Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ElBanju
Olorun
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 193L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Watchmejung
Cliodhna
Level 38
God Stats
5W - 5L
1,268 SR
Queue Stats
77W - 80L
1,573 Elo+
Solo
Fenrir
Fenrir
萌面超人丨
Fenrir
Level 32
God Stats
15W - 16L
1,514 SR
Queue Stats
185W - 212L
1,460 Elo+
Solo
Team Averages
Level 50
1,456 SR
1,514 Elo+

VS

Team Averages
Level 48
1,527 SR
1,465 Elo+
Jing Wei
Jing Wei
Alcibbia
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,410 Elo+
Party 1
Geb
Geb
B4RMA7H_05
Geb
Level 46
God Stats
7W - 6L
1,597 SR
Queue Stats
88W - 89L
1,434 Elo+
Party 1
King Arthur
King Arthur
constaden
King Arthur
Level 25
God Stats
5W - 9L
1,401 SR
Queue Stats
83W - 79L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
wvwv
Ah Puch
Level 46
God Stats
6W - 8L
1,461 SR
Queue Stats
124W - 95L
1,603 Elo+
Party 3
Cliodhna
Cliodhna
yxop
Cliodhna
Level 99
God Stats
4W - 4L
1,678 SR
Queue Stats
184W - 195L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 4 / 2
7,979
570
7,730
9,698
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
11
0 / 4 / 3
6,883
492
6,648
7,388
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ElBanju
Olorun
11
3 / 0 / 8
7,159
511
7,837
7,455
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Watchmejung
Cliodhna
11
4 / 2 / 5
7,139
510
8,087
9,930
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
9 / 1 / 4
7,792
557
9,235
8,456
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alcibbia
Jing Wei
9
0 / 7 / 1
5,810
415
2,970
9,196
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 3
6,348
453
3,043
11,687
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
constaden
King Arthur
11
3 / 3 / 1
6,952
497
6,273
10,221
7,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
wvwv
Ah Puch
11
3 / 3 / 3
7,044
503
8,212
12,668
4,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
yxop
Cliodhna
12
3 / 3 / 1
7,275
520
7,141
9,285
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
10
11
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
2
1.25
W
Tiamat
 
Tiamat
0
4
3
0.38
L
Jing Wei
Alcibbia
Jing Wei
0
7
1
0.07
L
1
4
3
0.63
W
Olorun
ElBanju
Olorun
3
0
8
7
W
Cliodhna
Watchmejung
Cliodhna
4
2
5
3.25
L
King Arthur
constaden
King Arthur
3
3
1
1.17
L
Ah Puch
wvwv
Ah Puch
3
3
3
1.5
L
Cliodhna
yxop
Cliodhna
3
3
1
1.17
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
27,639
42,927
Taken
53,057
18,124
Mitigated
25,897
12,993
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,730
2,470
0
2,452
9,698
4,224
470
3,336
6,362
0
48,544
W
Tiamat
 
Tiamat
6,648
570
0
1,184
7,388
3,967
328
2,870
4,518
38,572
0
L
Jing Wei
Alcibbia
Jing Wei
2,970
1,981
0
1,873
9,196
2,299
605
2,503
6,693
0
25,097
L
3,043
196
0
1,996
11,687
7,621
0
4,254
7,343
11,049
0
W
Olorun
ElBanju
Olorun
7,837
4,538
391
4,764
7,455
2,608
733
1,630
5,825
34,223
0
W
Cliodhna
Watchmejung
Cliodhna
8,087
1,067
0
3,110
9,930
3,144
161
1,526
8,404
0
37,758
L
King Arthur
constaden
King Arthur
6,273
634
0
2,420
10,221
7,704
38
661
9,501
0
33,604
L
Ah Puch
wvwv
Ah Puch
8,212
727
0
6,052
12,668
4,542
20
4,049
8,359
33,121
0
L
Cliodhna
yxop
Cliodhna
7,141
1,496
0
1,687
9,285
3,731
521
2,541
6,676
0
43,245
W
9,235
1,277
0
1,092
8,456
4,181
54
1,893
6,563
0
26,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
33,429
344
Minions Killed
280
0
Camps Cleared
0
1,360,290
Distance Traveled
1,384,681
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,979
570
94
7
0
252,441
3
W
Tiamat
6,883
492
92
7
0
263,219
4
L
Jing Wei
5,810
415
54
4
0
256,134
0
L
Geb
6,348
453
17
1
0
289,058
1
W
Olorun
7,159
511
51
4
0
249,494
2
W
Cliodhna
7,139
510
63
5
0
303,840
4
L
King Arthur
6,952
497
70
5
0
299,241
2
L
Ah Puch
7,044
503
66
5
0
251,249
0
L
Cliodhna
7,275
520
73
5
0
288,999
3
W
Fenrir
7,792
557
44
3
0
291,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role