Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GPugaa01
Chaac
Level 11
God Stats
7W - 7L
1,532 SR
Queue Stats
10W - 13L
1,465 Elo+
Solo
Neith
Neith
Jorgelito
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,695 Elo+
Solo
Thor
Thor
Matrixivy
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
teRmi19
Cthulhu
Level 29
God Stats
3W - 2L
1,462 SR
Queue Stats
123W - 142L
1,378 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,508 Elo+

VS

Team Averages
Level 15
1,485 SR
1,452 Elo+
Charybdis
Charybdis
Geraldo1604
Charybdis
Level 18
God Stats
8W - 2L
1,647 SR
Queue Stats
10W - 8L
1,444 Elo+
Solo
Agni
Agni
Im_CyCKo
Agni
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 112L
1,501 Elo+
Solo
Neith
Neith
MUKYAS2
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
WiccaCarnivora
Jing Wei
Level 5
God Stats
0W - 3L
1,100 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Cu Chulainn
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
Level 23
God Stats
8W - 8L
1,680 SR
Queue Stats
108W - 106L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 2 / 3
8,438
603
7,394
6,209
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
GPugaa01
Chaac
13
1 / 2 / 1
7,473
534
3,025
7,615
5,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Jorgelito
Neith
14
9 / 1 / 5
8,842
632
9,154
10,366
3,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
2 / 1 / 1
6,911
494
1,549
7,275
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
teRmi19
Cthulhu
12
4 / 1 / 8
7,542
539
6,120
10,186
6,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Geraldo1604
Charybdis
11
0 / 3 / 1
6,360
454
614
8,019
2,521
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
14
5 / 3 / 0
8,417
601
7,514
8,457
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MUKYAS2
Neith
13
1 / 2 / 2
7,571
541
3,089
7,401
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
6
0 / 7 / 0
5,139
367
2,733
6,609
1,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
yKERMILION-SEP
Cu Chulainn
12
1 / 4 / 3
6,734
481
7,817
10,969
7,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
3
2.25
W
Chaac
GPugaa01
Chaac
1
2
1
0.75
L
Charybdis
Geraldo1604
Charybdis
0
3
1
0.17
L
Agni
5
3
0
1.67
W
Neith
Jorgelito
Neith
9
1
5
11.5
L
Neith
MUKYAS2
Neith
1
2
2
1
W
Thor
2
1
1
2.5
L
Jing Wei
0
7
0
0
W
Cthulhu
teRmi19
Cthulhu
4
1
8
8
L
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
21,767
41,651
Taken
41,455
20,766
Mitigated
16,326
12,121
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,394
653
0
600
6,209
2,548
626
2,772
3,263
55,845
0
W
Chaac
GPugaa01
Chaac
3,025
790
0
2,680
7,615
5,058
436
900
6,661
0
32,879
L
Charybdis
Geraldo1604
Charybdis
614
165
0
977
8,019
2,521
818
2,739
5,048
0
28,745
L
Agni
7,514
459
66
1,737
8,457
2,513
0
2,705
5,578
46,744
0
W
Neith
Jorgelito
Neith
9,154
5,100
0
4,044
10,366
3,408
845
2,228
8,054
0
66,183
L
Neith
MUKYAS2
Neith
3,089
1,240
0
2,708
7,401
2,799
0
1,821
5,540
0
41,905
W
Thor
1,549
266
0
1,106
7,275
2,939
0
590
6,677
0
30,347
L
Jing Wei
2,733
1,628
0
492
6,609
1,253
87
1,371
5,238
0
16,228
W
Cthulhu
teRmi19
Cthulhu
6,120
565
667
3,024
10,186
6,813
58
3,107
6,934
24,255
0
L
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
7,817
648
0
2,963
10,969
7,240
0
4,378
6,537
7,342
32,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
34,221
397
Minions Killed
374
0
Camps Cleared
0
1,329,744
Distance Traveled
1,112,048
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,438
603
121
9
0
254,184
1
W
Chaac
7,473
534
79
6
0
264,310
0
L
Charybdis
6,360
454
82
6
0
201,990
2
L
Agni
8,417
601
78
6
0
277,675
0
W
Neith
8,842
632
96
7
0
268,288
2
L
Neith
7,571
541
106
8
0
209,578
6
W
Thor
6,911
494
55
4
0
270,681
2
L
Jing Wei
5,139
367
38
3
0
174,118
2
W
Cthulhu
7,542
539
46
3
0
272,281
1
L
Cu Chulainn
6,734
481
70
5
0
248,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role