Player Matchup

Zhong Kui
Zhong Kui
RavenWolf98
Zhong Kui
Level 62
God Stats
1W - 2L
1,777 SR
Queue Stats
80W - 133L
1,253 Elo+
Solo
Bellona
Bellona
Third_Theylor
Bellona
Level 28
God Stats
51W - 63L
1,341 SR
Queue Stats
66W - 93L
1,241 Elo+
Solo
Cliodhna
Cliodhna
profitsgreed
Cliodhna
Level 103
God Stats
11W - 8L
1,285 SR
Queue Stats
51W - 64L
1,321 Elo+
Solo
Team Averages
Level 64
1,468 SR
1,272 Elo+

VS

Team Averages
Level 40
1,547 SR
1,326 Elo+
Nu Wa
Nu Wa
Kattleyaaaa
Nu Wa
Level 45
God Stats
6W - 9L
1,346 SR
Queue Stats
207W - 248L
1,342 Elo+
Solo
Cthulhu
Cthulhu
dainty-rifle3
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,190 Elo+
Solo
Izanami
Izanami
levanto77
Izanami
Level 65
God Stats
1W - 0L
1,795 SR
Queue Stats
37W - 35L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RavenWolf98
Zhong Kui
12
1 / 5 / 4
9,432
555
5,032
13,118
9,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
15
8 / 3 / 7
11,399
671
13,423
17,523
14,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
profitsgreed
Cliodhna
15
7 / 6 / 7
11,832
696
14,629
14,621
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
12,379
728
12,808
11,121
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
10
0 / 8 / 5
9,442
555
3,108
18,250
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
levanto77
Izanami
18
9 / 5 / 5
13,027
766
19,258
18,839
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
14
14
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Zhong Kui
RavenWolf98
Zhong Kui
1
5
4
0.6
L
Bellona
8
3
7
3.83
W
Cthulhu
0
8
5
0.31
W
Izanami
levanto77
Izanami
9
5
5
2.3
L
Cliodhna
profitsgreed
Cliodhna
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
35,174
45,262
Taken
48,210
29,359
Mitigated
24,392
5,475
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,808
3,652
534
3,355
11,121
4,242
234
1,944
8,867
32,804
0
L
Zhong Kui
RavenWolf98
Zhong Kui
5,032
642
75
1,648
13,118
9,685
135
3,813
8,652
26,780
0
L
Bellona
13,423
3,108
514
1,980
17,523
14,996
421
6,755
10,023
0
34,931
W
Cthulhu
3,108
433
116
698
18,250
12,070
0
2,038
15,663
10,623
0
W
Izanami
levanto77
Izanami
19,258
13,271
376
5,773
18,839
8,080
2,791
1,965
16,558
0
81,108
L
Cliodhna
profitsgreed
Cliodhna
14,629
1,389
81
1,177
14,621
4,678
0
4,156
10,086
0
47,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
34,848
175
Minions Killed
169
7
Camps Cleared
8
789,338
Distance Traveled
779,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,379
728
39
2
1
263,514
0
L
Zhong Kui
9,432
555
46
3
0
172,000
0
L
Bellona
11,399
671
55
3
0
324,101
0
W
Cthulhu
9,442
555
11
1
0
230,549
0
W
Izanami
13,027
766
119
7
7
285,377
2
L
Cliodhna
11,832
696
74
4
7
293,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role