Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BDawgPlays
Hercules
Level 147
God Stats
1W - 0L
1,296 SR
Queue Stats
125W - 119L
1,575 Elo+
Solo
Tiamat
Tiamat
MOSSEZdarkshine3
Tiamat
Level 142
God Stats
7W - 10L
1,470 SR
Queue Stats
117W - 121L
1,575 Elo+
Solo
Cliodhna
Cliodhna
Skullsmasher472
Cliodhna
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
251W - 194L
1,516 Elo+
Solo
Hou Yi
Hou Yi
Xano12_
Hou Yi
Level 145
God Stats
6W - 1L
1,240 SR
Queue Stats
244W - 232L
1,556 Elo+
Solo
Team Averages
Level 143
1,401 SR
1,544 Elo+

VS

Team Averages
Level 124
1,637 SR
1,563 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GMG born
Baron Samedi
Level 160
God Stats
25W - 17L
1,648 SR
Queue Stats
451W - 448L
1,630 Elo+
Solo
Cliodhna
Cliodhna
KingRD001
Cliodhna
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 158L
1,581 Elo+
Solo
Mulan
Mulan
Kuda 3680
Mulan
Level 109
God Stats
0W - 4L
1,588 SR
Queue Stats
263W - 224L
1,516 Elo+
Solo
Skadi
Skadi
QBX Dozy
Skadi
Level 60
God Stats
2W - 1L
1,949 SR
Queue Stats
72W - 63L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
1 / 2 / 4
12,975
564
9,895
15,869
13,029
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
BDawgPlays
Hercules
17
6 / 5 / 11
12,600
548
11,963
28,842
30,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 11
11,055
481
12,963
19,913
13,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
20
7 / 0 / 7
14,079
612
19,757
21,978
9,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Xano12_
Hou Yi
19
7 / 2 / 8
13,052
567
16,295
17,294
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 3 / 4
9,328
406
11,468
21,329
12,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GMG born
Baron Samedi
18
5 / 6 / 3
11,164
485
16,820
20,082
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
KingRD001
Cliodhna
12
1 / 3 / 4
8,651
376
6,125
10,297
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Kuda 3680
Mulan
18
4 / 4 / 2
11,306
492
14,863
26,731
27,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
QBX Dozy
Skadi
17
1 / 7 / 3
10,469
455
13,641
17,481
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
23
Kills
14
14
Deaths
23
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
4
1.5
L
King Arthur
 
King Arthur
3
3
4
1.67
W
Hercules
BDawgPlays
Hercules
6
5
11
2.3
L
Baron Samedi
GMG born
Baron Samedi
5
6
3
1.08
L
Cliodhna
KingRD001
Cliodhna
1
3
4
1
L
Mulan
Kuda 3680
Mulan
4
4
2
1.25
W
2
5
11
1.5
L
Skadi
QBX Dozy
Skadi
1
7
3
0.36
W
Cliodhna
7
0
7
10.5
W
Hou Yi
Xano12_
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
62,917
103,896
Taken
95,920
74,823
Mitigated
57,774
40,510
Healing
33,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,895
840
3,603
10,156
15,869
13,029
3,422
489
15,380
97,164
0
L
King Arthur
 
King Arthur
11,468
710
0
6,197
21,329
12,622
0
4,159
16,894
167
51,670
W
Hercules
BDawgPlays
Hercules
11,963
3,882
0
6,827
28,842
30,971
386
7,212
21,630
349
35,829
L
Baron Samedi
GMG born
Baron Samedi
16,820
560
4,038
4,241
20,082
6,948
0
3,159
16,708
64,598
0
L
Cliodhna
KingRD001
Cliodhna
6,125
978
0
4,323
10,297
3,430
0
2,752
7,365
0
39,235
L
Mulan
Kuda 3680
Mulan
14,863
1,429
167
12,199
26,731
27,414
664
8,114
18,401
0
79,780
W
12,963
1,820
298
5,876
19,913
13,900
902
4,426
15,487
52,234
0
L
Skadi
QBX Dozy
Skadi
13,641
6,327
0
2,673
17,481
7,360
166
4,183
13,240
0
94,567
W
Cliodhna
19,757
3,187
0
8,260
21,978
9,356
1,762
2,975
19,003
0
124,668
W
Hou Yi
Xano12_
Hou Yi
16,295
9,288
0
5,490
17,294
7,567
5,864
1,885
15,409
0
94,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,761
Gold Earned
50,918
632
Minions Killed
564
0
Camps Cleared
0
2,196,584
Distance Traveled
1,832,416
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,975
564
193
8
0
400,580
4
L
King Arthur
9,328
406
73
3
0
329,660
1
W
Hercules
12,600
548
30
1
0
443,223
1
L
Baron Samedi
11,164
485
113
5
0
409,554
1
L
Cliodhna
8,651
376
81
4
0
297,947
1
L
Mulan
11,306
492
152
7
0
418,160
3
W
Tiamat
11,055
481
109
5
0
425,247
5
L
Skadi
10,469
455
145
6
0
377,095
12
W
Cliodhna
14,079
612
160
7
0
524,957
3
W
Hou Yi
13,052
567
140
6
0
402,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role