Player Matchup

Scylla
Scylla
Redcranez
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,667 Elo+
Party 1
Thor
Thor
SolArbiter
Thor
Level 25
God Stats
0W - 1L
1,153 SR
Queue Stats
19W - 26L
1,387 Elo+
Solo
Neith
Neith
Trabeeeerg
Neith
Level 7
God Stats
3W - 4L
1,525 SR
Queue Stats
6W - 7L
1,421 Elo+
Party 1
Ymir
Ymir
mchansendk
Ymir
Level 13
God Stats
3W - 5L
1,412 SR
Queue Stats
64W - 50L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
mravak007
Sun Wukong
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 83L
1,471 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,490 Elo+

VS

Team Averages
Level 15
1,475 SR
1,383 Elo+
Zeus
Zeus
Alvàra
Zeus
Level 29
God Stats
2W - 4L
1,760 SR
Queue Stats
28W - 27L
1,482 Elo+
Solo
Cthulhu
Cthulhu
BaronSamael2
Cthulhu
Level 4
God Stats
1W - 2L
1,124 SR
Queue Stats
2W - 2L
1,106 Elo+
Solo
Heimdallr
Heimdallr
Kheltalionas
Heimdallr
Level 12
God Stats
8W - 7L
1,423 SR
Queue Stats
21W - 18L
1,409 Elo+
Solo
Ares
Ares
Monkeyy_Slayer69
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 20L
1,448 Elo+
Solo
Thanatos
Thanatos
lyba11
Thanatos
Level 27
God Stats
9W - 10L
1,567 SR
Queue Stats
192W - 193L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Redcranez
Scylla
9
4 / 3 / 1
5,665
567
2,287
4,471
1,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

5
1 / 5 / 1
4,430
443
1,787
6,850
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
7
1 / 3 / 1
4,523
452
4,074
5,058
1,177
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 3
5,065
507
1,426
7,387
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
mravak007
Sun Wukong
10
2 / 1 / 0
5,749
575
3,328
5,024
1,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alvàra
Zeus
10
6 / 1 / 2
6,538
654
5,648
3,532
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BaronSamael2
Cthulhu
8
0 / 2 / 1
4,530
453
2,384
6,137
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Kheltalionas
Heimdallr
9
4 / 1 / 3
5,742
574
4,670
4,641
1,454
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 5
5,044
504
4,112
7,377
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lyba11
Thanatos
9
3 / 2 / 5
5,496
550
4,045
6,363
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
14
14
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
Alvàra
Zeus
6
1
2
7
W
Cthulhu
BaronSamael2
Cthulhu
0
2
1
0.25
W
Heimdallr
Kheltalionas
Heimdallr
4
1
3
5.5
W
1
2
5
1.75
L
Scylla
Redcranez
Scylla
4
3
1
1.5
L
1
5
1
0.3
L
Neith
1
3
1
0.5
W
Thanatos
lyba11
Thanatos
3
2
5
2.75
L
0
2
3
0.75
L
Sun Wukong
mravak007
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
20,859
28,790
Taken
28,050
8,298
Mitigated
11,221
6,474
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Alvàra
Zeus
5,648
600
0
1,229
3,532
875
903
873
2,659
30,037
0
W
Cthulhu
BaronSamael2
Cthulhu
2,384
180
0
1,661
6,137
3,297
0
0
6,137
13,246
0
W
Heimdallr
Kheltalionas
Heimdallr
4,670
2,047
0
1,831
4,641
1,454
471
1,115
3,526
0
26,933
W
4,112
96
0
1,497
7,377
3,268
0
904
6,473
14,115
0
L
Scylla
Redcranez
Scylla
2,287
500
0
917
4,471
1,180
0
1,911
2,436
14,600
0
L
1,787
805
0
0
6,850
1,706
0
1,375
5,417
0
16,937
L
Neith
4,074
1,727
0
1,830
5,058
1,177
0
2,683
2,289
0
17,652
W
Thanatos
lyba11
Thanatos
4,045
1,033
0
4,668
6,363
2,327
104
821
5,542
0
25,582
L
1,426
0
0
2,241
7,387
2,535
0
3,270
4,041
10,290
0
L
Sun Wukong
mravak007
Sun Wukong
3,328
300
0
1,486
5,024
1,700
174
1,980
2,463
0
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
27,350
178
Minions Killed
240
0
Camps Cleared
0
922,717
Distance Traveled
816,353
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,538
654
73
7
0
162,057
1
W
Cthulhu
4,530
453
30
3
0
138,178
1
W
Heimdallr
5,742
574
53
5
0
173,118
0
W
Ares
5,044
504
27
3
0
169,057
0
L
Scylla
5,665
567
36
4
0
200,118
0
L
Thor
4,430
443
35
4
0
160,030
1
L
Neith
4,523
452
38
4
0
178,787
3
W
Thanatos
5,496
550
57
6
0
173,943
0
L
Ymir
5,065
507
14
1
0
208,627
3
L
Sun Wukong
5,749
575
55
6
0
175,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role