Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlackTriStars
Zhong Kui
Level 128
God Stats
7W - 7L
1,643 SR
Queue Stats
595W - 505L
1,537 Elo+
Solo
Nemesis
Nemesis
Greywolf312
Nemesis
Level 103
God Stats
3W - 4L
1,514 SR
Queue Stats
213W - 204L
1,513 Elo+
Solo
Discordia
Discordia
WinterAndras
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo
Aphrodite
Aphrodite
goofy_husky
Aphrodite
Level 137
God Stats
1W - 3L
1,209 SR
Queue Stats
182W - 185L
1,492 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,462 Elo+

VS

Team Averages
Level 137
1,631 SR
1,512 Elo+
Ao Kuang
Ao Kuang
BrokePotHead
Ao Kuang
Level 154
God Stats
2W - 2L
1,238 SR
Queue Stats
385W - 385L
1,610 Elo+
Solo
Heimdallr
Heimdallr
Eujung
Heimdallr
Level 157
God Stats
16W - 5L
1,860 SR
Queue Stats
748W - 785L
1,549 Elo+
Solo
Zeus
Zeus
SethIsSkitzo
Zeus
Level 87
God Stats
4W - 3L
1,812 SR
Queue Stats
336W - 378L
1,420 Elo+
Party 1
Fenrir
Fenrir
Sir-Nippolas
Fenrir
Level 127
God Stats
3W - 1L
1,759 SR
Queue Stats
69W - 59L
1,518 Elo+
Solo
Hel
Hel
milkflavoredpop
Hel
Level 160
God Stats
18W - 22L
1,487 SR
Queue Stats
1,082W - 1,115L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 6 / 6
8,640
785
6,836
18,337
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
BlackTriStars
Zhong Kui
13
2 / 6 / 6
8,033
730
8,692
14,665
13,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Greywolf312
Nemesis
14
4 / 5 / 5
9,047
822
11,182
12,016
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
WinterAndras
Discordia
15
2 / 5 / 4
8,641
786
12,245
10,178
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
goofy_husky
Aphrodite
14
2 / 4 / 6
8,304
755
8,916
11,999
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrokePotHead
Ao Kuang
16
4 / 1 / 15
9,813
892
9,259
18,753
17,074
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Eujung
Heimdallr
17
10 / 3 / 15
10,409
946
20,212
13,686
6,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 11
8,667
788
12,490
9,394
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
5 / 3 / 14
9,356
851
8,250
17,295
13,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 15
9,466
861
6,455
12,535
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
13
Kills
26
26
Deaths
14
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
6
6
1
L
Zhong Kui
BlackTriStars
Zhong Kui
2
6
6
0.83
W
Ao Kuang
BrokePotHead
Ao Kuang
4
1
15
11.5
W
Heimdallr
Eujung
Heimdallr
10
3
15
5.83
L
Nemesis
Greywolf312
Nemesis
4
5
5
1.3
W
2
4
11
1.88
W
Fenrir
5
3
14
4
L
Discordia
WinterAndras
Discordia
2
5
4
0.8
L
Aphrodite
goofy_husky
Aphrodite
2
4
6
1.25
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,871
Damage
56,666
67,195
Taken
71,663
48,718
Mitigated
46,529
20,742
Healing
43,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,836
868
388
3,073
18,337
15,926
51
4,413
13,569
15,489
0
L
Zhong Kui
BlackTriStars
Zhong Kui
8,692
811
1,347
1,205
14,665
13,597
433
5,058
9,209
12,813
0
W
Ao Kuang
BrokePotHead
Ao Kuang
9,259
2,101
1,344
8,348
18,753
17,074
834
8,579
10,174
15,612
0
W
Heimdallr
Eujung
Heimdallr
20,212
8,659
1,856
1,110
13,686
6,657
1,528
7,477
6,209
0
39,770
L
Nemesis
Greywolf312
Nemesis
11,182
2,292
341
1,410
12,016
4,594
867
5,633
6,067
0
19,436
W
12,490
309
2,482
1,664
9,394
3,302
838
6,561
2,833
21,511
0
W
Fenrir
8,250
1,511
1,049
3,407
17,295
13,664
1,208
6,245
11,050
0
12,650
L
Discordia
WinterAndras
Discordia
12,245
82
296
1,508
10,178
3,815
158
4,792
5,272
28,249
0
L
Aphrodite
goofy_husky
Aphrodite
8,916
601
5,600
5,574
11,999
10,786
126
6,833
4,857
15,053
0
W
6,455
473
14,501
7,271
12,535
5,832
1,183
7,827
4,708
14,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
47,711
90
Minions Killed
99
0
Camps Cleared
0
1,019,872
Distance Traveled
981,319
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,640
785
12
1
0
193,930
0
L
Zhong Kui
8,033
730
8
1
0
194,573
0
W
Ao Kuang
9,813
892
12
1
0
213,297
0
W
Heimdallr
10,409
946
44
4
0
180,737
1
L
Nemesis
9,047
822
19
2
0
192,655
0
W
Zeus
8,667
788
19
2
0
200,967
0
W
Fenrir
9,356
851
12
1
0
185,983
1
L
Discordia
8,641
786
37
3
0
198,577
0
L
Aphrodite
8,304
755
14
1
0
240,137
0
W
Hel
9,466
861
12
1
0
200,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role