Player Matchup

Chang'e
Chang'e
ForestTsunami
Chang'e
Level 24
God Stats
35W - 36L
1,373 SR
Queue Stats
60W - 76L
1,259 Elo+
Solo
Mulan
Mulan
TD-Jeroen
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 62L
1,162 Elo+
Party 1
Loki
Loki
Young-Saucekage
Loki
Level 28
God Stats
24W - 36L
1,421 SR
Queue Stats
206W - 244L
1,354 Elo+
Solo
King Arthur
King Arthur
bramvds2
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
jose_kakaroto
Guan Yu
Level 24
God Stats
9W - 7L
1,304 SR
Queue Stats
116W - 144L
1,248 Elo+
Solo
Team Averages
Level 26
1,420 SR
1,262 Elo+

VS

Team Averages
Level 15
1,540 SR
1,264 Elo+
Cliodhna
Cliodhna
JestnJoker
Cliodhna
Level 28
God Stats
1W - 3L
1,708 SR
Queue Stats
2W - 8L
1,112 Elo+
Solo
Ymir
Ymir
ZDV_yousama28
Ymir
Level 17
God Stats
5W - 3L
1,702 SR
Queue Stats
50W - 79L
1,247 Elo+
Solo
Ganesha
Ganesha
amro456
Ganesha
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 19L
1,119 Elo+
Solo
Heimdallr
Heimdallr
kiwiXY
Heimdallr
Level 16
God Stats
1W - 2L
1,289 SR
Queue Stats
51W - 65L
1,343 Elo+
Solo
Thor
Thor
winkelig_Heuler
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
9 / 0 / 2
9,449
591
9,387
8,901
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
TD-Jeroen
Mulan
14
7 / 2 / 3
9,294
581
6,782
10,656
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 4 / 6
7,823
489
7,493
7,799
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
bramvds2
King Arthur
8
3 / 4 / 3
6,810
426
2,556
5,010
2,325
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
14
2 / 0 / 0
8,493
531
3,940
9,120
9,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JestnJoker
Cliodhna
11
0 / 2 / 0
6,957
435
6,127
8,843
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 8 / 4
7,178
449
4,094
13,084
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
amro456
Ganesha
10
0 / 6 / 2
6,209
388
2,190
9,080
4,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
kiwiXY
Heimdallr
13
8 / 6 / 1
8,498
531
9,723
11,358
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 5 / 1
5,043
315
258
3,733
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
26
Kills
10
10
Deaths
27
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
9
0
2
10
L
Cliodhna
JestnJoker
Cliodhna
0
2
0
0
W
Mulan
TD-Jeroen
Mulan
7
2
3
4.25
W
5
4
6
2
L
2
8
4
0.5
L
Ganesha
amro456
Ganesha
0
6
2
0.17
W
King Arthur
bramvds2
King Arthur
3
4
3
1.13
W
Guan Yu
2
0
0
2
L
Heimdallr
kiwiXY
Heimdallr
8
6
1
1.42
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
22,392
41,486
Taken
46,098
24,870
Mitigated
24,708
11,978
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,387
1,202
132
6,285
8,901
2,947
2,723
1,867
7,034
47,609
0
L
Cliodhna
JestnJoker
Cliodhna
6,127
288
0
676
8,843
3,096
501
263
8,538
0
39,921
W
Mulan
TD-Jeroen
Mulan
6,782
1,659
0
1,271
10,656
8,320
850
2,788
7,868
365
36,138
W
7,493
3,383
0
841
7,799
1,973
0
1,021
6,778
0
30,915
L
4,094
1,467
0
552
13,084
12,048
196
3,398
9,431
27,079
0
L
Ganesha
amro456
Ganesha
2,190
666
0
0
9,080
4,107
403
2,880
5,941
17,258
0
W
King Arthur
bramvds2
King Arthur
2,556
359
0
200
5,010
2,325
0
339
4,670
0
12,769
W
Guan Yu
3,940
645
0
3,249
9,120
9,305
897
269
8,851
0
36,857
L
Heimdallr
kiwiXY
Heimdallr
9,723
6,372
0
3,326
11,358
4,246
698
1,127
10,181
0
49,575
L
258
137
0
50
3,733
1,211
0
1,116
2,499
0
4,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
33,885
292
Minions Killed
225
0
Camps Cleared
0
1,475,655
Distance Traveled
1,182,627
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,449
591
87
5
0
277,536
0
L
Cliodhna
6,957
435
77
5
0
333,998
0
W
Mulan
9,294
581
71
4
0
358,372
0
W
Loki
7,823
489
37
2
0
302,681
0
L
Ymir
7,178
449
54
3
0
270,254
0
L
Ganesha
6,209
388
14
1
0
244,805
0
W
King Arthur
6,810
426
21
1
0
184,542
0
W
Guan Yu
8,493
531
76
5
0
352,524
2
L
Heimdallr
8,498
531
72
5
0
230,989
0
L
Thor
5,043
315
8
1
0
102,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role