Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BleeÐ
Sol
Level 149
God Stats
2W - 1L
1,524 SR
Queue Stats
72W - 82L
1,485 Elo+
Solo
Ganesha
Ganesha
Narultime1997
Ganesha
Level 87
God Stats
4W - 0L
1,618 SR
Queue Stats
258W - 247L
1,595 Elo+
Solo
Rama
Rama
SkeIe--
Rama
Level 146
God Stats
4W - 5L
1,547 SR
Queue Stats
290W - 292L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
degenkaboom
Sun Wukong
Level 160
God Stats
5W - 4L
1,417 SR
Queue Stats
853W - 914L
1,525 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,532 Elo+

VS

Team Averages
Level 115
1,548 SR
1,566 Elo+
Cliodhna
Cliodhna
Kifwêt
Cliodhna
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
477W - 391L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
MightyBaBaOrHuM
Baron Samedi
Level 102
God Stats
3W - 4L
1,442 SR
Queue Stats
465W - 395L
1,561 Elo+
Party 1
Vulcan
Vulcan
Muksu69
Vulcan
Level 131
God Stats
5W - 5L
1,532 SR
Queue Stats
481W - 498L
1,550 Elo+
Solo
Susano
Susano
Tialeh
Susano
Level 146
God Stats
9W - 4L
1,717 SR
Queue Stats
518W - 441L
1,599 Elo+
Party 1
Scylla
Scylla
Zahid
Scylla
Level 68
God Stats
7W - 4L
1,549 SR
Queue Stats
426W - 409L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
6 / 3 / 11
11,659
729
13,231
15,328
7,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
BleeÐ
Sol
18
5 / 5 / 8
11,522
720
11,382
18,799
6,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
17
0 / 5 / 16
10,410
651
13,095
25,086
26,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
SkeIe--
Rama
20
8 / 2 / 8
13,064
817
13,795
15,811
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
degenkaboom
Sun Wukong
20
4 / 4 / 15
12,731
796
14,019
27,663
32,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kifwêt
Cliodhna
19
7 / 4 / 9
11,692
731
23,298
14,691
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MightyBaBaOrHuM
Baron Samedi
17
3 / 5 / 10
10,237
640
12,766
16,835
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
Muksu69
Vulcan
18
4 / 5 / 10
11,086
693
22,743
12,334
5,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Tialeh
Susano
16
2 / 6 / 13
10,326
645
18,339
14,317
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zahid
Scylla
18
2 / 3 / 14
11,127
695
13,498
14,829
5,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
74
23
Kills
18
19
Deaths
23
58
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
3
11
3.83
W
Sol
BleeÐ
Sol
5
5
8
1.8
L
Cliodhna
Kifwêt
Cliodhna
7
4
9
2.88
L
Baron Samedi
MightyBaBaOrHuM
Baron Samedi
3
5
10
1.6
L
Vulcan
Muksu69
Vulcan
4
5
10
1.8
W
Ganesha
0
5
16
1.6
W
Rama
SkeIe--
Rama
8
2
8
6
L
Susano
Tialeh
Susano
2
6
13
1.42
L
Scylla
Zahid
Scylla
2
3
14
3
W
Sun Wukong
degenkaboom
Sun Wukong
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,522
Damage
90,644
102,687
Taken
73,006
78,394
Mitigated
30,195
50,691
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,231
4,539
10,498
6,063
15,328
7,486
1,474
8,311
6,985
37,913
0
W
Sol
BleeÐ
Sol
11,382
2,273
937
5,348
18,799
6,503
2,298
6,944
11,797
36,782
0
L
Cliodhna
Kifwêt
Cliodhna
23,298
932
1,657
1,044
14,691
6,432
337
7,716
6,688
0
41,825
L
Baron Samedi
MightyBaBaOrHuM
Baron Samedi
12,766
705
8,390
5,774
16,835
7,279
873
8,727
7,971
19,908
0
L
Vulcan
Muksu69
Vulcan
22,743
11,857
1,432
1,182
12,334
5,141
558
6,718
5,340
41,833
0
W
Ganesha
13,095
530
1,806
5,142
25,086
26,543
188
14,114
10,608
20,253
0
W
Rama
SkeIe--
Rama
13,795
8,008
1,179
2,247
15,811
5,486
2,112
8,511
7,038
0
42,625
L
Susano
Tialeh
Susano
18,339
2,959
1,891
751
14,317
5,555
78
7,060
7,118
0
24,210
L
Scylla
Zahid
Scylla
13,498
1,390
337
992
14,829
5,788
294
6,365
8,181
45,596
0
W
Sun Wukong
degenkaboom
Sun Wukong
14,019
952
8,542
8,929
27,663
32,376
254
10,373
17,068
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,386
Gold Earned
54,468
206
Minions Killed
175
0
Camps Cleared
0
1,588,276
Distance Traveled
1,525,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,659
729
56
4
0
330,268
1
W
Sol
11,522
720
55
3
0
290,922
1
L
Cliodhna
11,692
731
44
3
0
309,992
0
L
Baron Samedi
10,237
640
17
1
0
295,737
0
L
Vulcan
11,086
693
41
3
0
307,347
2
W
Ganesha
10,410
651
1
0
0
329,212
0
W
Rama
13,064
817
65
4
0
320,199
5
L
Susano
10,326
645
8
1
0
301,998
3
L
Scylla
11,127
695
65
4
0
310,023
3
W
Sun Wukong
12,731
796
29
2
0
317,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role