Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bondy EC
Cliodhna
Level 88
God Stats
1W - 2L
1,245 SR
Queue Stats
118W - 145L
1,477 Elo+
Solo
Osiris
Osiris
Lehmbewohner
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Solo
Chang'e
Chang'e
Z6PO
Chang'e
Level 66
God Stats
1W - 2L
1,200 SR
Queue Stats
275W - 290L
1,442 Elo+
Solo
Discordia
Discordia
missinwaw
Discordia
Level 54
God Stats
0W - 4L
1,078 SR
Queue Stats
64W - 92L
1,390 Elo+
Solo
Team Averages
Level 73
1,305 SR
1,467 Elo+

VS

Team Averages
Level 82
1,404 SR
1,400 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MesserRei
Chang'e
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
31W - 24L
1,428 Elo+
Party 1
Freya
Freya
Nqqbz13
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,165 Elo+
Solo
Chaac
Chaac
Solkotovic
Chaac
Level 67
God Stats
2W - 1L
1,473 SR
Queue Stats
104W - 109L
1,375 Elo+
Solo
Cliodhna
Cliodhna
МутныйКнязь
Cliodhna
Level 105
God Stats
1W - 0L
1,287 SR
Queue Stats
71W - 50L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 9 / 7
10,190
679
9,027
22,629
12,482
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Bondy EC
Cliodhna
16
4 / 10 / 6
10,559
704
10,344
19,348
7,096
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
16
2 / 10 / 5
9,728
649
7,397
24,762
25,851
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Z6PO
Chang'e
18
1 / 6 / 7
9,755
650
8,656
18,722
12,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
missinwaw
Discordia
20
7 / 4 / 9
11,320
755
24,875
15,460
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 5 / 12
12,929
862
34,428
15,051
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MesserRei
Chang'e
17
3 / 2 / 23
10,896
726
8,224
16,068
11,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Nqqbz13
Freya
19
4 / 3 / 19
11,777
785
9,409
14,364
7,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
3 / 5 / 18
10,604
707
8,765
20,355
29,304
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 3 / 15
13,337
889
29,180
15,551
8,251
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
18
Kills
39
39
Deaths
18
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
7
0.83
W
Zeus
 
Zeus
13
5
12
3.8
L
Cliodhna
Bondy EC
Cliodhna
4
10
6
0.7
L
Osiris
2
10
5
0.45
W
Chang'e
MesserRei
Chang'e
3
2
23
7.25
W
Freya
Nqqbz13
Freya
4
3
19
4.5
W
Chaac
3
5
18
2.4
L
Chang'e
Z6PO
Chang'e
1
6
7
0.75
L
Discordia
missinwaw
Discordia
7
4
9
2.88
W
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
90,006
100,921
Taken
81,389
63,131
Mitigated
63,580
29,870
Healing
44,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,027
1,030
1,989
2,992
22,629
12,482
0
11,379
11,100
0
14,564
W
Zeus
 
Zeus
34,428
1,993
3,292
3,541
15,051
6,803
1,857
5,848
9,203
59,777
0
L
Cliodhna
Bondy EC
Cliodhna
10,344
342
1,660
1,420
19,348
7,096
0
10,039
9,260
0
18,042
L
Osiris
7,397
1,663
0
276
24,762
25,851
0
12,817
11,945
0
13,899
W
Chang'e
MesserRei
Chang'e
8,224
238
11,428
8,339
16,068
11,975
544
9,193
6,875
23,080
0
W
Freya
Nqqbz13
Freya
9,409
3,043
1,586
3,747
14,364
7,247
1,366
6,170
8,194
24,548
0
W
Chaac
8,765
858
946
4,548
20,355
29,304
586
5,720
14,635
0
15,963
L
Chang'e
Z6PO
Chang'e
8,656
1,027
9,100
7,525
18,722
12,303
25
9,994
8,679
25,885
0
L
Discordia
missinwaw
Discordia
24,875
917
1,161
3,747
15,460
5,399
0
7,832
7,577
55,300
0
W
29,180
3,749
2,777
4,376
15,551
8,251
659
6,600
8,951
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
59,543
115
Minions Killed
157
0
Camps Cleared
0
1,187,210
Distance Traveled
1,413,922
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,190
679
20
1
0
213,816
3
W
Zeus
12,929
862
52
3
0
249,534
2
L
Cliodhna
10,559
704
12
1
0
225,871
0
L
Osiris
9,728
649
5
0
0
238,029
8
W
Chang'e
10,896
726
22
1
0
323,399
3
W
Freya
11,777
785
39
3
0
259,140
1
W
Chaac
10,604
707
7
0
0
249,666
0
L
Chang'e
9,755
650
35
2
0
254,929
0
L
Discordia
11,320
755
43
3
0
254,565
0
W
Cliodhna
13,337
889
37
2
0
332,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role