Player Matchup

Hachiman
Hachiman
Checkmatejohn
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 2
Artemis
Artemis
Danapai
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 2
Cerberus
Cerberus
DoNE丶APD
Cerberus
Level 16
God Stats
3W - 2L
1,716 SR
Queue Stats
7W - 11L
1,244 Elo+
Party 1
Sun Wukong
Sun Wukong
Lier丨13
Sun Wukong
Level 17
God Stats
13W - 8L
1,604 SR
Queue Stats
15W - 16L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
阿亮喜欢用暗器
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 1
Team Averages
Level 17
1,609 SR
1,227 Elo+

VS

Team Averages
Level 10
1,463 SR
1,383 Elo+
Jing Wei
Jing Wei
MarcioHerobrinee
Jing Wei
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 25L
1,268 Elo+
Solo
Ares
Ares
Rizecol
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Valdi30
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Vilchezbro
King Arthur
Level 28
God Stats
2W - 6L
1,406 SR
Queue Stats
72W - 92L
1,410 Elo+
Solo
Loki
Loki
rupuriks
Loki
Level 12
God Stats
7W - 10L
1,408 SR
Queue Stats
14W - 24L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Checkmatejohn
Hachiman
13
1 / 7 / 7
9,018
410
4,667
10,813
2,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Danapai
Artemis
14
2 / 11 / 6
9,581
436
6,456
13,323
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DoNE丶APD
Cerberus
17
9 / 1 / 11
12,373
562
10,387
16,262
16,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Lier丨13
Sun Wukong
20
10 / 2 / 11
12,677
576
12,636
18,788
15,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
阿亮喜欢用暗器
Morgan Le Fay
19
15 / 2 / 5
13,414
610
18,487
10,634
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
10,408
473
8,930
14,514
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Rizecol
Ares
11
2 / 8 / 2
8,352
380
2,677
13,511
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 13 / 4
9,359
425
6,109
15,980
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vilchezbro
King Arthur
16
8 / 4 / 7
10,587
481
13,976
19,374
16,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
14
9 / 9 / 2
10,680
485
10,658
11,942
3,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
37
Kills
23
23
Deaths
37
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Checkmatejohn
Hachiman
1
7
7
0.64
W
Artemis
Danapai
Artemis
2
11
6
0.45
W
Cerberus
DoNE丶APD
Cerberus
9
1
11
14.5
W
Sun Wukong
Lier丨13
Sun Wukong
10
2
11
7.75
L
3
3
2
1.33
L
Ares
Rizecol
Ares
2
8
2
0.38
L
1
13
4
0.23
L
King Arthur
Vilchezbro
King Arthur
8
4
7
2.88
L
Loki
9
9
2
1.11
W
Morgan Le Fay
阿亮喜欢用暗器
Morgan Le Fay
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
42,350
69,820
Taken
75,321
44,705
Mitigated
38,830
10,959
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Checkmatejohn
Hachiman
4,667
2,609
0
790
10,813
2,716
1,835
572
10,143
0
28,146
W
Artemis
Danapai
Artemis
6,456
2,937
0
912
13,323
4,677
2,873
1,741
11,564
0
36,702
W
Cerberus
DoNE丶APD
Cerberus
10,387
1,193
0
2,970
16,262
16,797
337
2,575
13,523
55,986
0
W
Sun Wukong
Lier丨13
Sun Wukong
12,636
2,543
0
3,465
18,788
15,680
1,815
2,457
16,095
0
104,440
L
8,930
7,047
0
4,654
14,514
4,928
1,129
5,397
9,109
0
80,867
L
Ares
Rizecol
Ares
2,677
293
0
614
13,511
10,968
68
3,475
9,855
20,844
0
L
6,109
1,486
745
2,067
15,980
2,984
169
7,666
8,128
38,309
0
L
King Arthur
Vilchezbro
King Arthur
13,976
2,113
0
4,352
19,374
16,473
493
6,886
12,217
0
62,600
L
Loki
10,658
3,457
0
164
11,942
3,477
0
5,198
6,636
0
30,230
W
Morgan Le Fay
阿亮喜欢用暗器
Morgan Le Fay
18,487
2,998
0
2,822
10,634
4,835
2,355
1,027
9,551
84,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
49,386
531
Minions Killed
383
0
Camps Cleared
0
1,946,665
Distance Traveled
1,810,004
34
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,018
410
51
2
0
316,806
2
W
Artemis
9,581
436
65
3
0
330,990
0
W
Cerberus
12,373
562
120
5
0
422,299
20
W
Sun Wukong
12,677
576
151
7
0
442,045
3
L
Jing Wei
10,408
473
136
6
0
380,184
2
L
Ares
8,352
380
37
2
0
264,903
2
L
Ra
9,359
425
68
3
0
337,803
0
L
King Arthur
10,587
481
104
5
0
422,138
3
L
Loki
10,680
485
38
2
0
404,976
0
W
Morgan Le Fay
13,414
610
144
7
0
434,525
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role