Player Matchup

Janus
Janus
Dexо
Janus
Level 160
God Stats
8W - 8L
1,736 SR
Queue Stats
909W - 209L
2,089 Elo+
Party 1
Yemoja
Yemoja
InfiniteCookies
Yemoja
Level 157
God Stats
2W - 0L
1,565 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PressW
Cupid
Level 153
God Stats
12W - 2L
1,740 SR
Queue Stats
930W - 284L
1,833 Elo+
Party 1
Team Averages
Level 157
1,680 SR
1,807 Elo+

VS

Team Averages
Level 131
1,506 SR
1,669 Elo+
Cliodhna
Cliodhna
DariusThe1
Cliodhna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 131L
1,648 Elo+
Solo
Nox
Nox
SrNothing
Nox
Level 160
God Stats
0W - 2L
1,381 SR
Queue Stats
96W - 79L
1,727 Elo+
Solo
Vamana
Vamana
Teleostmetal0
Vamana
Level 128
God Stats
6W - 6L
1,638 SR
Queue Stats
211W - 126L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dexо
Janus
16
9 / 6 / 3
12,202
763
15,915
17,832
6,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 12
10,820
676
10,046
12,188
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
PressW
Cupid
16
5 / 4 / 7
12,011
751
18,135
16,747
6,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DariusThe1
Cliodhna
14
7 / 7 / 5
11,007
688
15,289
14,190
5,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 3 / 7
10,282
643
10,443
14,062
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 5 / 6
10,731
671
14,253
21,573
21,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
15
Kills
14
14
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DariusThe1
Cliodhna
7
7
5
1.36
W
Janus
Dexо
Janus
9
6
3
1.75
W
1
4
12
1.75
W
Cupid
PressW
Cupid
5
4
7
2.13
L
3
3
7
2.17
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
39,985
46,767
Taken
49,825
22,599
Mitigated
31,734
18,454
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DariusThe1
Cliodhna
15,289
2,584
0
631
14,190
5,392
0
8,249
5,941
0
35,451
W
Janus
Dexо
Janus
15,915
1,921
90
5,553
17,832
6,178
35
3,485
14,347
44,091
0
W
10,046
2,079
1,313
1,128
12,188
9,845
296
4,215
7,973
17,093
0
W
Cupid
PressW
Cupid
18,135
10,800
1,797
8,573
16,747
6,576
2,909
2,988
13,759
0
76,508
L
10,443
218
0
1,171
14,062
5,268
0
8,226
5,805
44,019
0
L
14,253
6,090
0
6,454
21,573
21,074
0
10,097
11,476
0
30,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
32,020
200
Minions Killed
182
9
Camps Cleared
6
898,975
Distance Traveled
884,184
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,007
688
48
3
3
279,076
3
W
Janus
12,202
763
66
4
3
312,387
4
W
Yemoja
10,820
676
13
1
2
288,365
2
W
Cupid
12,011
751
121
8
4
298,223
4
L
Nox
10,282
643
94
6
1
311,070
7
L
Vamana
10,731
671
40
3
2
294,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role