Player Matchup

Pele
Pele
ColdAstory
Pele
Level 28
God Stats
2W - 4L
1,357 SR
Queue Stats
24W - 46L
1,318 Elo+
Solo
Tyr
Tyr
Hemiony
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,451 Elo+
Party 3
Cerberus
Cerberus
Lucky38rus
Cerberus
Level 28
God Stats
28W - 19L
1,639 SR
Queue Stats
94W - 86L
1,479 Elo+
Party 3
Neith
Neith
TGtnaket
Neith
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Kukulkan
Kukulkan
НеKykarekaHaMeHЯ
Kukulkan
Level 27
God Stats
2W - 4L
1,427 SR
Queue Stats
95W - 93L
1,470 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,445 Elo+

VS

Team Averages
Level 30
1,518 SR
1,451 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hornesse
Cthulhu
Level 11
God Stats
6W - 8L
1,478 SR
Queue Stats
20W - 24L
1,412 Elo+
Party 2
Izanami
Izanami
Liaomasis
Izanami
Level 112
God Stats
31W - 19L
1,613 SR
Queue Stats
166W - 172L
1,535 Elo+
Party 2
Bellona
Bellona
Whyclops
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,339 Elo+
Party 1
Hades
Hades
shyashly
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,829
435
5,642
12,150
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
11
0 / 5 / 2
6,785
377
2,150
8,611
6,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Lucky38rus
Cerberus
13
1 / 4 / 0
8,016
445
3,808
11,994
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TGtnaket
Neith
10
0 / 10 / 1
6,834
380
4,875
11,710
3,632
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 1
8,561
476
6,543
8,819
4,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
14 / 2 / 7
11,464
637
19,545
14,891
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hornesse
Cthulhu
13
3 / 1 / 5
8,706
484
5,922
9,731
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Liaomasis
Izanami
15
2 / 0 / 9
9,360
520
4,038
7,779
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Whyclops
Bellona
18
9 / 2 / 3
11,422
635
7,970
11,888
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
shyashly
Hades
13
3 / 3 / 7
9,013
501
3,853
8,797
4,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
31
32
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
2
7
8.75
L
3
8
1
0.44
L
Tyr
0
5
2
0.2
W
Cthulhu
Hornesse
Cthulhu
3
1
5
5.5
W
Izanami
Liaomasis
Izanami
2
0
9
6.5
L
Cerberus
Lucky38rus
Cerberus
1
4
0
0.25
L
Neith
TGtnaket
Neith
0
10
1
0.05
W
Bellona
Whyclops
Bellona
9
2
3
5.25
W
Hades
shyashly
Hades
3
3
7
2.17
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
41,328
53,284
Taken
53,086
29,262
Mitigated
37,217
7,155
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
19,545
5,073
0
8,229
14,891
6,403
106
2,152
12,739
0
89,128
L
5,642
802
0
1,528
12,150
4,147
0
1,812
10,338
0
36,975
L
Tyr
2,150
643
0
837
8,611
6,469
0
2,932
5,679
0
19,121
W
Cthulhu
Hornesse
Cthulhu
5,922
838
188
716
9,731
9,153
758
2,657
7,074
25,726
0
W
Izanami
Liaomasis
Izanami
4,038
2,143
0
3,070
7,779
2,583
2,751
1,815
5,964
0
67,059
L
Cerberus
Lucky38rus
Cerberus
3,808
626
0
3,158
11,994
10,381
0
3,310
8,684
20,775
0
L
Neith
TGtnaket
Neith
4,875
2,049
0
533
11,710
3,632
746
1,497
10,213
0
28,347
W
Bellona
Whyclops
Bellona
7,970
1,149
0
2,071
11,888
15,044
1,592
594
11,294
15,555
49,102
W
Hades
shyashly
Hades
3,853
470
631
3,933
8,797
4,034
1,072
3,363
5,434
30,208
0
L
6,543
314
0
1,099
8,819
4,633
0
1,592
7,227
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
49,965
302
Minions Killed
506
0
Camps Cleared
0
1,440,671
Distance Traveled
1,650,468
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,464
637
118
7
0
364,757
6
L
Pele
7,829
435
57
3
0
295,690
0
L
Tyr
6,785
377
43
2
0
296,153
3
W
Cthulhu
8,706
484
43
2
0
331,850
3
W
Izanami
9,360
520
129
7
0
327,974
7
L
Cerberus
8,016
445
61
3
0
269,454
3
L
Neith
6,834
380
55
3
0
258,274
4
W
Bellona
11,422
635
139
8
0
341,457
0
W
Hades
9,013
501
77
4
0
284,430
1
L
Kukulkan
8,561
476
86
5
0
321,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role