776
2
L
Izanami
7,897
395
82
4
0
275,672
1
L
Amaterasu
8,785
439
67
3
0
339,381
4
W
Kali
13,913
696
187
9
0
485,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role