Player Matchup

Scylla
Scylla
Bigesmalls44
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo
Ymir
Ymir
Dark_Rayen_08ght
Ymir
Level 16
God Stats
3W - 1L
1,875 SR
Queue Stats
18W - 30L
1,326 Elo+
Party 1
Thanatos
Thanatos
ZunlloBuller
Thanatos
Level 24
God Stats
2W - 3L
1,645 SR
Queue Stats
54W - 83L
1,304 Elo+
Solo
Raijin
Raijin
aymxn06
Raijin
Level 28
God Stats
9W - 8L
1,484 SR
Queue Stats
152W - 164L
1,386 Elo+
Party 1
Guan Yu
Guan Yu
juliian_ces
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,367 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,341 Elo+

VS

Team Averages
Level 40
1,436 SR
1,432 Elo+
Danzaburou
Danzaburou
DeusExMachina666
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LTP_Fantom
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,273 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Cliodhna
Cliodhna
Toxic-El_Diablo
Cliodhna
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
279W - 270L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
biglabowskii420
Baron Samedi
Level 136
God Stats
4W - 1L
1,600 SR
Queue Stats
191W - 225L
1,423 Elo+
Party 2
Ares
Ares
mr_andersen1993
Ares
Level 5
God Stats
4W - 9L
1,305 SR
Queue Stats
13W - 21L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 8 / 4
9,333
444
8,541
13,326
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 2
8,075
385
3,582
14,753
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ZunlloBuller
Thanatos
18
10 / 6 / 4
11,185
533
14,976
17,551
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
aymxn06
Raijin
18
5 / 5 / 3
11,112
529
8,258
12,649
5,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
juliian_ces
Guan Yu
16
1 / 4 / 0
9,728
463
5,104
13,154
12,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeusExMachina666
Danzaburou
15
3 / 7 / 6
9,725
463
3,774
11,530
3,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LTP_Fantom
Morgan Le Fay
14
3 / 6 / 3
9,021
430
8,718
12,027
3,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
16 / 0 / 11
12,548
598
24,656
12,666
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
biglabowskii420
Baron Samedi
17
6 / 6 / 11
10,890
519
8,264
13,945
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 11
9,785
466
4,115
11,292
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
20
Kills
29
29
Deaths
20
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
4
0.63
L
1
6
2
0.33
W
Danzaburou
DeusExMachina666
Danzaburou
3
7
6
0.86
W
Morgan Le Fay
LTP_Fantom
Morgan Le Fay
3
6
3
0.75
W
Cliodhna
16
0
11
21.5
L
Thanatos
ZunlloBuller
Thanatos
10
6
4
2
L
Raijin
aymxn06
Raijin
5
5
3
1.3
W
Baron Samedi
biglabowskii420
Baron Samedi
6
6
11
1.92
L
Guan Yu
juliian_ces
Guan Yu
1
4
0
0.25
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
49,527
71,433
Taken
61,460
43,135
Mitigated
25,566
17,730
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,541
1,981
0
1,674
13,326
3,857
536
2,886
10,440
48,265
0
L
3,582
1,222
0
880
14,753
14,549
286
5,042
9,711
16,248
0
W
Danzaburou
DeusExMachina666
Danzaburou
3,774
1,979
0
1,726
11,530
3,117
1,406
4,776
6,754
0
41,913
W
Morgan Le Fay
LTP_Fantom
Morgan Le Fay
8,718
1,172
0
2,513
12,027
3,907
1,729
4,943
7,084
42,840
0
W
Cliodhna
24,656
2,837
0
5,030
12,666
4,254
122
2,845
9,821
0
86,301
L
Thanatos
ZunlloBuller
Thanatos
14,976
4,591
0
10,500
17,551
6,542
0
4,349
13,202
0
84,019
L
Raijin
aymxn06
Raijin
8,258
820
0
3,164
12,649
5,222
658
5,606
7,043
74,046
0
W
Baron Samedi
biglabowskii420
Baron Samedi
8,264
748
742
5,264
13,945
5,219
919
1,457
12,488
58,943
0
L
Guan Yu
juliian_ces
Guan Yu
5,104
1,033
0
1,512
13,154
12,965
1,749
3,214
9,940
0
58,447
W
4,115
189
0
1,240
11,292
9,069
895
6,360
4,932
26,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,433
Gold Earned
51,969
521
Minions Killed
391
0
Camps Cleared
0
1,733,366
Distance Traveled
1,937,742
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,333
444
95
5
0
331,290
0
L
Ymir
8,075
385
21
1
0
344,946
0
W
Danzaburou
9,725
463
82
4
0
317,004
1
W
Morgan Le Fay
9,021
430
60
3
0
319,589
0
W
Cliodhna
12,548
598
113
5
0
497,826
2
L
Thanatos
11,185
533
132
6
0
328,485
2
L
Raijin
11,112
529
152
7
0
378,104
1
W
Baron Samedi
10,890
519
100
5
0
377,915
1
L
Guan Yu
9,728
463
121
6
0
350,541
0
W
Ares
9,785
466
36
2
0
425,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role