Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Big Black Gibbs
The Morrigan
Level 157
God Stats
1W - 3L
1,370 SR
Queue Stats
75W - 77L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
PrinceGreen420
Erlang Shen
Level 97
God Stats
3W - 6L
1,628 SR
Queue Stats
262W - 286L
1,509 Elo+
Solo
Cupid
Cupid
WinterAndras
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bastet
Bastet
goofy_husky
Bastet
Level 137
God Stats
1W - 2L
1,465 SR
Queue Stats
182W - 185L
1,503 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,513 Elo+

VS

Team Averages
Level 129
1,491 SR
1,481 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alucioh
Baron Samedi
Level 154
God Stats
3W - 1L
1,571 SR
Queue Stats
212W - 205L
1,605 Elo+
Solo
Bastet
Bastet
Kozusk
Bastet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 288L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Movert
Jormungandr
Level 129
God Stats
5W - 3L
1,315 SR
Queue Stats
201W - 248L
1,400 Elo+
Solo
Sol
Sol
bananas163
Sol
Level 43
God Stats
4W - 2L
1,569 SR
Queue Stats
200W - 251L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 7 / 9
7,011
701
5,564
16,567
5,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Big Black Gibbs
The Morrigan
16
5 / 6 / 10
8,925
893
17,763
7,809
3,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PrinceGreen420
Erlang Shen
16
2 / 5 / 7
8,859
886
8,751
18,690
17,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 8
8,221
822
6,922
9,918
4,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
15
6 / 3 / 3
9,148
915
13,458
10,912
3,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
7 / 2 / 13
10,323
1,032
10,333
11,353
9,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Alucioh
Baron Samedi
15
3 / 3 / 14
9,048
905
7,885
11,389
12,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Kozusk
Bastet
16
6 / 5 / 9
9,342
934
13,699
14,134
12,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Movert
Jormungandr
16
5 / 3 / 14
9,414
941
11,418
17,263
22,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 12
8,882
888
12,035
10,313
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
16
Kills
25
25
Deaths
16
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
7
9
0.79
W
Nike
 
Nike
7
2
13
6.75
W
Baron Samedi
Alucioh
Baron Samedi
3
3
14
3.33
L
The Morrigan
Big Black Gibbs
The Morrigan
5
6
10
1.67
W
Bastet
Kozusk
Bastet
6
5
9
2.1
W
Jormungandr
Movert
Jormungandr
5
3
14
4
L
Erlang Shen
PrinceGreen420
Erlang Shen
2
5
7
1.1
L
2
4
8
1.5
W
4
3
12
3.33
L
Bastet
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
55,370
63,896
Taken
64,452
34,124
Mitigated
60,813
25,112
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,564
1,805
561
5,956
16,567
5,924
0
7,628
8,939
0
11,085
W
Nike
 
Nike
10,333
2,058
2,370
1,995
11,353
9,782
879
2,722
8,631
0
20,523
W
Baron Samedi
Alucioh
Baron Samedi
7,885
993
3,411
2,716
11,389
12,415
1,546
3,237
8,152
13,309
0
L
The Morrigan
Big Black Gibbs
The Morrigan
17,763
2,518
25
846
7,809
3,011
234
4,733
3,051
21,970
4,162
W
Bastet
Kozusk
Bastet
13,699
4,272
37
2,865
14,134
12,617
75
2,953
11,181
0
21,757
W
Jormungandr
Movert
Jormungandr
11,418
2,500
1,139
2,734
17,263
22,099
316
6,003
11,260
31,210
0
L
Erlang Shen
PrinceGreen420
Erlang Shen
8,751
2,207
1,805
5,935
18,690
17,185
0
8,725
9,965
7,932
11,789
L
6,922
3,139
2,027
3,318
9,918
4,017
0
5,744
4,174
0
15,766
W
12,035
2,737
1,052
3,948
10,313
3,900
1,464
3,323
6,990
21,296
0
L
Bastet
13,458
2,219
924
3,715
10,912
3,987
459
4,485
6,427
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
47,009
116
Minions Killed
129
0
Camps Cleared
0
922,475
Distance Traveled
942,441
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,011
701
12
1
0
165,279
0
W
Nike
10,323
1,032
16
2
0
188,697
2
W
Baron Samedi
9,048
905
13
1
0
177,721
0
L
The Morrigan
8,925
893
23
2
0
181,891
0
W
Bastet
9,342
934
21
2
0
215,927
3
W
Jormungandr
9,414
941
48
5
0
163,674
0
L
Erlang Shen
8,859
886
42
4
0
182,606
0
L
Cupid
8,221
822
23
2
0
193,273
0
W
Sol
8,882
888
31
3
0
196,422
2
L
Bastet
9,148
915
16
2
0
199,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role