Player Matchup

Amaterasu
Amaterasu
Achlyxx
Amaterasu
Level 13
God Stats
5W - 2L
1,490 SR
Queue Stats
13W - 15L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Iyzel
Cthulhu
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToaNuva
Ah Muzen Cab
Level 60
God Stats
23W - 21L
1,493 SR
Queue Stats
154W - 180L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Zeroheart
Jormungandr
Level 33
God Stats
1W - 1L
1,315 SR
Queue Stats
38W - 36L
1,467 Elo+
Party 2
Zeus
Zeus
iBadtripdesui
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,448 Elo+
Party 1
Team Averages
Level 26
1,420 SR
1,473 Elo+

VS

Team Averages
Level 20
1,562 SR
1,445 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Firyk
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo
Skadi
Skadi
Gulancer
Skadi
Level 20
God Stats
17W - 12L
1,620 SR
Queue Stats
170W - 130L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Khaliopea
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 8L
1,470 Elo+
Solo
Yemoja
Yemoja
Laytenya
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Achlyxx
Amaterasu
20
3 / 1 / 27
14,471
1,034
6,584
14,486
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Iyzel
Cthulhu
20
5 / 5 / 21
13,106
936
16,213
15,444
17,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
ToaNuva
Ah Muzen Cab
20
17 / 0 / 15
16,589
1,185
37,571
10,339
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Zeroheart
Jormungandr
20
6 / 0 / 22
13,590
971
17,610
12,547
18,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 5 / 21
13,311
951
29,233
12,902
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 8 / 2
11,601
829
5,415
19,706
8,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Firyk
Chernobog
18
4 / 9 / 5
12,455
890
14,643
23,422
9,250
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Gulancer
Skadi
18
2 / 8 / 3
11,885
849
13,518
22,266
6,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Khaliopea
Morgan Le Fay
18
3 / 8 / 2
12,440
889
18,068
26,570
10,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Laytenya
Yemoja
19
0 / 3 / 6
12,769
912
7,312
20,405
22,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
29
36
Kills
11
11
Deaths
36
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
2
0.38
W
Amaterasu
Achlyxx
Amaterasu
3
1
27
16.5
L
Chernobog
Firyk
Chernobog
4
9
5
0.72
L
Skadi
Gulancer
Skadi
2
8
3
0.44
W
Cthulhu
Iyzel
Cthulhu
5
5
21
3.1
L
Morgan Le Fay
Khaliopea
Morgan Le Fay
3
8
2
0.5
L
Yemoja
Laytenya
Yemoja
0
3
6
1
W
Ah Muzen Cab
ToaNuva
Ah Muzen Cab
17
0
15
24.5
W
Jormungandr
Zeroheart
Jormungandr
6
0
22
17
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,211
Damage
58,956
65,718
Taken
112,369
60,325
Mitigated
57,993
14,759
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,415
375
1,225
1,203
19,706
8,901
0
12,901
6,805
25,698
0
W
Amaterasu
Achlyxx
Amaterasu
6,584
2,349
0
5,591
14,486
16,003
0
7,229
7,257
0
14,767
L
Chernobog
Firyk
Chernobog
14,643
9,045
308
1,279
23,422
9,250
0
14,207
9,215
0
32,133
L
Skadi
Gulancer
Skadi
13,518
6,581
0
2,210
22,266
6,790
0
9,158
13,108
0
47,222
W
Cthulhu
Iyzel
Cthulhu
16,213
294
2,305
0
15,444
17,337
0
6,692
8,752
28,158
0
L
Morgan Le Fay
Khaliopea
Morgan Le Fay
18,068
2,039
881
2,896
26,570
10,534
0
16,254
10,316
48,393
0
L
Yemoja
Laytenya
Yemoja
7,312
1,040
6,972
3,115
20,405
22,518
0
10,536
9,869
19,231
0
W
Ah Muzen Cab
ToaNuva
Ah Muzen Cab
37,571
8,636
0
5,934
10,339
4,179
0
5,048
5,291
0
94,679
W
Jormungandr
Zeroheart
Jormungandr
17,610
2,759
0
250
12,547
18,350
0
5,305
7,242
35,324
0
W
29,233
1,655
155
524
12,902
4,456
0
6,521
6,381
46,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,067
Gold Earned
61,150
275
Minions Killed
277
7
Camps Cleared
8
1,278,495
Distance Traveled
1,190,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,601
829
64
5
1
211,353
0
W
Amaterasu
14,471
1,034
24
2
0
286,928
1
L
Chernobog
12,455
890
28
2
3
235,734
1
L
Skadi
11,885
849
75
5
4
235,455
0
W
Cthulhu
13,106
936
41
3
0
251,424
0
L
Morgan Le Fay
12,440
889
78
6
0
249,950
0
L
Yemoja
12,769
912
32
2
0
258,257
0
W
Ah Muzen Cab
16,589
1,185
137
10
5
296,670
0
W
Jormungandr
13,590
971
31
2
0
224,753
0
W
Zeus
13,311
951
42
3
2
218,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role