Player Matchup

Neith
Neith
Jaskoooo
Neith
Level 6
God Stats
3W - 1L
1,414 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Ravana
Ravana
Musiicc
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,352 Elo+
Party 1
Olorun
Olorun
Redblazetv
Olorun
Level 4
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 1L
1,534 Elo+
Party 1
Thanatos
Thanatos
ocefrag
Thanatos
Level 28
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 1L
1,534 Elo+
Party 1
Ymir
Ymir
versacegang
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,352 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,426 Elo+

VS

Team Averages
Level 20
1,484 SR
1,267 Elo+
Sobek
Sobek
AlertDrGamer
Sobek
Level 26
God Stats
2W - 2L
1,742 SR
Queue Stats
5W - 11L
1,110 Elo+
Solo
Tiamat
Tiamat
Dragoneldester
Tiamat
Level 27
God Stats
16W - 14L
1,522 SR
Queue Stats
79W - 61L
1,499 Elo+
Solo
Odin
Odin
IrishMarine
Odin
Level 22
God Stats
2W - 5L
1,505 SR
Queue Stats
178W - 190L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
MolliMi
Baron Samedi
Level 19
God Stats
1W - 9L
1,149 SR
Queue Stats
9W - 19L
1,221 Elo+
Solo
Jing Wei
Jing Wei
RinaMandarina
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaskoooo
Neith
9
4 / 2 / 4
6,009
601
4,563
4,071
1,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Musiicc
Ravana
10
5 / 0 / 1
5,761
576
3,625
2,797
1,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
Redblazetv
Olorun
10
3 / 1 / 5
6,016
602
4,679
5,662
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ocefrag
Thanatos
11
7 / 1 / 4
6,722
672
6,632
7,362
2,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 0 / 5
5,822
582
3,116
2,690
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,589
459
770
5,734
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,302
530
2,183
5,241
1,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 7 / 1
5,259
526
2,867
8,397
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
MolliMi
Baron Samedi
7
1 / 7 / 0
4,782
478
2,988
7,193
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
RinaMandarina
Jing Wei
7
0 / 5 / 0
4,418
442
717
5,037
935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
23
Kills
4
4
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
2
0
0.5
L
2
7
1
0.36
W
Neith
Jaskoooo
Neith
4
2
4
3
L
Baron Samedi
MolliMi
Baron Samedi
1
7
0
0.14
W
Ravana
Musiicc
Ravana
5
0
1
5.5
W
Olorun
Redblazetv
Olorun
3
1
5
5.5
L
Jing Wei
RinaMandarina
Jing Wei
0
5
0
0
W
Thanatos
ocefrag
Thanatos
7
1
4
9
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
9,525
22,582
Taken
31,602
7,932
Mitigated
12,612
13,227
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
770
68
0
764
5,734
3,751
0
1,508
4,226
8,266
0
L
2,183
307
0
1,363
5,241
1,664
1,128
551
4,690
22,678
0
L
2,867
1,003
0
616
8,397
3,875
430
1,435
6,962
0
20,182
W
Neith
Jaskoooo
Neith
4,563
2,363
0
940
4,071
1,283
494
1,410
2,661
0
20,867
L
Baron Samedi
MolliMi
Baron Samedi
2,988
186
100
961
7,193
2,387
0
3,381
3,812
16,546
0
W
Ravana
Musiicc
Ravana
3,625
1,160
0
1,364
2,797
1,226
558
293
2,504
0
22,491
W
Olorun
Redblazetv
Olorun
4,679
2,776
151
2,536
5,662
1,574
1,862
1,893
3,769
26,542
0
L
Jing Wei
RinaMandarina
Jing Wei
717
717
0
385
5,037
935
0
920
4,117
0
13,908
W
Thanatos
ocefrag
Thanatos
6,632
2,602
0
7,015
7,362
2,067
0
1,625
5,737
0
38,154
W
3,116
1,030
0
1,221
2,690
1,782
0
720
1,970
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
24,350
261
Minions Killed
174
0
Camps Cleared
0
1,001,448
Distance Traveled
793,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,589
459
18
2
0
181,008
3
L
Tiamat
5,302
530
53
5
0
164,203
1
L
Odin
5,259
526
40
4
0
169,845
0
W
Neith
6,009
601
50
5
0
181,020
0
L
Baron Samedi
4,782
478
28
3
0
143,002
0
W
Ravana
5,761
576
40
4
0
202,545
3
W
Olorun
6,016
602
61
6
0
195,358
0
L
Jing Wei
4,418
442
35
4
0
135,110
0
W
Thanatos
6,722
672
72
7
0
206,680
0
W
Ymir
5,822
582
38
4
0
215,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role