Player Matchup

Set
Set
AndTheVeryMany
Set
Level 27
God Stats
13W - 15L
1,349 SR
Queue Stats
56W - 56L
1,344 Elo+
Solo
Ymir
Ymir
J1MMY G4MES
Ymir
Level 101
God Stats
11W - 15L
1,470 SR
Queue Stats
594W - 550L
1,401 Elo+
Party 4
Tiamat
Tiamat
Kiyuu93
Tiamat
Level 17
God Stats
2W - 7L
1,159 SR
Queue Stats
17W - 19L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
Tproco
Heimdallr
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 9L
1,106 Elo+
Party 4
Jormungandr
Jormungandr
WhOLF101
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,262 Elo+
Party 1
Team Averages
Level 35
1,396 SR
1,279 Elo+

VS

Team Averages
Level 20
1,491 SR
1,258 Elo+
Loki
Loki
D3ad5hot2020
Loki
Level 10
God Stats
4W - 8L
1,402 SR
Queue Stats
5W - 16L
1,243 Elo+
Party 3
Jormungandr
Jormungandr
Darius-Saints200
Jormungandr
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 23L
1,178 Elo+
Party 2
Cthulhu
Cthulhu
GeneralSkelett
Cthulhu
Level 29
God Stats
6W - 4L
1,541 SR
Queue Stats
105W - 146L
1,293 Elo+
Party 2
Janus
Janus
MYnoodle
Janus
Level 18
God Stats
1W - 3L
1,510 SR
Queue Stats
8W - 20L
1,251 Elo+
Party 3
Danzaburou
Danzaburou
kifikif
Danzaburou
Level 28
God Stats
3W - 3L
1,528 SR
Queue Stats
36W - 58L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 10
12,606
548
14,568
15,473
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
26 / 2 / 11
14,345
624
24,580
22,205
30,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Kiyuu93
Tiamat
13
1 / 9 / 13
9,144
398
5,458
13,137
4,546
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Tproco
Heimdallr
20
17 / 1 / 23
13,825
601
36,760
21,085
9,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
WhOLF101
Jormungandr
15
6 / 5 / 16
11,447
498
13,910
20,402
19,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 14 / 6
10,720
466
11,786
20,979
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Darius-Saints200
Jormungandr
11
0 / 14 / 0
7,998
348
2,235
24,955
21,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 13 / 1
8,795
382
13,785
26,464
23,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
MYnoodle
Janus
16
6 / 14 / 4
10,785
469
17,884
18,411
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kifikif
Danzaburou
14
2 / 11 / 2
9,843
428
8,733
21,801
6,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
64
Kills
18
19
Deaths
66
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
9
14
6
0.86
L
Jormungandr
Darius-Saints200
Jormungandr
0
14
0
0
L
1
13
1
0.12
W
26
2
11
15.75
W
Tiamat
Kiyuu93
Tiamat
1
9
13
0.83
L
Janus
MYnoodle
Janus
6
14
4
0.57
W
Heimdallr
Tproco
Heimdallr
17
1
23
28.5
W
Jormungandr
WhOLF101
Jormungandr
6
5
16
2.8
L
Danzaburou
kifikif
Danzaburou
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,276
Damage
54,423
92,302
Taken
112,610
74,947
Mitigated
65,929
18,814
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,568
8,557
0
2,764
15,473
10,927
5,173
4,468
10,973
0
65,948
L
11,786
2,998
0
3,008
20,979
7,701
0
9,454
11,525
0
52,794
L
Jormungandr
Darius-Saints200
Jormungandr
2,235
1,364
0
0
24,955
21,843
355
6,255
18,700
25,052
0
L
13,785
828
0
1,590
26,464
23,577
367
7,201
19,263
44,198
0
W
24,580
5,945
0
3,417
22,205
30,391
354
6,939
15,137
87,527
0
W
Tiamat
Kiyuu93
Tiamat
5,458
856
0
1,078
13,137
4,546
523
4,730
8,050
25,646
0
L
Janus
MYnoodle
Janus
17,884
3,341
0
1,060
18,411
6,243
630
12,635
5,776
69,667
0
W
Heimdallr
Tproco
Heimdallr
36,760
20,269
0
11,034
21,085
9,495
3,104
8,503
12,564
0
131,362
W
Jormungandr
WhOLF101
Jormungandr
13,910
3,007
0
521
20,402
19,588
528
8,323
11,622
44,286
0
L
Danzaburou
kifikif
Danzaburou
8,733
2,154
0
1,853
21,801
6,565
823
8,403
13,393
0
32,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,367
Gold Earned
48,141
475
Minions Killed
361
0
Camps Cleared
0
2,145,481
Distance Traveled
1,690,830
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,606
548
95
4
0
474,344
1
L
Loki
10,720
466
73
3
0
346,493
0
L
Jormungandr
7,998
348
38
2
0
226,851
0
L
Cthulhu
8,795
382
66
3
0
396,542
3
W
Ymir
14,345
624
132
6
0
453,056
1
W
Tiamat
9,144
398
24
1
0
393,560
1
L
Janus
10,785
469
118
5
0
318,825
0
W
Heimdallr
13,825
601
163
7
0
419,321
7
W
Jormungandr
11,447
498
61
3
0
405,200
5
L
Danzaburou
9,843
428
66
3
0
402,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role