Player Matchup

Artemis
Artemis
Daney_wainey
Artemis
Level 4
God Stats
2W - 4L
1,807 SR
Queue Stats
5W - 9L
1,719 Elo+
Solo
Kali
Kali
Huldrefolk69
Kali
Level 6
God Stats
1W - 3L
1,726 SR
Queue Stats
15W - 9L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
PHS_Night
Ao Kuang
Level 26
God Stats
27W - 34L
1,486 SR
Queue Stats
159W - 220L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
olibergabe
Aphrodite
Level 13
God Stats
1W - 1L
1,651 SR
Queue Stats
17W - 22L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
xWolfy_000
Guan Yu
Level 17
God Stats
1W - 5L
1,299 SR
Queue Stats
33W - 53L
1,322 Elo+
Party 1
Team Averages
Level 13
1,594 SR
1,416 Elo+

VS

Team Averages
Level 21
1,479 SR
1,493 Elo+
Agni
Agni
AaLaNkillz
Agni
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 94L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ForeShadower
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,534 Elo+
Solo
Artemis
Artemis
HolyEonsQuis
Artemis
Level 19
God Stats
37W - 34L
1,500 SR
Queue Stats
161W - 190L
1,573 Elo+
Solo
Danzaburou
Danzaburou
MrGanksta
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lalo777844
Tsukuyomi
Level 28
God Stats
10W - 10L
1,395 SR
Queue Stats
93W - 95L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daney_wainey
Artemis
15
1 / 9 / 3
9,402
392
7,263
18,330
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 2
11,335
472
6,166
21,440
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
PHS_Night
Ao Kuang
17
7 / 12 / 3
12,920
538
11,837
21,904
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
olibergabe
Aphrodite
11
0 / 4 / 3
8,230
343
2,075
9,694
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
xWolfy_000
Guan Yu
12
0 / 9 / 2
8,126
339
2,510
16,929
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 5
14,122
588
16,402
15,274
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ForeShadower
Cthulhu
18
4 / 2 / 13
12,051
502
10,243
17,316
24,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
HolyEonsQuis
Artemis
19
9 / 3 / 8
13,642
568
25,216
13,403
7,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MrGanksta
Danzaburou
20
3 / 0 / 7
14,902
621
5,264
11,996
5,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
lalo777844
Tsukuyomi
20
7 / 2 / 4
13,447
560
10,431
14,957
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
10
Kills
40
42
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
17
3
5
6.5
L
Artemis
Daney_wainey
Artemis
1
9
3
0.28
W
Cthulhu
ForeShadower
Cthulhu
4
2
13
5.25
W
Artemis
HolyEonsQuis
Artemis
9
3
8
4.33
L
2
8
2
0.38
W
Danzaburou
MrGanksta
Danzaburou
3
0
7
6.5
L
Ao Kuang
PHS_Night
Ao Kuang
7
12
3
0.71
W
Tsukuyomi
lalo777844
Tsukuyomi
7
2
4
4.5
L
Aphrodite
olibergabe
Aphrodite
0
4
3
0.38
L
Guan Yu
xWolfy_000
Guan Yu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
67,556
88,297
Taken
72,946
30,483
Mitigated
51,454
17,337
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,402
1,349
261
6,829
15,274
6,532
2,236
3,382
11,892
87,642
0
L
Artemis
Daney_wainey
Artemis
7,263
3,385
0
2,585
18,330
5,183
0
5,588
12,512
0
45,315
W
Cthulhu
ForeShadower
Cthulhu
10,243
609
509
633
17,316
24,961
424
3,273
14,043
52,806
0
W
Artemis
HolyEonsQuis
Artemis
25,216
11,244
0
3,514
13,403
7,989
7,705
4,631
8,772
0
90,543
L
6,166
2,331
0
4,215
21,440
8,751
0
6,605
14,717
0
59,562
W
Danzaburou
MrGanksta
Danzaburou
5,264
2,304
0
3,555
11,996
5,544
4,931
572
11,424
0
133,346
L
Ao Kuang
PHS_Night
Ao Kuang
11,837
2,884
0
5,016
21,904
6,418
1,208
8,631
12,951
49,327
5,907
W
Tsukuyomi
lalo777844
Tsukuyomi
10,431
2,333
0
1,471
14,957
6,428
954
1,448
13,509
0
118,349
L
Aphrodite
olibergabe
Aphrodite
2,075
292
799
3,293
9,694
5,848
0
5,016
4,602
14,600
0
L
Guan Yu
xWolfy_000
Guan Yu
2,510
411
303
1,126
16,929
4,283
0
5,178
11,665
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
68,164
319
Minions Killed
710
0
Camps Cleared
0
1,762,888
Distance Traveled
2,276,427
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,122
588
118
5
0
444,679
3
L
Artemis
9,402
392
72
3
0
362,808
2
W
Cthulhu
12,051
502
88
4
0
463,820
11
W
Artemis
13,642
568
134
6
0
429,649
5
L
Kali
11,335
472
104
4
0
434,641
0
W
Danzaburou
14,902
621
210
9
0
451,816
1
L
Ao Kuang
12,920
538
91
4
0
353,041
1
W
Tsukuyomi
13,447
560
160
7
0
486,463
0
L
Aphrodite
8,230
343
26
1
0
276,340
1
L
Guan Yu
8,126
339
26
1
0
336,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role