Player Matchup

Skadi
Skadi
Belarn
Skadi
Level 27
God Stats
8W - 6L
1,788 SR
Queue Stats
23W - 21L
1,665 Elo+
Solo
Nu Wa
Nu Wa
Fenomenonon
Nu Wa
Level 5
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 3L
1,548 Elo+
Solo
Thoth
Thoth
Kouz123
Thoth
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
78W - 33L
1,710 Elo+
Solo
Sobek
Sobek
Solluxuggo
Sobek
Level 16
God Stats
4W - 2L
1,761 SR
Queue Stats
26W - 20L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
voluptuousfool
Sun Wukong
Level 17
God Stats
5W - 2L
1,511 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 1
Team Averages
Level 18
1,692 SR
1,613 Elo+

VS

Team Averages
Level 8
1,599 SR
1,638 Elo+
Ullr
Ullr
DidntNotice1
Ullr
Level 4
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 0L
1,701 Elo+
Party 2
Agni
Agni
RealJamesBean
Agni
Level 22
God Stats
9W - 6L
1,699 SR
Queue Stats
117W - 57L
1,738 Elo+
Solo
Yemoja
Yemoja
Scisze
Yemoja
Level 5
God Stats
3W - 0L
1,675 SR
Queue Stats
11W - 6L
1,579 Elo+
Solo
Hercules
Hercules
iJaxon
Hercules
Level 7
God Stats
5W - 2L
1,383 SR
Queue Stats
18W - 17L
1,471 Elo+
Solo
Arachne
Arachne
orenhamazrim
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Belarn
Skadi
8
1 / 2 / 1
4,872
487
3,151
4,300
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 1
4,642
464
1,580
4,820
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Kouz123
Thoth
9
3 / 4 / 1
5,852
585
4,742
7,092
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
7
1 / 2 / 2
5,011
501
5,000
7,512
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
voluptuousfool
Sun Wukong
8
0 / 2 / 0
4,808
481
2,652
5,719
3,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,771
577
1,911
5,304
1,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,504
650
6,470
4,849
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Scisze
Yemoja
8
1 / 0 / 2
5,444
544
3,119
4,249
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
iJaxon
Hercules
11
2 / 0 / 1
6,365
637
2,834
6,229
3,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
orenhamazrim
Arachne
9
4 / 3 / 3
5,917
592
4,619
8,213
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
Belarn
Skadi
1
2
1
0.75
W
2
1
2
3
L
0
3
1
0.17
L
Thoth
Kouz123
Thoth
3
4
1
0.88
W
4
1
2
5
W
Yemoja
Scisze
Yemoja
1
0
2
2
L
Sobek
1
2
2
1
W
Hercules
iJaxon
Hercules
2
0
1
2.5
W
Arachne
orenhamazrim
Arachne
4
3
3
1.83
L
Sun Wukong
voluptuousfool
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,125
Damage
18,953
29,443
Taken
28,844
13,697
Mitigated
10,696
6,171
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Belarn
Skadi
3,151
1,174
0
1,020
4,300
1,068
0
1,623
2,649
0
19,599
W
1,911
834
0
220
5,304
1,398
0
1,691
3,613
0
41,584
L
1,580
260
0
278
4,820
1,336
0
2,084
2,640
23,030
0
L
Thoth
Kouz123
Thoth
4,742
71
0
1,000
7,092
1,925
0
3,037
3,871
29,936
0
W
6,470
664
0
1,325
4,849
1,466
343
3,349
1,500
42,684
0
W
Yemoja
Scisze
Yemoja
3,119
693
931
1,548
4,249
1,936
0
2,087
2,162
10,398
0
L
Sobek
5,000
366
0
2,234
7,512
5,617
0
2,240
5,228
14,879
0
W
Hercules
iJaxon
Hercules
2,834
698
0
2,070
6,229
3,512
0
1,327
4,902
0
36,808
W
Arachne
orenhamazrim
Arachne
4,619
3,011
0
3,397
8,213
2,384
0
2,868
5,345
0
23,778
L
Sun Wukong
voluptuousfool
Sun Wukong
2,652
395
0
1,639
5,719
3,751
0
251
5,466
0
24,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
30,001
239
Minions Killed
341
0
Camps Cleared
0
955,531
Distance Traveled
990,741
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,872
487
51
5
0
195,308
3
W
Ullr
5,771
577
95
10
0
193,792
2
L
Nu Wa
4,642
464
50
5
0
179,113
2
L
Thoth
5,852
585
68
7
0
180,222
3
W
Agni
6,504
650
87
9
0
220,512
2
W
Yemoja
5,444
544
12
1
0
176,028
3
L
Sobek
5,011
501
20
2
0
190,117
1
W
Hercules
6,365
637
93
9
0
201,923
4
W
Arachne
5,917
592
54
5
0
198,486
1
L
Sun Wukong
4,808
481
50
5
0
210,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role