Player Matchup

Fenrir
Fenrir
AcidKing5650
Fenrir
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Solo
Nox
Nox
BezrykiYBTW_OP
Nox
Level 18
God Stats
7W - 7L
1,425 SR
Queue Stats
104W - 91L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
LilxFrick
Sun Wukong
Level 16
God Stats
5W - 4L
1,524 SR
Queue Stats
40W - 43L
1,421 Elo+
Solo
Ah Puch
Ah Puch
Tknm6520
Ah Puch
Level 8
God Stats
2W - 0L
1,486 SR
Queue Stats
8W - 6L
1,384 Elo+
Solo
Bakasura
Bakasura
tu0may
Bakasura
Level 18
God Stats
20W - 26L
1,399 SR
Queue Stats
80W - 88L
1,311 Elo+
Party 2
Team Averages
Level 13
1,467 SR
1,386 Elo+

VS

Team Averages
Level 21
1,479 SR
1,349 Elo+
Poseidon
Poseidon
Phortr3Zz
Poseidon
Level 28
God Stats
7W - 4L
1,784 SR
Queue Stats
65W - 58L
1,534 Elo+
Solo
King Arthur
King Arthur
Shorty9004
King Arthur
Level 6
God Stats
7W - 9L
1,467 SR
Queue Stats
24W - 30L
1,326 Elo+
Solo
Neith
Neith
Topollillo94
Neith
Level 27
God Stats
4W - 10L
1,263 SR
Queue Stats
91W - 157L
1,315 Elo+
Party 1
Loki
Loki
trafalgar114
Loki
Level 26
God Stats
13W - 25L
1,378 SR
Queue Stats
119W - 207L
1,316 Elo+
Party 1
Odin
Odin
vbl4dh
Odin
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 3
9,345
519
1,093
8,866
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 3 / 8
10,351
575
12,503
8,229
3,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LilxFrick
Sun Wukong
18
8 / 0 / 6
11,363
631
11,236
11,921
9,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Tknm6520
Ah Puch
18
19 / 1 / 4
12,278
682
15,388
13,034
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tu0may
Bakasura
15
5 / 1 / 11
9,547
530
10,784
11,919
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Phortr3Zz
Poseidon
7
2 / 2 / 0
6,205
345
3,477
6,067
2,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Shorty9004
King Arthur
6
0 / 7 / 0
5,488
305
1,151
7,066
1,874
11
0 / 14 / 1
7,022
390
3,686
16,824
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 14 / 2
8,228
457
5,775
16,799
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
vbl4dh
Odin
9
1 / 13 / 0
6,119
340
4,009
16,966
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
50
Kills
5
6
Deaths
50
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
3
6.5
W
13
3
8
5.67
W
Sun Wukong
LilxFrick
Sun Wukong
8
0
6
11
L
Poseidon
Phortr3Zz
Poseidon
2
2
0
1
L
King Arthur
Shorty9004
King Arthur
0
7
0
0
W
Ah Puch
Tknm6520
Ah Puch
19
1
4
21
L
0
14
1
0.04
L
2
14
2
0.21
W
Bakasura
tu0may
Bakasura
5
1
11
10.5
L
Odin
vbl4dh
Odin
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,004
Damage
18,098
53,969
Taken
63,722
27,547
Mitigated
23,060
23,487
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,093
305
0
3,995
8,866
3,869
0
635
8,108
0
47,553
W
12,503
1,149
0
414
8,229
3,197
2,346
291
7,613
48,893
0
W
Sun Wukong
LilxFrick
Sun Wukong
11,236
2,025
0
6,937
11,921
9,088
1,565
2,004
9,791
0
74,826
L
Poseidon
Phortr3Zz
Poseidon
3,477
1,332
0
2,630
6,067
2,020
0
1,483
4,556
17,169
0
L
King Arthur
Shorty9004
King Arthur
1,151
324
0
564
7,066
1,874
0
2,963
4,103
0
9,574
W
Ah Puch
Tknm6520
Ah Puch
15,388
697
0
7,858
13,034
5,446
904
0
12,951
88,116
0
L
3,686
681
0
1,891
16,824
5,404
476
11,191
5,633
0
31,114
L
5,775
2,055
0
2,258
16,799
6,358
128
4,185
11,995
0
42,733
W
Bakasura
tu0may
Bakasura
10,784
6,798
0
4,283
11,919
5,947
1,400
547
11,221
0
50,533
L
Odin
vbl4dh
Odin
4,009
499
0
1,448
16,966
7,404
0
8,069
8,632
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
33,062
540
Minions Killed
214
0
Camps Cleared
0
1,873,882
Distance Traveled
1,085,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,345
519
76
4
0
371,789
0
W
Nox
10,351
575
72
4
0
336,988
1
W
Sun Wukong
11,363
631
146
8
0
382,540
1
L
Poseidon
6,205
345
27
2
0
126,227
1
L
King Arthur
5,488
305
21
1
0
146,530
1
W
Ah Puch
12,278
682
133
7
0
330,309
2
L
Neith
7,022
390
58
3
0
251,529
0
L
Loki
8,228
457
79
4
0
263,339
0
W
Bakasura
9,547
530
113
6
0
452,256
1
L
Odin
6,119
340
29
2
0
298,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role