Player Matchup

Arachne
Arachne
Platinum II
Acelaram-
Arachne
Platinum II
Level 158
God Stats
54W - 36L
1,732 SR
Queue Stats
273W - 268L
1,952 MMR
Solo
Scylla
Scylla
Diamond IV
ClutchShots23
Scylla
Diamond IV
Level 142
God Stats
24W - 13L
1,687 SR
Queue Stats
354W - 338L
2,184 MMR
Solo
Geb
Geb
Diamond III
ShadyDinosaur
Geb
Diamond III
Level 144
God Stats
3W - 3L
1,511 SR
Queue Stats
131W - 109L
2,320 MMR
Solo
Apollo
Apollo
Diamond IV
SirPatrone
Apollo
Diamond IV
Level 158
God Stats
4W - 5L
1,560 SR
Queue Stats
98W - 87L
2,192 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
eMkxuF
Cu Chulainn
Diamond V
Level 128
God Stats
9W - 10L
1,602 SR
Queue Stats
231W - 216L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,618 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,677 SR
1,977 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
AdotApoc
Cerberus
Diamond IV
Level 120
God Stats
3W - 2L
1,790 SR
Queue Stats
501W - 475L
2,115 MMR
Solo
Athena
Athena
Platinum II
a_c_v_g_l
Athena
Platinum II
Level 158
God Stats
6W - 6L
1,716 SR
Queue Stats
499W - 478L
1,890 MMR
Solo
Ravana
Ravana
Diamond II
luvPAIN---
Ravana
Diamond II
Level 109
God Stats
8W - 9L
1,629 SR
Queue Stats
214W - 201L
2,426 MMR
Solo
Hou Yi
Hou Yi
Platinum II
vMemori
Hou Yi
Platinum II
Level 127
God Stats
1W - 3L
1,752 SR
Queue Stats
254W - 252L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acelaram-
Arachne
18
8 / 1 / 4
12,013
572
12,678
16,843
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 1 / 7
12,483
594
14,675
9,520
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 13
10,771
513
11,433
20,067
17,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
SirPatrone
Apollo
18
1 / 1 / 12
11,827
563
7,687
11,688
4,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
eMkxuF
Cu Chulainn
19
8 / 2 / 2
12,092
576
14,177
18,876
18,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OdinTiamatLokiArtioGilgamesh

VS

Bans
Morgan Le FayBastetIzanamiPersephoneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 9 / 2
8,685
414
8,228
15,453
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
AdotApoc
Cerberus
18
2 / 4 / 1
10,847
517
11,779
22,846
21,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
a_c_v_g_l
Athena
13
1 / 7 / 3
8,247
393
4,182
19,908
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
luvPAIN---
Ravana
15
2 / 2 / 3
9,316
444
8,429
8,582
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
vMemori
Hou Yi
16
1 / 5 / 4
10,281
490
8,110
13,928
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
27
Kills
7
7
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
9
2
0.22
W
Arachne
Acelaram-
Arachne
8
1
4
10
L
Cerberus
AdotApoc
Cerberus
2
4
1
0.63
W
6
1
7
9.5
W
4
2
13
5.25
W
Apollo
SirPatrone
Apollo
1
1
12
7
L
Athena
a_c_v_g_l
Athena
1
7
3
0.36
W
Cu Chulainn
eMkxuF
Cu Chulainn
8
2
2
4.5
L
Ravana
luvPAIN---
Ravana
2
2
3
1.75
L
Hou Yi
vMemori
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
40,728
76,994
Taken
80,717
52,555
Mitigated
55,547
27,352
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,228
514
0
1,987
15,453
5,805
0
6,325
9,016
66,755
0
W
Arachne
Acelaram-
Arachne
12,678
8,460
0
9,413
16,843
8,241
28
3,414
13,393
0
93,588
L
Cerberus
AdotApoc
Cerberus
11,779
854
0
8,041
22,846
21,745
0
4,276
18,468
81,422
0
W
14,675
1,119
120
3,475
9,520
3,420
278
3,886
5,398
100,620
0
W
11,433
1,025
2,161
2,988
20,067
17,902
0
5,943
13,905
33,545
0
W
Apollo
SirPatrone
Apollo
7,687
3,939
0
4,357
11,688
4,721
2,619
4,213
7,389
0
104,733
L
Athena
a_c_v_g_l
Athena
4,182
1,545
0
1,988
19,908
18,888
0
11,632
7,996
20,981
0
W
Cu Chulainn
eMkxuF
Cu Chulainn
14,177
2,308
0
4,838
18,876
18,271
82
6,185
12,643
7,301
67,787
L
Ravana
luvPAIN---
Ravana
8,429
1,350
0
2,130
8,582
4,310
0
2,245
6,305
0
61,800
L
Hou Yi
vMemori
Hou Yi
8,110
3,839
0
3,541
13,928
4,799
0
3,184
10,728
0
75,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
47,376
637
Minions Killed
651
0
Camps Cleared
0
2,180,365
Distance Traveled
1,821,560
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,685
414
140
7
0
298,829
6
W
Arachne
12,013
572
131
6
0
518,827
4
L
Cerberus
10,847
517
218
10
0
375,277
2
W
Scylla
12,483
594
179
9
0
396,283
1
W
Geb
10,771
513
31
1
0
440,986
11
W
Apollo
11,827
563
172
8
0
407,366
6
L
Athena
8,247
393
30
1
0
359,322
5
W
Cu Chulainn
12,092
576
124
6
0
416,903
0
L
Ravana
9,316
444
114
5
0
431,607
3
L
Hou Yi
10,281
490
149
7
0
356,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role