Player Matchup

Anhur
Anhur
Formiga_das_Play
Anhur
Level 87
God Stats
2W - 4L
1,460 SR
Queue Stats
368W - 418L
1,425 Elo+
Solo
Tyr
Tyr
JokerDelta
Tyr
Level 70
God Stats
0W - 7L
1,112 SR
Queue Stats
222W - 240L
1,418 Elo+
Solo
Vulcan
Vulcan
Magostar5000
Vulcan
Level 100
God Stats
2W - 6L
1,470 SR
Queue Stats
352W - 462L
1,421 Elo+
Solo
Cliodhna
Cliodhna
San-Goku1800
Cliodhna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,454 Elo+
Solo
Tiamat
Tiamat
dantepokla666
Tiamat
Level 149
God Stats
23W - 33L
1,318 SR
Queue Stats
496W - 487L
1,383 Elo+
Solo
Team Averages
Level 96
1,372 SR
1,420 Elo+

VS

Team Averages
Level 84
1,442 SR
1,430 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ur A Shmuk2
Terra
Level 72
God Stats
1W - 0L
1,651 SR
Queue Stats
44W - 51L
1,421 Elo+
Party 1
Neith
Neith
Ur A Shmuk7
Neith
Level 81
God Stats
4W - 3L
1,405 SR
Queue Stats
56W - 54L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
V1perZ8977
Guan Yu
Level 60
God Stats
3W - 3L
1,235 SR
Queue Stats
37W - 41L
1,427 Elo+
Party 1
Sol
Sol
crankiermito
Sol
Level 97
God Stats
34W - 41L
1,421 SR
Queue Stats
608W - 704L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,713
439
4,082
7,815
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,294
561
6,660
9,608
7,884
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
12
0 / 2 / 0
6,850
527
4,579
5,521
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
San-Goku1800
Cliodhna
10
0 / 3 / 1
5,852
450
5,795
8,039
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,632
433
7,211
7,150
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 3
8,075
621
6,385
7,314
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,555
504
2,854
10,974
3,437
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
4 / 1 / 2
6,916
532
5,482
9,677
2,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
V1perZ8977
Guan Yu
12
1 / 2 / 0
6,559
505
3,736
8,119
7,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 2
6,406
493
2,766
5,495
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
3
7.5
L
0
3
1
0.17
L
2
2
0
1
L
Vulcan
0
2
0
0
L
Cliodhna
San-Goku1800
Cliodhna
0
3
1
0.17
W
1
0
5
3.5
W
4
1
2
5
W
Guan Yu
V1perZ8977
Guan Yu
1
2
0
0.5
W
0
0
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
21,223
38,133
Taken
41,579
16,583
Mitigated
18,305
10,897
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,385
1,009
0
2,756
7,314
2,672
0
1,424
5,810
0
54,330
L
4,082
1,432
0
1,980
7,815
1,560
0
1,025
6,790
0
35,926
L
6,660
1,203
0
3,722
9,608
7,884
790
0
9,608
2,259
41,342
L
Vulcan
4,579
994
0
1,294
5,521
1,725
31
2,646
2,875
43,748
0
L
Cliodhna
San-Goku1800
Cliodhna
5,795
173
0
754
8,039
2,164
0
979
7,060
0
41,551
W
2,854
765
1,993
5,817
10,974
3,437
0
3,353
7,581
16,943
0
W
5,482
1,922
0
4,335
9,677
2,787
0
3,804
5,873
0
41,475
W
Guan Yu
V1perZ8977
Guan Yu
3,736
1,081
0
2,167
8,119
7,581
231
577
7,542
0
37,070
W
2,766
340
0
1,878
5,495
1,828
0
2,849
2,406
38,179
2,512
L
7,211
481
295
2,852
7,150
3,250
0
882
6,268
27,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
34,511
375
Minions Killed
380
0
Camps Cleared
0
1,221,132
Distance Traveled
1,236,662
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,075
621
111
9
0
276,284
2
L
Anhur
5,713
439
78
6
0
220,545
1
L
Tyr
7,294
561
93
7
0
245,593
3
L
Vulcan
6,850
527
97
7
0
258,678
4
L
Cliodhna
5,852
450
69
5
0
270,321
2
W
Terra
6,555
504
31
2
0
274,884
2
W
Neith
6,916
532
72
6
0
246,433
0
W
Guan Yu
6,559
505
76
6
0
203,965
2
W
Sol
6,406
493
90
7
0
235,096
4
L
Tiamat
5,632
433
38
3
0
225,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role