Player Matchup

Thoth
Thoth
BD9a
Thoth
Level 148
God Stats
4W - 4L
1,618 SR
Queue Stats
115W - 126L
1,514 Elo+
Party 2
Fafnir
Fafnir
DaToastIsHere
Fafnir
Level 134
God Stats
2W - 3L
1,969 SR
Queue Stats
173W - 165L
1,508 Elo+
Solo
Chronos
Chronos
GuezMer
Chronos
Level 141
God Stats
0W - 3L
1,260 SR
Queue Stats
165W - 163L
1,541 Elo+
Party 1
Sol
Sol
krolzloty
Sol
Level 128
God Stats
5W - 3L
1,663 SR
Queue Stats
93W - 94L
1,471 Elo+
Party 2
Fenrir
Fenrir
puluxo
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 105L
1,602 Elo+
Party 1
Team Averages
Level 128
1,602 SR
1,527 Elo+

VS

Team Averages
Level 113
1,443 SR
1,546 Elo+
Persephone
Persephone
Alkaox
Persephone
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
HahaNewACC
Camazotz
Level 55
God Stats
6W - 11L
1,345 SR
Queue Stats
475W - 442L
1,547 Elo+
Solo
Bacchus
Bacchus
MILKMANS LOAD
Bacchus
Level 127
God Stats
10W - 4L
1,371 SR
Queue Stats
471W - 473L
1,588 Elo+
Solo
Bellona
Bellona
MelonMia
Bellona
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
317W - 311L
1,488 Elo+
Solo
Cliodhna
Cliodhna
NyrosTheVirus
Cliodhna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 71L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BD9a
Thoth
20
10 / 4 / 15
13,950
775
29,027
16,347
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 6 / 17
14,344
797
10,659
32,844
55,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
GuezMer
Chronos
17
4 / 9 / 14
11,662
648
14,494
23,244
10,015
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 5 / 16
12,985
721
29,780
24,499
11,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
puluxo
Fenrir
17
3 / 6 / 12
11,494
639
10,161
17,165
15,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alkaox
Persephone
20
7 / 6 / 9
14,471
804
15,639
17,673
8,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
HahaNewACC
Camazotz
18
3 / 10 / 11
11,645
647
20,086
27,293
16,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
20
4 / 6 / 19
13,307
739
16,287
25,925
50,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MelonMia
Bellona
20
1 / 5 / 23
12,132
674
10,366
24,808
35,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
NyrosTheVirus
Cliodhna
20
15 / 6 / 7
16,771
932
30,415
20,277
12,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
99
32
Kills
30
30
Deaths
33
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alkaox
Persephone
7
6
9
1.92
L
Thoth
BD9a
Thoth
10
4
15
4.38
L
8
6
17
2.75
L
Chronos
GuezMer
Chronos
4
9
14
1.22
W
Camazotz
HahaNewACC
Camazotz
3
10
11
0.85
W
Bacchus
4
6
19
2.25
W
Bellona
MelonMia
Bellona
1
5
23
2.5
W
Cliodhna
NyrosTheVirus
Cliodhna
15
6
7
3.08
L
7
5
16
3
L
Fenrir
puluxo
Fenrir
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,121
Damage
92,793
114,099
Taken
115,976
100,710
Mitigated
123,384
41,143
Healing
33,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alkaox
Persephone
15,639
736
1,450
3,851
17,673
8,485
902
13,367
4,300
39,778
0
L
Thoth
BD9a
Thoth
29,027
722
482
4,802
16,347
7,216
2,118
5,387
10,960
53,120
0
L
10,659
3,574
3,473
9,157
32,844
55,956
1,004
8,676
24,168
21,158
0
L
Chronos
GuezMer
Chronos
14,494
4,887
2,446
2,935
23,244
10,015
802
5,196
18,048
30,270
0
W
Camazotz
HahaNewACC
Camazotz
20,086
3,524
220
8,424
27,293
16,170
1,813
21,824
5,469
0
36,359
W
Bacchus
16,287
1,375
1,812
2,906
25,925
50,227
248
16,262
9,663
28,305
0
W
Bellona
MelonMia
Bellona
10,366
459
3,474
3,945
24,808
35,791
658
16,304
8,504
0
26,278
W
Cliodhna
NyrosTheVirus
Cliodhna
30,415
4,660
3,626
3,362
20,277
12,711
2,479
14,535
5,742
0
63,543
L
29,780
8,310
3,562
9,941
24,499
11,526
3,449
8,013
16,486
57,316
2,131
L
Fenrir
puluxo
Fenrir
10,161
3,537
1,595
2,750
17,165
15,997
242
4,654
11,608
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,435
Gold Earned
68,326
193
Minions Killed
186
0
Camps Cleared
0
1,495,330
Distance Traveled
1,575,551
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,471
804
51
3
0
324,042
0
L
Thoth
13,950
775
60
3
0
298,077
0
L
Fafnir
14,344
797
16
1
0
281,078
0
L
Chronos
11,662
648
36
2
0
301,049
2
W
Camazotz
11,645
647
24
1
0
270,658
4
W
Bacchus
13,307
739
32
2
0
291,682
1
W
Bellona
12,132
674
16
1
0
352,829
4
W
Cliodhna
16,771
932
63
4
0
336,340
0
L
Sol
12,985
721
67
4
0
285,994
1
L
Fenrir
11,494
639
14
1
0
329,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role