Player Matchup

Morgan Le Fay
Morgan Le Fay
HighJinx4204183
Morgan Le Fay
Level 29
God Stats
25W - 26L
1,541 SR
Queue Stats
63W - 75L
1,405 Elo+
Solo
Neith
Neith
Roffamang
Neith
Level 6
God Stats
2W - 3L
1,757 SR
Queue Stats
10W - 7L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Théo09
Cthulhu
Level 30
God Stats
2W - 0L
1,728 SR
Queue Stats
372W - 406L
1,459 Elo+
Solo
Rama
Rama
jemcarstairs
Rama
Level 14
God Stats
1W - 0L
1,761 SR
Queue Stats
5W - 8L
1,531 Elo+
Solo
Cliodhna
Cliodhna
umiushy
Cliodhna
Level 27
God Stats
15W - 9L
1,612 SR
Queue Stats
214W - 195L
1,542 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,487 Elo+

VS

Team Averages
Level 18
1,584 SR
1,463 Elo+
Ganesha
Ganesha
Chuey2pac
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,319 Elo+
Solo
Izanami
Izanami
Nomad3997
Izanami
Level 15
God Stats
9W - 6L
1,758 SR
Queue Stats
43W - 46L
1,421 Elo+
Solo
Tiamat
Tiamat
SpoiledWhiteK1d
Tiamat
Level 29
God Stats
12W - 9L
1,609 SR
Queue Stats
99W - 69L
1,583 Elo+
Solo
Nemesis
Nemesis
Vittomamma
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,434 Elo+
Solo
Cliodhna
Cliodhna
pnf420
Cliodhna
Level 26
God Stats
11W - 5L
1,551 SR
Queue Stats
149W - 114L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HighJinx4204183
Morgan Le Fay
20
5 / 5 / 10
14,961
997
13,506
16,047
6,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Roffamang
Neith
20
6 / 2 / 13
15,153
1,010
26,699
23,260
9,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Théo09
Cthulhu
20
4 / 2 / 18
14,784
986
8,749
22,984
27,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 12 / 15
14,283
952
13,819
26,113
11,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
umiushy
Cliodhna
20
12 / 6 / 11
17,111
1,141
30,198
17,822
10,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chuey2pac
Ganesha
19
0 / 1 / 6
12,409
827
3,214
8,823
6,547
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Nomad3997
Izanami
20
7 / 13 / 10
16,169
1,078
31,250
31,016
14,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 14
17,071
1,138
31,445
23,680
18,918
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Vittomamma
Nemesis
19
2 / 5 / 3
12,221
815
955
8,411
3,304
Cliodhna
pnf420
Cliodhna
20
9 / 8 / 6
15,801
1,053
31,828
27,534
13,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
29
Kills
27
27
Deaths
29
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chuey2pac
Ganesha
0
1
6
3
W
Morgan Le Fay
HighJinx4204183
Morgan Le Fay
5
5
10
2
L
Izanami
Nomad3997
Izanami
7
13
10
0.92
W
Neith
Roffamang
Neith
6
2
13
6.25
L
9
2
14
8
W
Cthulhu
Théo09
Cthulhu
4
2
18
6.5
L
Nemesis
Vittomamma
Nemesis
2
5
3
0.7
W
2
12
15
0.79
L
Cliodhna
pnf420
Cliodhna
9
8
6
1.5
W
Cliodhna
umiushy
Cliodhna
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,971
Damage
98,692
106,226
Taken
99,464
64,754
Mitigated
56,590
7,895
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chuey2pac
Ganesha
3,214
66
0
0
8,823
6,547
0
3,692
5,131
11,073
0
W
Morgan Le Fay
HighJinx4204183
Morgan Le Fay
13,506
917
0
245
16,047
6,241
0
5,291
10,596
36,046
0
L
Izanami
Nomad3997
Izanami
31,250
26,332
0
3,738
31,016
14,340
0
4,457
26,559
0
74,334
W
Neith
Roffamang
Neith
26,699
12,223
0
3,785
23,260
9,169
0
7,041
15,921
0
64,633
L
31,445
3,034
80
4,886
23,680
18,918
0
6,487
17,193
47,979
0
W
Cthulhu
Théo09
Cthulhu
8,749
597
1,467
0
22,984
27,637
0
7,705
14,914
31,363
0
L
Nemesis
Vittomamma
Nemesis
955
955
0
0
8,411
3,304
0
2,576
5,835
0
3,084
W
13,819
12,841
0
1,899
26,113
11,448
0
6,670
19,195
0
34,668
L
Cliodhna
pnf420
Cliodhna
31,828
5,426
0
3,233
27,534
13,481
0
5,043
22,491
0
65,849
W
Cliodhna
umiushy
Cliodhna
30,198
5,049
0
499
17,822
10,259
0
6,555
10,941
0
64,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,292
Gold Earned
73,671
314
Minions Killed
240
10
Camps Cleared
7
1,430,151
Distance Traveled
1,156,640
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,409
827
0
0
0
161,677
4
W
Morgan Le Fay
14,961
997
44
3
4
252,837
5
L
Izanami
16,169
1,078
106
7
3
241,118
0
W
Neith
15,153
1,010
85
6
0
304,624
1
L
Tiamat
17,071
1,138
41
3
0
314,878
2
W
Cthulhu
14,784
986
60
4
2
328,314
0
L
Nemesis
12,221
815
5
0
1
127,195
0
W
Rama
14,283
952
50
3
1
219,055
1
L
Cliodhna
15,801
1,053
88
6
3
311,772
0
W
Cliodhna
17,111
1,141
75
5
3
325,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role