Player Matchup

Da Ji
Da Ji
DeeFingLee
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Solo
Medusa
Medusa
FresitaChibi
Medusa
Level 104
God Stats
10W - 7L
1,597 SR
Queue Stats
320W - 329L
1,338 Elo+
Solo
Hou Yi
Hou Yi
MstkMagiKarp
Hou Yi
Level 56
God Stats
3W - 5L
1,437 SR
Queue Stats
308W - 344L
1,376 Elo+
Solo
Fenrir
Fenrir
ScourgeII
Fenrir
Level 64
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 5L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
q1964
Sun Wukong
Level 106
God Stats
8W - 8L
1,514 SR
Queue Stats
241W - 269L
1,331 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,311 Elo+

VS

Team Averages
Level 126
1,404 SR
1,387 Elo+
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ARIESgodofwar419
Izanami
Level 135
God Stats
14W - 9L
1,504 SR
Queue Stats
502W - 567L
1,319 Elo+
Solo
Chaac
Chaac
ESCORPION24
Chaac
Level 160
God Stats
5W - 10L
1,267 SR
Queue Stats
811W - 883L
1,274 Elo+
Solo
Artio
Artio
SG JacobTyler
Artio
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 31L
1,397 Elo+
Party 1
Fafnir
Fafnir
SgJmfp
Fafnir
Level 112
God Stats
3W - 2L
1,249 SR
Queue Stats
83W - 54L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 8 / 12
10,644
710
10,376
20,661
11,602
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
17
3 / 6 / 14
10,103
674
11,193
13,307
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
18
4 / 6 / 14
10,297
686
20,803
14,518
5,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ScourgeII
Fenrir
17
5 / 8 / 10
10,019
668
13,500
17,128
10,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
q1964
Sun Wukong
18
7 / 2 / 10
10,415
694
11,419
25,542
22,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 7 / 15
11,133
742
15,807
17,686
7,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 13
11,058
737
18,926
12,921
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 1 / 10
12,761
851
20,465
28,375
33,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 6 / 14
11,778
785
7,786
23,250
40,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fafnir
SgJmfp
Fafnir
19
9 / 4 / 10
12,403
827
17,262
18,788
25,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
24
Kills
30
30
Deaths
24
60
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
7
15
1.5
W
2
6
13
1.42
L
Da Ji
5
8
12
1.38
W
12
1
10
17
L
Medusa
3
6
14
1.67
L
Hou Yi
4
6
14
1.83
W
4
6
14
1.83
L
Fenrir
ScourgeII
Fenrir
5
8
10
1.25
W
Fafnir
SgJmfp
Fafnir
9
4
10
3.5
L
Sun Wukong
q1964
Sun Wukong
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,291
Damage
80,246
91,156
Taken
101,020
55,866
Mitigated
112,854
31,546
Healing
44,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,807
2,650
419
4,893
17,686
7,193
904
0
17,686
33,375
0
W
18,926
13,733
335
1,592
12,921
6,198
1,145
0
12,921
0
45,229
L
Da Ji
10,376
2,936
1,083
3,529
20,661
11,602
0
9,191
11,211
0
13,872
W
20,465
1,317
1,571
17,102
28,375
33,717
891
0
28,375
0
36,346
L
Medusa
11,193
4,979
2,309
3,368
13,307
5,125
0
6,884
6,182
0
22,136
L
Hou Yi
20,803
7,968
1,324
2,285
14,518
5,728
0
6,104
8,116
0
41,235
W
7,786
1,875
4,107
5,965
23,250
40,142
1,112
0
23,250
14,677
0
L
Fenrir
ScourgeII
Fenrir
13,500
2,854
2,078
1,777
17,128
10,450
0
6,902
9,758
0
18,672
W
Fafnir
SgJmfp
Fafnir
17,262
8,088
659
7,561
18,788
25,604
1,036
0
18,788
30,641
0
L
Sun Wukong
q1964
Sun Wukong
11,419
1,905
1,032
12,761
25,542
22,961
0
11,774
13,065
0
35,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
59,133
129
Minions Killed
154
0
Camps Cleared
0
1,171,232
Distance Traveled
1,310,203
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,133
742
36
2
0
280,610
0
W
Izanami
11,058
737
55
4
0
218,182
1
L
Da Ji
10,644
710
9
1
0
233,515
0
W
Chaac
12,761
851
25
2
0
269,147
6
L
Medusa
10,103
674
23
2
0
211,927
0
L
Hou Yi
10,297
686
58
4
0
216,350
0
W
Artio
11,778
785
9
1
0
275,583
0
L
Fenrir
10,019
668
8
1
0
247,865
0
W
Fafnir
12,403
827
29
2
0
266,681
2
L
Sun Wukong
10,415
694
31
2
0
261,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role