Player Matchup

Ah Puch
Ah Puch
Barry Hatman
Ah Puch
Level 46
God Stats
3W - 2L
1,476 SR
Queue Stats
134W - 182L
1,339 Elo+
Party 2
Vamana
Vamana
CryOut4Jesus
Vamana
Level 97
God Stats
0W - 3L
1,438 SR
Queue Stats
102W - 133L
1,247 Elo+
Solo
Set
Set
JPC2209
Set
Level 61
God Stats
5W - 3L
1,486 SR
Queue Stats
125W - 154L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
REDHANDCAVEMAN_1
Cthulhu
Level 114
God Stats
0W - 1L
1,252 SR
Queue Stats
79W - 78L
1,421 Elo+
Solo
Anhur
Anhur
Wunderson
Anhur
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 179L
1,269 Elo+
Solo
Team Averages
Level 71
1,430 SR
1,330 Elo+

VS

Team Averages
Level 55
1,389 SR
1,361 Elo+
Arachne
Arachne
MaN1ak_xO
Arachne
Level 29
God Stats
7W - 10L
1,324 SR
Queue Stats
110W - 132L
1,421 Elo+
Party 1
Medusa
Medusa
Makar-R161ND
Medusa
Level 36
God Stats
66W - 73L
1,369 SR
Queue Stats
213W - 258L
1,294 Elo+
Party 1
Vamana
Vamana
X the NeCR0Z
Vamana
Level 37
God Stats
7W - 15L
1,313 SR
Queue Stats
110W - 142L
1,277 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 103
God Stats
650W - 697L
1,487 SR
Queue Stats
761W - 875L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
xScurrax
Sun Wukong
Level 69
God Stats
8W - 7L
1,451 SR
Queue Stats
310W - 358L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barry Hatman
Ah Puch
14
2 / 7 / 6
9,954
415
10,738
14,232
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
6 / 6 / 6
11,621
484
16,855
21,874
16,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
20
7 / 4 / 6
13,263
553
14,063
16,295
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 5
10,137
422
3,590
23,159
10,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Wunderson
Anhur
15
0 / 11 / 4
9,161
382
1,992
16,346
4,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaN1ak_xO
Arachne
20
9 / 5 / 8
13,096
546
14,823
22,451
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
19
10 / 2 / 4
13,032
543
13,246
8,354
3,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
4 / 3 / 6
12,369
515
10,794
20,370
21,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 5 / 3
9,912
413
10,183
12,571
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
xScurrax
Sun Wukong
19
8 / 3 / 6
12,891
537
14,461
18,732
14,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
18
Kills
33
34
Deaths
18
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Barry Hatman
Ah Puch
2
7
6
0.71
L
Vamana
6
6
6
1.5
L
Set
7
4
6
2.5
W
Arachne
MaN1ak_xO
Arachne
9
5
8
2.6
W
Medusa
10
2
4
6
L
3
6
5
0.92
L
Anhur
Wunderson
Anhur
0
11
4
0.18
W
Vamana
4
3
6
2.33
W
2
5
3
0.7
W
Sun Wukong
xScurrax
Sun Wukong
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,238
Damage
63,507
91,906
Taken
82,478
43,272
Mitigated
55,372
19,961
Healing
33,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Barry Hatman
Ah Puch
10,738
775
0
4,309
14,232
4,499
1,063
2,246
11,986
55,970
0
L
Vamana
16,855
9,858
382
5,455
21,874
16,898
2,570
3,810
18,064
0
53,910
L
Set
14,063
5,586
0
3,528
16,295
6,477
132
3,132
13,163
0
92,674
W
Arachne
MaN1ak_xO
Arachne
14,823
9,614
0
12,846
22,451
11,829
1,173
4,191
18,260
0
96,248
W
Medusa
13,246
5,592
0
1,538
8,354
3,100
2,689
1,374
6,980
0
77,513
L
3,590
360
528
4,431
23,159
10,731
1,764
2,278
20,881
33,913
0
L
Anhur
Wunderson
Anhur
1,992
1,182
0
1,328
16,346
4,667
815
1,788
14,558
0
38,074
W
Vamana
10,794
4,700
0
7,328
20,370
21,231
895
2,533
17,837
17,943
85,220
W
10,183
2,990
0
3,619
12,571
4,547
1,351
3,350
9,221
44,059
0
W
Sun Wukong
xScurrax
Sun Wukong
14,461
2,761
0
7,711
18,732
14,665
1,373
2,880
15,852
96
73,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
61,300
494
Minions Killed
659
0
Camps Cleared
0
1,927,858
Distance Traveled
2,051,517
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,954
415
94
4
0
283,628
0
L
Vamana
11,621
484
72
3
0
420,046
2
L
Set
13,263
553
186
8
0
497,865
0
W
Arachne
13,096
546
138
6
0
440,795
3
W
Medusa
13,032
543
148
6
0
392,600
0
L
Cthulhu
10,137
422
56
2
0
363,498
0
L
Anhur
9,161
382
86
4
0
362,821
0
W
Vamana
12,369
515
152
6
0
486,378
0
W
Freya
9,912
413
86
4
0
278,447
1
W
Sun Wukong
12,891
537
135
6
0
453,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role