Player Matchup

Ullr
Ullr
Im_CyCKo
Ullr
Level 28
God Stats
7W - 9L
1,506 SR
Queue Stats
119W - 112L
1,491 Elo+
Party 2
Mulan
Mulan
MAtttttGAMES
Mulan
Level 26
God Stats
1W - 2L
1,211 SR
Queue Stats
5W - 7L
1,272 Elo+
Solo
Yemoja
Yemoja
Veveto9655
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,252 Elo+
Solo
Cliodhna
Cliodhna
marcos_ponillaux
Cliodhna
Level 29
God Stats
9W - 11L
1,325 SR
Queue Stats
110W - 97L
1,527 Elo+
Solo
Kukulkan
Kukulkan
venon4321gabriel
Kukulkan
Level 16
God Stats
1W - 2L
1,786 SR
Queue Stats
29W - 28L
1,360 Elo+
Party 2
Team Averages
Level 24
1,466 SR
1,380 Elo+

VS

Team Averages
Level 26
1,639 SR
1,479 Elo+
Cliodhna
Cliodhna
Aiendir
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,522 Elo+
Solo
Ares
Ares
GORILAROXU
Ares
Level 24
God Stats
2W - 3L
1,758 SR
Queue Stats
56W - 41L
1,560 Elo+
Solo
Nemesis
Nemesis
GuguvolNINJA525
Nemesis
Level 27
God Stats
8W - 3L
1,671 SR
Queue Stats
136W - 177L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
elhijodeWarchi92
Baron Samedi
Level 29
God Stats
3W - 4L
1,648 SR
Queue Stats
147W - 134L
1,512 Elo+
Solo
Cthulhu
Cthulhu
xNEAGLEzFGKz
Cthulhu
Level 23
God Stats
7W - 5L
1,618 SR
Queue Stats
78W - 93L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 2 / 2
9,056
533
5,930
7,639
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 6 / 2
8,095
476
6,663
12,629
7,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Veveto9655
Yemoja
12
0 / 1 / 7
7,822
460
1,710
7,837
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
13 / 3 / 1
10,631
625
18,555
11,633
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 3
7,420
436
4,196
13,553
4,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aiendir
Cliodhna
13
2 / 5 / 1
7,992
470
6,794
9,065
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 2
9,579
563
10,477
15,025
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 8 / 6
8,329
490
5,534
16,132
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
elhijodeWarchi92
Baron Samedi
16
8 / 1 / 2
9,974
587
9,922
12,021
8,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
xNEAGLEzFGKz
Cthulhu
13
1 / 2 / 1
7,801
459
3,091
8,794
5,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
20
Kills
20
20
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aiendir
Cliodhna
2
5
1
0.5
L
7
4
2
2
L
2
8
6
0.63
W
Ullr
6
2
2
3.5
W
1
6
2
0.33
W
Yemoja
Veveto9655
Yemoja
0
1
7
3.5
L
Baron Samedi
elhijodeWarchi92
Baron Samedi
8
1
2
9
W
13
3
1
4.5
W
0
8
3
0.19
L
Cthulhu
xNEAGLEzFGKz
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
35,818
53,291
Taken
61,037
25,845
Mitigated
28,957
10,079
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aiendir
Cliodhna
6,794
495
0
741
9,065
3,290
606
710
8,355
0
37,991
L
10,477
560
0
2,855
15,025
6,963
353
3,972
11,053
56,791
0
L
5,534
2,725
48
3,317
16,132
4,681
0
435
15,697
0
46,689
W
Ullr
5,930
2,394
0
993
7,639
2,906
0
1,646
5,993
0
70,161
W
6,663
336
0
2,843
12,629
7,374
0
7,413
5,216
468
32,734
W
Yemoja
Veveto9655
Yemoja
1,710
544
1,693
1,399
7,837
6,131
0
2,279
5,558
16,996
0
L
Baron Samedi
elhijodeWarchi92
Baron Samedi
9,922
514
746
6,161
12,021
8,849
778
548
11,473
56,362
0
W
18,555
2,439
0
1,968
11,633
5,256
0
2,399
9,234
0
81,445
W
4,196
1,299
0
1,183
13,553
4,178
290
9,876
3,677
38,352
0
L
Cthulhu
xNEAGLEzFGKz
Cthulhu
3,091
133
87
878
8,794
5,174
430
1,015
7,779
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
43,675
419
Minions Killed
422
0
Camps Cleared
0
1,594,815
Distance Traveled
1,572,490
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,992
470
75
4
0
333,756
1
L
Ares
9,579
563
86
5
0
286,770
1
L
Nemesis
8,329
490
83
5
0
330,932
0
W
Ullr
9,056
533
129
8
0
314,062
2
W
Mulan
8,095
476
59
3
0
304,114
7
W
Yemoja
7,822
460
33
2
0
320,927
7
L
Baron Samedi
9,974
587
111
7
0
300,223
6
W
Cliodhna
10,631
625
126
7
0
372,230
2
W
Kukulkan
7,420
436
72
4
0
283,482
1
L
Cthulhu
7,801
459
67
4
0
320,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role