Player Matchup

Pele
Pele
GimmeDome42
Pele
Level 7
God Stats
2W - 11L
1,412 SR
Queue Stats
73W - 66L
1,499 Elo+
Solo
Cerberus
Cerberus
Malcolum
Cerberus
Level 108
God Stats
4W - 6L
1,535 SR
Queue Stats
308W - 288L
1,534 Elo+
Party 2
Izanami
Izanami
babydargen
Izanami
Level 25
God Stats
6W - 8L
1,659 SR
Queue Stats
86W - 94L
1,539 Elo+
Solo
Sol
Sol
patolino-juseval
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,290 Elo+
Solo
Cliodhna
Cliodhna
xCatGirl
Cliodhna
Level 6
God Stats
9W - 7L
1,892 SR
Queue Stats
49W - 44L
1,859 Elo+
Party 2
Team Averages
Level 31
1,599 SR
1,544 Elo+

VS

Team Averages
Level 20
1,607 SR
1,457 Elo+
King Arthur
King Arthur
Andrew9245_
King Arthur
Level 2
God Stats
5W - 6L
1,453 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 3
Erlang Shen
Erlang Shen
GZ1312
Erlang Shen
Level 29
God Stats
18W - 11L
1,601 SR
Queue Stats
170W - 162L
1,556 Elo+
Party 1
Hel
Hel
Sad__Avocado
Hel
Level 28
God Stats
11W - 17L
1,366 SR
Queue Stats
94W - 129L
1,133 Elo+
Party 3
Hera
Hera
herita10
Hera
Level 8
God Stats
7W - 1L
1,920 SR
Queue Stats
69W - 66L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
r4p4zzzz-__-
Cliodhna
Level 35
God Stats
8W - 2L
1,697 SR
Queue Stats
147W - 128L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,503
548
9,834
14,085
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Malcolum
Cerberus
15
5 / 4 / 16
10,643
507
12,765
21,124
17,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
babydargen
Izanami
15
6 / 7 / 4
10,689
509
9,722
14,316
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 7
9,619
458
8,925
18,194
6,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
xCatGirl
Cliodhna
17
15 / 3 / 2
11,710
558
16,267
12,671
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andrew9245_
King Arthur
11
0 / 14 / 3
7,265
346
5,204
20,003
12,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
GZ1312
Erlang Shen
13
3 / 9 / 4
8,778
418
14,124
21,977
17,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 7 / 2
9,796
466
7,435
12,014
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
19
10 / 2 / 5
12,194
581
17,846
9,832
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
r4p4zzzz-__-
Cliodhna
17
3 / 3 / 5
10,285
490
9,393
14,810
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
35
Kills
20
21
Deaths
35
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andrew9245_
King Arthur
0
14
3
0.11
W
Erlang Shen
GZ1312
Erlang Shen
3
9
4
0.56
L
6
1
6
9
L
Cerberus
Malcolum
Cerberus
5
4
16
3.25
W
4
7
2
0.71
L
Izanami
babydargen
Izanami
6
7
4
1.14
W
Hera
10
2
5
6.25
L
3
6
7
1.08
W
Cliodhna
r4p4zzzz-__-
Cliodhna
3
3
5
1.83
L
Cliodhna
xCatGirl
Cliodhna
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,513
Damage
54,002
80,390
Taken
78,636
42,883
Mitigated
46,138
21,859
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andrew9245_
King Arthur
5,204
1,870
0
234
20,003
12,250
0
6,251
13,752
0
30,761
W
Erlang Shen
GZ1312
Erlang Shen
14,124
6,577
118
6,426
21,977
17,984
318
6,836
15,141
3,995
39,792
L
9,834
2,935
0
4,768
14,085
8,290
640
2,065
12,020
0
67,074
L
Cerberus
Malcolum
Cerberus
12,765
758
463
5,190
21,124
17,640
1,477
8,530
12,266
50,009
0
W
7,435
150
4,459
4,661
12,014
3,758
968
5,000
7,014
44,801
0
L
Izanami
babydargen
Izanami
9,722
6,208
0
1,970
14,316
4,821
3,575
5,976
8,283
0
63,311
W
Hera
17,846
3,654
216
2,863
9,832
4,264
67
2,037
7,795
88,945
0
L
8,925
2,296
0
8,001
18,194
6,431
2,709
6,876
11,048
45,095
0
W
Cliodhna
r4p4zzzz-__-
Cliodhna
9,393
756
0
4,976
14,810
7,882
0
1,566
13,244
0
79,688
L
Cliodhna
xCatGirl
Cliodhna
16,267
2,525
0
1,467
12,671
5,701
1,789
2,644
10,023
0
66,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
48,318
480
Minions Killed
484
0
Camps Cleared
0
1,931,078
Distance Traveled
2,003,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,265
346
42
2
0
359,528
0
W
Erlang Shen
8,778
418
65
3
0
395,738
0
L
Pele
11,503
548
90
4
0
424,874
4
L
Cerberus
10,643
507
93
4
0
385,099
0
W
Hel
9,796
466
91
4
0
380,040
1
L
Izanami
10,689
509
115
5
0
329,842
3
W
Hera
12,194
581
156
7
0
403,135
3
L
Sol
9,619
458
82
4
0
366,632
0
W
Cliodhna
10,285
490
130
6
0
465,239
1
L
Cliodhna
11,710
558
100
5
0
424,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role