Player Matchup

Cliodhna
Cliodhna
Cosmic Joker587
Cliodhna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Irothious
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 2
Janus
Janus
Sitek_Gangsta
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,144 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,358 Elo+

VS

Team Averages
Level 24
1,500 SR
1,326 Elo+
Ra
Ra
AkdenizOOO61
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Nuvahsarim
Hachiman
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 41L
1,317 Elo+
Solo
Cliodhna
Cliodhna
kirito-ichigo_
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
5 / 3 / 7
9,283
714
7,234
9,228
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
13
6 / 2 / 8
10,074
775
6,147
13,551
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 10
9,595
738
9,923
9,153
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
8,023
617
4,240
5,062
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Nuvahsarim
Hachiman
9
0 / 10 / 3
7,281
560
4,214
12,051
3,954
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
6 / 6 / 1
10,175
783
11,286
10,222
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
7
7
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Cliodhna
5
3
7
2.83
W
Ymir
6
2
8
5
L
Hachiman
Nuvahsarim
Hachiman
0
10
3
0.15
W
6
2
10
5.5
L
Cliodhna
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
19,740
31,932
Taken
27,335
21,011
Mitigated
9,082
4,247
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
690
395
1,760
5,062
1,520
0
2,530
2,532
22,721
0
W
Cliodhna
7,234
674
0
130
9,228
3,498
357
933
8,153
0
25,593
W
Ymir
6,147
1,259
156
1,755
13,551
15,030
1,180
1,693
11,674
29,881
0
L
Hachiman
Nuvahsarim
Hachiman
4,214
3,123
46
331
12,051
3,954
0
7,749
4,302
0
13,319
W
9,923
821
440
1,766
9,153
2,483
843
1,474
7,604
34,966
0
L
Cliodhna
11,286
1,163
0
985
10,222
3,608
0
6,019
4,203
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
25,479
146
Minions Killed
99
8
Camps Cleared
2
684,818
Distance Traveled
545,688
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,023
617
54
4
1
147,660
2
W
Cliodhna
9,283
714
42
3
2
227,406
0
W
Ymir
10,074
775
54
4
4
216,145
2
L
Hachiman
7,281
560
22
2
0
166,818
0
W
Janus
9,595
738
50
4
2
241,267
3
L
Cliodhna
10,175
783
23
2
1
231,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role