Player Matchup

Pele
Pele
AnubiSand
Pele
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 59L
1,312 Elo+
Party 1
Skadi
Skadi
JINGWEISLAVE
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,189 Elo+
Party 1
Ymir
Ymir
LetMeBeSad
Ymir
Level 9
God Stats
1W - 3L
1,190 SR
Queue Stats
11W - 13L
1,365 Elo+
Solo
King Arthur
King Arthur
Opacusnox
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phoelyx
Morgan Le Fay
Level 11
God Stats
2W - 3L
1,446 SR
Queue Stats
10W - 14L
1,325 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,331 Elo+

VS

Team Averages
Level 44
1,550 SR
1,476 Elo+
Ra
Ra
GravityClassic
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hayouk
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,452 Elo+
Solo
Bakasura
Bakasura
Josafat
Bakasura
Level 160
God Stats
2W - 0L
1,755 SR
Queue Stats
30W - 34L
1,471 Elo+
Party 2
Ares
Ares
MataPutos300
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MookieA1
Erlang Shen
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
115W - 130L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
4
0 / 3 / 0
3,026
605
1,771
3,452
781
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 1
3,153
631
1,898
2,506
476
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
1 / 2 / 0
2,994
599
597
2,067
749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Opacusnox
King Arthur
5
0 / 2 / 0
3,298
660
823
2,626
883
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Phoelyx
Morgan Le Fay
1
0 / 0 / 0
951
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,866
773
330
2,341
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Hayouk
Cliodhna
6
1 / 0 / 3
3,874
775
1,666
2,276
497
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Josafat
Bakasura
6
2 / 1 / 1
3,817
763
1,409
2,517
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 1 / 3
3,579
716
1,506
3,015
994
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
MookieA1
Erlang Shen
7
5 / 0 / 0
4,513
903
1,179
2,097
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
0
0
W
0
0
1
0.5
W
Cliodhna
Hayouk
Cliodhna
1
0
3
2.5
L
0
1
1
0.5
W
Bakasura
Josafat
Bakasura
2
1
1
2.5
L
1
2
0
0.5
W
0
1
3
1.5
W
Erlang Shen
MookieA1
Erlang Shen
5
0
0
5
L
King Arthur
Opacusnox
King Arthur
0
2
0
0
L
Morgan Le Fay
Phoelyx
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
6,090
10,651
Taken
12,246
2,889
Mitigated
3,479
1,639
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,771
787
0
892
3,452
781
0
646
2,780
0
8,744
W
330
0
0
1,414
2,341
544
465
0
2,341
16,945
0
W
Cliodhna
Hayouk
Cliodhna
1,666
170
0
872
2,276
497
0
0
2,276
0
7,785
L
1,898
1,230
0
423
2,506
476
0
712
1,794
0
9,506
W
Bakasura
Josafat
Bakasura
1,409
987
0
1,231
2,517
892
150
146
2,371
0
9,953
L
597
113
0
100
2,067
749
0
446
1,566
3,171
0
W
1,506
93
35
995
3,015
994
0
451
2,564
10,797
0
W
Erlang Shen
MookieA1
Erlang Shen
1,179
400
0
0
2,097
552
0
0
2,097
0
13,226
L
King Arthur
Opacusnox
King Arthur
823
212
0
224
2,626
883
0
0
2,626
0
9,268
L
Morgan Le Fay
Phoelyx
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,422
Gold Earned
19,649
73
Minions Killed
144
0
Camps Cleared
0
366,576
Distance Traveled
507,896
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,026
605
21
4
0
88,117
1
W
Ra
3,866
773
37
7
0
88,904
0
W
Cliodhna
3,874
775
22
4
0
109,529
0
L
Skadi
3,153
631
16
3
0
84,624
1
W
Bakasura
3,817
763
30
6
0
109,508
1
L
Ymir
2,994
599
8
2
0
95,091
1
W
Ares
3,579
716
20
4
0
100,122
2
W
Erlang Shen
4,513
903
35
7
0
99,833
0
L
King Arthur
3,298
660
28
6
0
98,744
0
L
Morgan Le Fay
951
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role