Player Matchup

Khepri
Khepri
Brooksy532
Khepri
Level 156
God Stats
8W - 11L
1,483 SR
Queue Stats
88W - 111L
1,396 Elo+
Solo
Izanami
Izanami
C_N_B22
Izanami
Level 69
God Stats
6W - 8L
1,404 SR
Queue Stats
248W - 265L
1,372 Elo+
Solo
Bellona
Bellona
MasterTimer
Bellona
Level 61
God Stats
2W - 2L
1,661 SR
Queue Stats
10W - 7L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
MoniNiflheim
Cliodhna
Level 17
God Stats
1W - 4L
1,455 SR
Queue Stats
27W - 38L
1,183 Elo+
Party 1
Discordia
Discordia
Slamstrike
Discordia
Level 159
God Stats
23W - 29L
1,563 SR
Queue Stats
222W - 220L
1,516 Elo+
Solo
Team Averages
Level 92
1,513 SR
1,397 Elo+

VS

Team Averages
Level 124
1,505 SR
1,418 Elo+
Cliodhna
Cliodhna
Hellshell404
Cliodhna
Level 77
God Stats
11W - 12L
1,500 SR
Queue Stats
218W - 266L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
JackAldrich
Sun Wukong
Level 120
God Stats
17W - 16L
1,469 SR
Queue Stats
267W - 261L
1,376 Elo+
Solo
Chang'e
Chang'e
MarchSadness
Chang'e
Level 158
God Stats
9W - 8L
1,615 SR
Queue Stats
408W - 381L
1,525 Elo+
Solo
Neith
Neith
Sunken_1000Sunny
Neith
Level 106
God Stats
4W - 5L
1,565 SR
Queue Stats
62W - 82L
1,387 Elo+
Solo
The Morrigan
The Morrigan
mrpoint1percent
The Morrigan
Level 160
God Stats
2W - 0L
1,375 SR
Queue Stats
12W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brooksy532
Khepri
17
1 / 4 / 6
10,863
679
7,230
16,820
25,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
C_N_B22
Izanami
17
2 / 4 / 4
10,382
649
16,238
13,219
6,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MasterTimer
Bellona
15
0 / 3 / 4
8,951
559
8,708
19,822
18,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
MoniNiflheim
Cliodhna
15
2 / 8 / 0
9,355
585
8,627
11,906
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Slamstrike
Discordia
19
4 / 2 / 3
11,493
718
18,109
10,013
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hellshell404
Cliodhna
16
2 / 5 / 12
11,262
704
13,611
19,924
7,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
JackAldrich
Sun Wukong
19
9 / 3 / 12
13,011
813
14,052
22,389
25,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MarchSadness
Chang'e
20
5 / 0 / 11
11,740
734
16,813
15,070
10,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 9
11,935
746
7,969
8,246
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
mrpoint1percent
The Morrigan
17
2 / 0 / 13
10,553
660
10,321
9,417
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
9
Kills
21
21
Deaths
9
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Khepri
Brooksy532
Khepri
1
4
6
1
L
Izanami
C_N_B22
Izanami
2
4
4
1
W
Cliodhna
Hellshell404
Cliodhna
2
5
12
1.6
W
Sun Wukong
JackAldrich
Sun Wukong
9
3
12
5
W
Chang'e
MarchSadness
Chang'e
5
0
11
10.5
L
Bellona
MasterTimer
Bellona
0
3
4
0.67
L
Cliodhna
MoniNiflheim
Cliodhna
2
8
0
0.25
L
Discordia
Slamstrike
Discordia
4
2
3
2.75
W
3
1
9
7.5
W
The Morrigan
mrpoint1percent
The Morrigan
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,912
Damage
62,766
71,780
Taken
75,046
59,428
Mitigated
51,454
10,096
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Brooksy532
Khepri
7,230
458
0
1,198
16,820
25,939
0
4,349
12,052
29,160
0
L
Izanami
C_N_B22
Izanami
16,238
7,355
348
3,168
13,219
6,060
212
6,027
7,042
0
56,082
W
Cliodhna
Hellshell404
Cliodhna
13,611
761
1,316
1,269
19,924
7,589
0
8,148
11,776
0
31,082
W
Sun Wukong
JackAldrich
Sun Wukong
14,052
2,655
0
2,035
22,389
25,987
827
7,289
15,100
0
28,218
W
Chang'e
MarchSadness
Chang'e
16,813
1,115
5,350
7,687
15,070
10,604
705
4,652
10,418
52,563
0
L
Bellona
MasterTimer
Bellona
8,708
2,766
0
2,138
19,822
18,227
225
6,375
13,004
0
29,337
L
Cliodhna
MoniNiflheim
Cliodhna
8,627
752
0
1,042
11,906
4,919
196
5,366
6,391
0
26,391
L
Discordia
Slamstrike
Discordia
18,109
962
166
2,036
10,013
4,283
506
3,829
6,010
63,679
0
W
7,969
945
539
2,141
8,246
3,479
1,639
2,476
5,770
0
48,423
W
The Morrigan
mrpoint1percent
The Morrigan
10,321
1,188
169
345
9,417
3,795
1,205
3,262
6,155
29,237
4,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
58,501
356
Minions Killed
341
7
Camps Cleared
8
1,441,651
Distance Traveled
1,515,048
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,863
679
28
2
0
290,022
4
L
Izanami
10,382
649
99
6
2
266,084
4
W
Cliodhna
11,262
704
41
3
1
309,654
0
W
Sun Wukong
13,011
813
45
3
1
274,106
1
W
Chang'e
11,740
734
93
6
3
325,751
2
L
Bellona
8,951
559
54
3
1
318,855
1
L
Cliodhna
9,355
585
39
2
0
269,129
1
L
Discordia
11,493
718
136
9
4
297,561
0
W
Neith
11,935
746
98
6
1
292,874
2
W
The Morrigan
10,553
660
64
4
2
312,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role