Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BiA kos3006
Sun Wukong
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
442W - 478L
1,508 Elo+
Solo
Medusa
Medusa
Chicharron568
Medusa
Level 115
God Stats
34W - 37L
1,489 SR
Queue Stats
1,845W - 1,885L
1,447 Elo+
Solo
Cthulhu
Cthulhu
ColdFireSy
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Terra
Terra
Tharfone
Terra
Level 98
God Stats
2W - 2L
1,262 SR
Queue Stats
72W - 85L
1,466 Elo+
Solo
Team Averages
Level 106
1,457 SR
1,523 Elo+

VS

Team Averages
Level 132
1,494 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GRIBnik48
Ah Muzen Cab
Level 122
God Stats
9W - 14L
1,416 SR
Queue Stats
1,019W - 999L
1,471 Elo+
Solo
Scylla
Scylla
KBxPiNGui
Scylla
Level 139
God Stats
2W - 2L
1,485 SR
Queue Stats
82W - 83L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Nogusta Reality
Sun Wukong
Level 146
God Stats
2W - 4L
1,569 SR
Queue Stats
125W - 140L
1,481 Elo+
Party 1
Discordia
Discordia
xXChronos02Xx
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
6 / 4 / 12
12,902
806
24,446
25,792
19,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
BiA kos3006
Sun Wukong
19
3 / 2 / 12
11,136
696
16,548
18,443
26,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 7 / 12
11,208
701
15,179
19,861
9,561
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ColdFireSy
Cthulhu
20
10 / 5 / 13
13,253
828
24,102
23,615
19,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Terra
Tharfone
Terra
17
2 / 6 / 14
11,134
696
5,949
27,117
28,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 5 / 9
10,572
661
9,824
25,031
33,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
GRIBnik48
Ah Muzen Cab
19
7 / 5 / 9
11,882
743
24,165
17,318
9,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
KBxPiNGui
Scylla
19
9 / 5 / 8
12,541
784
24,664
16,954
7,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nogusta Reality
Sun Wukong
18
4 / 4 / 15
11,527
720
18,944
26,331
32,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
xXChronos02Xx
Discordia
18
3 / 5 / 18
11,183
699
19,047
14,966
6,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
24
Kills
24
24
Deaths
24
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
4
12
3
L
Sylvanus
 
Sylvanus
1
5
9
1.1
W
Sun Wukong
BiA kos3006
Sun Wukong
3
2
12
4.5
W
3
7
12
1.29
W
Cthulhu
ColdFireSy
Cthulhu
10
5
13
3.3
L
Ah Muzen Cab
GRIBnik48
Ah Muzen Cab
7
5
9
2.3
L
Scylla
KBxPiNGui
Scylla
9
5
8
2.6
L
Sun Wukong
Nogusta Reality
Sun Wukong
4
4
15
2.88
W
Terra
Tharfone
Terra
2
6
14
1.5
L
Discordia
xXChronos02Xx
Discordia
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,224
Damage
96,644
114,828
Taken
100,600
102,995
Mitigated
90,215
58,486
Healing
45,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
24,446
8,923
1,473
8,997
25,792
19,113
1,733
12,223
13,230
0
61,260
L
Sylvanus
 
Sylvanus
9,824
1,315
10,410
9,233
25,031
33,854
93
9,257
15,774
13,161
0
W
Sun Wukong
BiA kos3006
Sun Wukong
16,548
1,518
4,465
4,534
18,443
26,055
450
6,955
11,247
927
29,976
W
15,179
3,867
2,271
3,434
19,861
9,561
1,608
10,463
9,176
0
36,080
W
Cthulhu
ColdFireSy
Cthulhu
24,102
1,992
1,949
5,110
23,615
19,578
1,064
8,495
14,606
33,688
0
L
Ah Muzen Cab
GRIBnik48
Ah Muzen Cab
24,165
7,178
2,228
2,951
17,318
9,421
4,142
5,604
11,714
0
51,003
L
Scylla
KBxPiNGui
Scylla
24,664
2,566
2,414
2,778
16,954
7,598
965
4,578
12,376
38,700
0
L
Sun Wukong
Nogusta Reality
Sun Wukong
18,944
2,136
2,047
8,028
26,331
32,479
247
6,560
19,771
298
28,595
W
Terra
Tharfone
Terra
5,949
771
16,617
9,636
27,117
28,688
138
15,649
11,111
11,808
0
L
Discordia
xXChronos02Xx
Discordia
19,047
1,010
2,207
3,011
14,966
6,863
245
4,866
10,100
39,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,633
Gold Earned
57,705
201
Minions Killed
159
0
Camps Cleared
0
1,431,766
Distance Traveled
1,347,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,902
806
83
5
0
248,842
0
L
Sylvanus
10,572
661
3
0
0
248,992
1
W
Sun Wukong
11,136
696
47
3
0
323,255
0
W
Medusa
11,208
701
39
2
0
276,884
1
W
Cthulhu
13,253
828
22
1
0
306,516
0
L
Ah Muzen Cab
11,882
743
53
3
0
255,564
0
L
Scylla
12,541
784
43
3
0
262,678
0
L
Sun Wukong
11,527
720
23
1
0
321,424
0
W
Terra
11,134
696
10
1
0
276,269
1
L
Discordia
11,183
699
37
2
0
259,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role