Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Bilbilobob
Anhur
Level 26
God Stats
7W - 7L
1,456 SR
Queue Stats
37W - 50L
1,355 Elo+
Party 3
Khepri
Khepri
Blank_de_kauna
Khepri
Level 50
God Stats
9W - 9L
1,497 SR
Queue Stats
111W - 192L
1,240 Elo+
Party 1
Freya
Freya
Der_GamerMessiah
Freya
Level 49
God Stats
10W - 9L
1,231 SR
Queue Stats
162W - 272L
1,211 Elo+
Party 1
Hades
Hades
Dollaz-Devils
Hades
Level 52
God Stats
130W - 174L
1,342 SR
Queue Stats
187W - 286L
1,234 Elo+
Party 1
Team Averages
Level 53
1,405 SR
1,308 Elo+

VS

Team Averages
Level 59
1,571 SR
1,387 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DUCKDUCKGOOSI3
Cliodhna
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
Lucid iEnVy
Baron Samedi
Level 65
God Stats
2W - 1L
1,685 SR
Queue Stats
67W - 63L
1,414 Elo+
Party 4
Skadi
Skadi
MR_CHACHO_15
Skadi
Level 46
God Stats
48W - 45L
1,474 SR
Queue Stats
164W - 175L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
MTG2k18
Cthulhu
Level 21
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 7L
1,362 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 3 / 1
6,385
580
5,742
7,211
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
10
4 / 1 / 2
6,022
547
3,580
4,262
1,000
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 5
5,340
485
2,413
3,929
1,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 1
5,895
536
4,616
6,678
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,197
563
4,127
6,117
2,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 2 / 2
6,383
580
4,411
9,974
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
9
5 / 3 / 1
6,274
570
5,824
6,412
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Lucid iEnVy
Baron Samedi
10
2 / 2 / 0
6,093
554
4,404
6,882
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,350
486
1,167
5,977
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
MTG2k18
Cthulhu
3
0 / 0 / 0
3,866
351
180
1,029
242
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
8
8
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
3
1
1.83
L
Vamana
 
Vamana
1
2
2
1
W
Anhur
4
1
2
5
W
0
1
5
2.5
L
Cliodhna
5
3
1
1.83
W
1
2
1
0.75
W
1
1
1
1.5
L
Baron Samedi
Lucid iEnVy
Baron Samedi
2
2
0
1
L
0
4
0
0
L
Cthulhu
MTG2k18
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
15,986
28,197
Taken
30,274
9,438
Mitigated
12,025
12,042
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,742
1,383
0
2,830
7,211
1,826
224
554
6,581
0
26,449
L
Vamana
 
Vamana
4,411
1,995
0
4,759
9,974
6,100
348
4,108
5,852
0
38,813
W
Anhur
3,580
2,261
0
1,124
4,262
1,000
638
91
4,171
0
29,307
W
2,413
256
742
684
3,929
1,421
282
355
3,570
13,919
0
L
Cliodhna
5,824
1,555
0
1,865
6,412
2,230
738
203
6,133
0
19,239
W
4,616
1,716
0
2,612
6,678
3,050
312
0
6,678
25,161
4,298
W
4,127
171
226
3,824
6,117
2,141
111
3,164
2,591
30,517
0
L
Baron Samedi
Lucid iEnVy
Baron Samedi
4,404
154
0
2,047
6,882
2,583
0
4,506
2,376
26,304
0
L
1,167
509
0
1,506
5,977
870
0
1,078
4,836
0
27,617
L
Cthulhu
MTG2k18
Cthulhu
180
26
0
280
1,029
242
0
315
714
1,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
27,966
241
Minions Killed
224
0
Camps Cleared
0
1,011,740
Distance Traveled
862,684
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,385
580
49
4
0
224,521
0
L
Vamana
6,383
580
75
7
0
195,287
0
W
Anhur
6,022
547
61
6
0
180,827
2
W
Khepri
5,340
485
14
1
0
196,695
5
L
Cliodhna
6,274
570
32
3
0
219,310
0
W
Freya
5,895
536
51
5
0
198,786
0
W
Hades
6,197
563
66
6
0
210,911
0
L
Baron Samedi
6,093
554
61
6
0
199,235
0
L
Skadi
5,350
486
53
5
0
161,264
1
L
Cthulhu
3,866
351
3
0
0
87,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role