Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bryy95
Thor
Level 69
God Stats
8W - 10L
1,489 SR
Queue Stats
207W - 216L
1,451 Elo+
Solo
Izanami
Izanami
SaalviG
Izanami
Level 54
God Stats
13W - 5L
1,421 SR
Queue Stats
125W - 149L
1,412 Elo+
Solo
Ymir
Ymir
akirioo
Ymir
Level 88
God Stats
6W - 7L
1,276 SR
Queue Stats
461W - 426L
1,483 Elo+
Solo
Bellona
Bellona
knifeopg
Bellona
Level 147
God Stats
2W - 2L
1,690 SR
Queue Stats
175W - 178L
1,452 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,460 Elo+

VS

Team Averages
Level 88
1,649 SR
1,418 Elo+
Jing Wei
Jing Wei
HuMa7mas12
Jing Wei
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 159L
1,359 Elo+
Party 1
Mulan
Mulan
MrPokemon22
Mulan
Level 65
God Stats
4W - 2L
1,768 SR
Queue Stats
173W - 240L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
Navroza
Cliodhna
Level 108
God Stats
7W - 3L
1,636 SR
Queue Stats
37W - 43L
1,487 Elo+
Solo
Terra
Terra
beanos2702
Terra
Level 69
God Stats
1W - 1L
1,761 SR
Queue Stats
103W - 112L
1,417 Elo+
Solo
Agni
Agni
chinalibaba
Agni
Level 149
God Stats
11W - 10L
1,576 SR
Queue Stats
118W - 151L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 4 / 3
8,077
505
4,638
8,977
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Bryy95
Thor
14
2 / 5 / 3
8,655
541
6,453
11,625
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SaalviG
Izanami
14
2 / 7 / 2
8,052
503
5,378
10,471
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
akirioo
Ymir
18
7 / 0 / 4
11,009
688
6,141
8,156
9,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
knifeopg
Bellona
14
5 / 4 / 6
9,241
578
12,462
14,205
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HuMa7mas12
Jing Wei
12
5 / 6 / 3
8,240
515
7,559
12,174
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 0
7,926
495
1,706
8,369
3,907
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Navroza
Cliodhna
15
9 / 2 / 2
9,245
578
9,951
10,529
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
10
2 / 4 / 8
7,345
459
5,811
17,616
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 4 / 7
9,214
576
7,840
7,726
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
20
Kills
20
20
Deaths
20
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
4
3
1.38
W
Thor
Bryy95
Thor
2
5
3
0.7
L
Jing Wei
HuMa7mas12
Jing Wei
5
6
3
1.08
L
0
4
0
0
L
Cliodhna
Navroza
Cliodhna
9
2
2
5
W
Izanami
SaalviG
Izanami
2
7
2
0.43
W
Ymir
akirioo
Ymir
7
0
4
9
L
Terra
2
4
8
1.5
L
4
4
7
1.88
W
Bellona
knifeopg
Bellona
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
32,867
53,434
Taken
56,414
29,440
Mitigated
28,509
14,255
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,638
338
0
891
8,977
2,293
0
946
7,999
36,390
0
W
Thor
Bryy95
Thor
6,453
1,443
0
3,623
11,625
3,550
0
3,004
8,383
0
57,338
L
Jing Wei
HuMa7mas12
Jing Wei
7,559
5,414
0
1,311
12,174
3,632
472
1,146
11,028
0
39,552
L
1,706
46
0
1,838
8,369
3,907
0
3,442
4,927
0
45,100
L
Cliodhna
Navroza
Cliodhna
9,951
2,362
0
3,776
10,529
4,076
0
1,349
9,180
0
50,581
W
Izanami
SaalviG
Izanami
5,378
4,456
0
2,450
10,471
3,058
671
2,379
8,046
0
50,938
W
Ymir
akirioo
Ymir
6,141
2,006
0
3,333
8,156
9,738
0
1,736
6,342
64,525
0
L
Terra
5,811
1,482
1,234
5,083
17,616
14,115
0
2,436
15,180
23,126
0
L
7,840
809
0
942
7,726
2,779
112
3,006
4,720
54,348
0
W
Bellona
knifeopg
Bellona
12,462
4,120
0
3,958
14,205
10,801
0
5,010
9,013
70
47,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
41,970
491
Minions Killed
411
0
Camps Cleared
0
1,563,995
Distance Traveled
1,539,091
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,077
505
70
4
0
326,780
3
W
Thor
8,655
541
105
7
0
320,928
8
L
Jing Wei
8,240
515
76
5
0
274,110
1
L
Mulan
7,926
495
113
7
0
289,999
8
L
Cliodhna
9,245
578
80
5
0
357,393
1
W
Izanami
8,052
503
108
7
0
265,937
1
W
Ymir
11,009
688
148
9
0
322,666
5
L
Terra
7,345
459
17
1
0
318,893
1
L
Agni
9,214
576
125
8
0
298,696
7
W
Bellona
9,241
578
60
4
0
327,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role