Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
NinjaSnurtle
Erlang Shen
Level 118
God Stats
7W - 7L
1,545 SR
Queue Stats
455W - 347L
1,537 Elo+
Party 1
Zeus
Zeus
xs0u1xRe4P3rx
Zeus
Level 83
God Stats
17W - 11L
1,655 SR
Queue Stats
192W - 144L
1,504 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,514 Elo+

VS

Team Averages
Level 132
1,574 SR
1,606 Elo+
Sylvanus
Sylvanus
FerAlvarez
Sylvanus
Level 158
God Stats
1W - 1L
1,410 SR
Queue Stats
67W - 61L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
groghish
Zhong Kui
Level 85
God Stats
19W - 21L
1,514 SR
Queue Stats
311W - 424L
1,465 Elo+
Solo
Hercules
Hercules
shadowshark22
Hercules
Level 154
God Stats
9W - 3L
1,797 SR
Queue Stats
232W - 141L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 6 / 2
8,060
620
2,456
16,550
13,743
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
NinjaSnurtle
Erlang Shen
11
0 / 7 / 3
7,460
574
7,333
16,898
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 1
8,453
650
14,527
10,932
3,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FerAlvarez
Sylvanus
13
6 / 0 / 12
9,786
753
11,406
12,067
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
groghish
Zhong Kui
14
5 / 2 / 13
9,749
750
10,239
13,146
14,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
shadowshark22
Hercules
14
9 / 1 / 10
10,009
770
15,141
19,244
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
20
20
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
6
2
0.33
W
Sylvanus
FerAlvarez
Sylvanus
6
0
12
12
L
Erlang Shen
NinjaSnurtle
Erlang Shen
0
7
3
0.21
W
Zhong Kui
groghish
Zhong Kui
5
2
13
5.75
W
Hercules
shadowshark22
Hercules
9
1
10
14
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
36,786
44,380
Taken
44,457
26,251
Mitigated
37,940
4,465
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,456
186
0
1,583
16,550
13,743
0
7,995
8,109
9,053
0
W
Sylvanus
FerAlvarez
Sylvanus
11,406
3,538
4,764
4,686
12,067
9,445
461
6,158
5,618
33,678
6,136
L
Erlang Shen
NinjaSnurtle
Erlang Shen
7,333
3,324
0
2,882
16,898
8,705
0
8,465
8,086
0
16,576
W
Zhong Kui
groghish
Zhong Kui
10,239
1,763
0
5,720
13,146
14,474
1,090
6,443
6,373
30,455
4,109
W
Hercules
shadowshark22
Hercules
15,141
4,650
0
7,038
19,244
14,021
835
4,931
13,858
0
23,705
L
14,527
930
0
0
10,932
3,803
0
3,216
7,246
42,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
29,544
98
Minions Killed
121
3
Camps Cleared
7
617,540
Distance Traveled
712,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,060
620
11
1
0
205,311
0
W
Sylvanus
9,786
753
55
4
4
227,591
4
L
Erlang Shen
7,460
574
20
2
0
223,363
2
W
Zhong Kui
9,749
750
46
4
1
233,439
0
W
Hercules
10,009
770
20
2
2
251,316
0
L
Zeus
8,453
650
67
5
3
188,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role