Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HardTubeSock
The Morrigan
Level 112
God Stats
1W - 2L
1,543 SR
Queue Stats
109W - 95L
1,554 Elo+
Solo
Eset
Eset
MrCrimsonLight
Eset
Level 123
God Stats
3W - 4L
1,435 SR
Queue Stats
358W - 356L
1,571 Elo+
Solo
Apollo
Apollo
NinjaKitty777
Apollo
Level 66
God Stats
2W - 1L
1,838 SR
Queue Stats
314W - 356L
1,436 Elo+
Party 1
Thoth
Thoth
TINWAFFLE
Thoth
Level 72
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 171L
1,364 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,485 Elo+

VS

Team Averages
Level 113
1,438 SR
1,495 Elo+
Odin
Odin
Golden Oreoz
Odin
Level 63
God Stats
1W - 2L
1,317 SR
Queue Stats
205W - 207L
1,518 Elo+
Solo
Freya
Freya
Idapz-
Freya
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,516 Elo+
Solo
Guan Yu
Guan Yu
SPEEDREAMER
Guan Yu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 249L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VingadorYoutube
Cu Chulainn
Level 144
God Stats
5W - 0L
1,559 SR
Queue Stats
184W - 165L
1,514 Elo+
Solo
Ymir
Ymir
Zeppdave
Ymir
Level 107
God Stats
2W - 1L
1,315 SR
Queue Stats
141W - 143L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 5
6,659
666
5,505
13,786
12,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
HardTubeSock
The Morrigan
14
4 / 3 / 3
8,035
804
10,177
6,198
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 4
7,706
771
10,605
10,693
4,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 5
7,697
770
8,618
13,063
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
TINWAFFLE
Thoth
13
1 / 3 / 7
7,287
729
13,822
7,009
2,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
8,326
833
5,823
9,636
8,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Idapz-
Freya
17
11 / 2 / 6
9,903
990
19,439
8,995
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
SPEEDREAMER
Guan Yu
14
2 / 1 / 12
8,373
837
5,482
18,207
14,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
VingadorYoutube
Cu Chulainn
15
2 / 3 / 14
8,814
881
9,555
12,393
11,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 2 / 12
8,011
801
5,487
11,777
11,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
10
Kills
18
18
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
5
0.83
W
2
2
12
4
L
The Morrigan
HardTubeSock
The Morrigan
4
3
3
1.83
W
Freya
Idapz-
Freya
11
2
6
7
L
3
3
4
1.67
L
2
6
5
0.75
W
Guan Yu
SPEEDREAMER
Guan Yu
2
1
12
8
L
Thoth
TINWAFFLE
Thoth
1
3
7
1.5
W
Cu Chulainn
VingadorYoutube
Cu Chulainn
2
3
14
3
W
Ymir
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
45,786
50,749
Taken
61,008
27,670
Mitigated
49,270
13,583
Healing
34,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,505
2,866
862
2,744
13,786
12,636
232
6,528
7,258
0
6,652
W
5,823
965
2,925
1,861
9,636
8,037
1,134
4,150
5,323
0
10,569
L
The Morrigan
HardTubeSock
The Morrigan
10,177
809
583
497
6,198
2,705
0
2,815
3,383
13,591
3,403
W
Freya
Idapz-
Freya
19,439
7,339
1,295
3,508
8,995
4,159
629
3,432
5,365
36,312
0
L
10,605
748
3,106
3,526
10,693
4,607
162
5,698
4,995
23,060
0
L
8,618
5,943
959
1,246
13,063
4,849
623
6,685
6,378
0
14,670
W
Guan Yu
SPEEDREAMER
Guan Yu
5,482
476
6,250
9,150
18,207
14,238
78
9,282
8,659
305
11,888
L
Thoth
TINWAFFLE
Thoth
13,822
965
0
60
7,009
2,873
443
4,476
2,533
21,596
0
W
Cu Chulainn
VingadorYoutube
Cu Chulainn
9,555
1,911
1,972
3,142
12,393
11,344
483
7,407
4,800
2,754
21,417
W
Ymir
5,487
1,100
1,846
2,129
11,777
11,492
626
5,815
5,660
13,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
43,427
84
Minions Killed
105
0
Camps Cleared
0
909,526
Distance Traveled
1,019,917
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,659
666
4
0
0
191,432
1
W
Odin
8,326
833
8
1
0
216,058
6
L
The Morrigan
8,035
804
16
2
0
181,428
0
W
Freya
9,903
990
42
4
0
193,418
0
L
Eset
7,706
771
23
2
0
196,545
0
L
Apollo
7,697
770
20
2
0
157,148
0
W
Guan Yu
8,373
837
13
1
0
233,267
0
L
Thoth
7,287
729
21
2
0
182,973
4
W
Cu Chulainn
8,814
881
30
3
0
202,136
4
W
Ymir
8,011
801
12
1
0
175,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role