Player Matchup

Ullr
Ullr
DarkDiniz_YT
Ullr
Level 26
God Stats
1W - 4L
1,575 SR
Queue Stats
67W - 62L
1,391 Elo+
Solo
Thanatos
Thanatos
Dreazy991
Thanatos
Level 24
God Stats
25W - 35L
1,568 SR
Queue Stats
147W - 164L
1,384 Elo+
Solo
King Arthur
King Arthur
NateNFL8798
King Arthur
Level 27
God Stats
15W - 17L
1,457 SR
Queue Stats
271W - 359L
1,320 Elo+
Solo
Cthulhu
Cthulhu
ZDV_yousama28
Cthulhu
Level 17
God Stats
2W - 2L
1,471 SR
Queue Stats
50W - 79L
1,269 Elo+
Solo
Olorun
Olorun
milli-loke
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,373 Elo+

VS

Team Averages
Level 20
1,543 SR
1,265 Elo+
Osiris
Osiris
CaseManateeLolz
Osiris
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 60L
1,325 Elo+
Solo
Cliodhna
Cliodhna
Teh Darq
Cliodhna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 61L
1,386 Elo+
Solo
Pele
Pele
eatlead5
Pele
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 99L
1,369 Elo+
Solo
Yemoja
Yemoja
eugene-sexy
Yemoja
Level 18
God Stats
6W - 7L
1,716 SR
Queue Stats
155W - 186L
1,267 Elo+
Solo
Agni
Agni
xxNIGHT-HAWKETxx
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 1
9,075
504
11,060
12,577
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Dreazy991
Thanatos
13
3 / 5 / 2
8,348
464
4,872
9,720
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NateNFL8798
King Arthur
11
3 / 7 / 1
7,499
417
6,367
13,489
9,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
1 / 5 / 2
7,550
419
8,224
13,257
11,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
milli-loke
Olorun
10
2 / 10 / 2
6,684
371
4,426
14,833
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 3 / 5
9,964
554
12,149
17,226
10,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Teh Darq
Cliodhna
15
4 / 2 / 0
8,963
498
9,819
10,472
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
15
6 / 4 / 7
9,587
533
6,772
10,367
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
14
5 / 4 / 3
8,931
496
7,655
13,603
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 6 / 2
7,455
414
5,415
7,468
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
18
Kills
30
30
Deaths
19
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
L
9
3
1
3.17
L
Thanatos
Dreazy991
Thanatos
3
5
2
0.8
L
King Arthur
NateNFL8798
King Arthur
3
7
1
0.5
W
Cliodhna
Teh Darq
Cliodhna
4
2
0
2
L
Cthulhu
1
5
2
0.4
W
Pele
6
4
7
2.38
W
Yemoja
5
4
3
1.63
L
Olorun
milli-loke
Olorun
2
10
2
0.3
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
41,810
63,876
Taken
59,136
34,115
Mitigated
31,759
14,492
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,149
3,677
0
3,420
17,226
10,398
489
3,159
14,067
0
31,002
L
11,060
6,360
163
2,175
12,577
4,587
232
3,058
9,347
0
38,988
L
Thanatos
Dreazy991
Thanatos
4,872
1,051
0
5,933
9,720
4,483
88
105
9,605
0
40,919
L
King Arthur
NateNFL8798
King Arthur
6,367
869
0
1,190
13,489
9,184
152
417
13,028
0
23,952
W
Cliodhna
Teh Darq
Cliodhna
9,819
3,039
0
3,034
10,472
4,027
892
2,209
8,263
0
66,426
L
Cthulhu
8,224
1,307
0
1,415
13,257
11,667
182
5,164
8,067
37,507
0
W
Pele
6,772
1,951
0
3,988
10,367
3,694
411
1,012
9,355
0
51,902
W
Yemoja
7,655
2,861
625
1,918
13,603
11,652
550
5,255
8,348
38,388
0
L
Olorun
milli-loke
Olorun
4,426
3,165
100
3,516
14,833
4,194
1,200
3,871
10,759
26,059
0
W
5,415
368
0
1,239
7,468
1,988
298
1,015
6,453
27,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
44,900
287
Minions Killed
342
0
Camps Cleared
0
1,586,151
Distance Traveled
1,564,112
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,964
554
31
2
0
334,752
0
L
Ullr
9,075
504
63
4
0
317,196
1
L
Thanatos
8,348
464
69
4
0
350,291
3
L
King Arthur
7,499
417
41
2
0
315,139
0
W
Cliodhna
8,963
498
104
6
0
400,657
0
L
Cthulhu
7,550
419
63
4
0
350,333
0
W
Pele
9,587
533
95
5
0
325,121
0
W
Yemoja
8,931
496
55
3
0
229,994
0
L
Olorun
6,684
371
51
3
0
253,192
0
W
Agni
7,455
414
57
3
0
273,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role