Player Matchup

Agni
Agni
BlazerEkko
Agni
Level 127
God Stats
1W - 3L
1,148 SR
Queue Stats
413W - 402L
1,589 Elo+
Party 3
Zeus
Zeus
Himori
Zeus
Level 158
God Stats
2W - 2L
1,541 SR
Queue Stats
61W - 71L
1,630 Elo+
Solo
Ares
Ares
I3lackX
Ares
Level 160
God Stats
2W - 2L
1,635 SR
Queue Stats
172W - 174L
1,568 Elo+
Party 4
Loki
Loki
OrionKuKulKan
Loki
Level 110
God Stats
17W - 15L
1,582 SR
Queue Stats
231W - 205L
1,559 Elo+
Party 3
Skadi
Skadi
krisz1234
Skadi
Level 125
God Stats
4W - 0L
1,886 SR
Queue Stats
187W - 180L
1,531 Elo+
Party 4
Team Averages
Level 136
1,558 SR
1,575 Elo+

VS

Team Averages
Level 138
1,618 SR
1,611 Elo+
Tyr
Tyr
EyeIgnite
Tyr
Level 129
God Stats
6W - 5L
1,666 SR
Queue Stats
218W - 166L
1,668 Elo+
Party 1
Agni
Agni
MrSoftee
Agni
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 122L
1,540 Elo+
Solo
Chiron
Chiron
Pseudoghost
Chiron
Level 147
God Stats
0W - 1L
1,520 SR
Queue Stats
160W - 157L
1,594 Elo+
Party 2
Athena
Athena
Rεxor
Athena
Level 143
God Stats
0W - 5L
1,622 SR
Queue Stats
153W - 140L
1,647 Elo+
Party 2
Cliodhna
Cliodhna
UnrealJACKO29
Cliodhna
Level 140
God Stats
3W - 1L
1,781 SR
Queue Stats
233W - 207L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,131
609
10,657
7,503
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Himori
Zeus
14
1 / 2 / 5
8,224
548
11,957
9,888
6,820
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
I3lackX
Ares
11
3 / 1 / 5
7,280
485
5,448
7,187
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 2
8,404
560
4,409
7,783
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
krisz1234
Skadi
16
2 / 2 / 1
9,133
609
4,371
7,680
1,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,349
490
5,084
14,121
11,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
12
3 / 6 / 0
7,741
516
6,869
9,141
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
1 / 3 / 1
7,849
523
5,885
9,922
3,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Rεxor
Athena
10
2 / 1 / 1
6,392
426
3,120
11,723
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
UnrealJACKO29
Cliodhna
14
1 / 3 / 2
7,666
511
4,460
9,746
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
8
8
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
1
3
2
0.67
W
Zeus
Himori
Zeus
1
2
5
1.75
W
Ares
I3lackX
Ares
3
1
5
5.5
L
Agni
3
6
0
0.5
W
6
1
2
7
L
Chiron
1
3
1
0.5
L
Athena
Rεxor
Athena
2
1
1
2.5
L
Cliodhna
UnrealJACKO29
Cliodhna
1
3
2
0.67
W
Skadi
krisz1234
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
25,418
40,041
Taken
54,653
20,019
Mitigated
30,516
13,267
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,657
1,000
0
1,929
7,503
2,834
44
4,836
2,329
66,330
0
L
5,084
512
0
5,841
14,121
11,194
0
9,382
4,711
0
41,686
W
Zeus
Himori
Zeus
11,957
1,779
0
4,153
9,888
6,820
195
300
9,582
54,472
0
W
Ares
I3lackX
Ares
5,448
367
0
1,336
7,187
5,816
0
2,372
4,715
18,320
0
L
Agni
6,869
438
73
1,997
9,141
2,853
0
6,137
2,702
46,922
0
W
4,409
1,382
0
3,749
7,783
2,842
0
1,559
6,114
0
49,144
L
Chiron
5,885
2,933
25
4,751
9,922
3,249
0
1,732
8,190
0
60,986
L
Athena
Rεxor
Athena
3,120
1,491
0
808
11,723
9,154
0
6,973
4,412
19,895
0
L
Cliodhna
UnrealJACKO29
Cliodhna
4,460
549
0
2,377
9,746
4,066
0
3,147
6,576
0
60,241
W
Skadi
krisz1234
Skadi
4,371
2,462
0
2,100
7,680
1,707
0
368
7,312
0
72,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
36,997
543
Minions Killed
481
0
Camps Cleared
0
1,511,539
Distance Traveled
1,446,719
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,131
609
139
9
0
294,257
2
L
Tyr
7,349
490
93
6
0
327,333
5
W
Zeus
8,224
548
113
8
0
265,585
3
W
Ares
7,280
485
34
2
0
315,754
4
L
Agni
7,741
516
117
8
0
266,440
4
W
Loki
8,404
560
98
7
0
334,075
6
L
Chiron
7,849
523
123
8
0
266,829
4
L
Athena
6,392
426
35
2
0
285,642
7
L
Cliodhna
7,666
511
113
8
0
300,475
8
W
Skadi
9,133
609
159
11
0
301,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role