Player Matchup

Bacchus
Bacchus
AquaMarine786
Bacchus
Level 48
God Stats
16W - 10L
1,461 SR
Queue Stats
66W - 69L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
Daddein0
Gilgamesh
Level 14
God Stats
3W - 7L
1,141 SR
Queue Stats
7W - 17L
1,156 Elo+
Solo
Anubis
Anubis
EmmZeeBee-
Anubis
Level 41
God Stats
6W - 14L
1,430 SR
Queue Stats
65W - 89L
1,413 Elo+
Party 2
He Bo
He Bo
VirusReturnss
He Bo
Level 3
God Stats
1W - 1L
1,274 SR
Queue Stats
4W - 10L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
wdwzrd
Sun Wukong
Level 13
God Stats
12W - 8L
1,612 SR
Queue Stats
14W - 15L
1,387 Elo+
Solo
Team Averages
Level 24
1,384 SR
1,372 Elo+

VS

Team Averages
Level 21
1,431 SR
1,283 Elo+
Artemis
Artemis
BADBoYGroveY
Artemis
Level 22
God Stats
13W - 9L
1,512 SR
Queue Stats
166W - 201L
1,523 Elo+
Solo
Izanami
Izanami
LookAtMikkie
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chryfau
Tsukuyomi
Level 12
God Stats
1W - 5L
1,232 SR
Queue Stats
5W - 15L
1,138 Elo+
Party 1
Nemesis
Nemesis
thach77
Nemesis
Level 28
God Stats
2W - 2L
1,409 SR
Queue Stats
67W - 83L
1,259 Elo+
Party 1
Achilles
Achilles
vKryptonite22
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
1 / 4 / 21
15,067
430
13,248
31,194
50,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Daddein0
Gilgamesh
20
7 / 10 / 12
16,804
480
20,972
32,167
33,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
EmmZeeBee-
Anubis
20
14 / 4 / 10
17,509
500
23,681
23,521
12,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 7 / 10
18,194
520
24,666
27,078
12,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
wdwzrd
Sun Wukong
20
9 / 3 / 15
16,264
465
12,130
34,696
42,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BADBoYGroveY
Artemis
20
12 / 7 / 5
17,450
499
42,256
20,789
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
LookAtMikkie
Izanami
20
5 / 11 / 8
15,771
451
15,363
25,077
9,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
chryfau
Tsukuyomi
20
6 / 12 / 8
14,469
413
22,711
30,498
14,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
thach77
Nemesis
20
4 / 13 / 13
14,102
403
15,374
32,146
15,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
vKryptonite22
Achilles
13
1 / 6 / 1
10,715
306
3,300
10,555
5,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
63
47
Kills
28
28
Deaths
49
68
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
4
21
2.88
L
Artemis
BADBoYGroveY
Artemis
12
7
5
2.07
W
Gilgamesh
Daddein0
Gilgamesh
7
10
12
1.3
W
Anubis
EmmZeeBee-
Anubis
14
4
10
4.75
L
Izanami
LookAtMikkie
Izanami
5
11
8
0.82
W
16
7
10
3
L
Tsukuyomi
chryfau
Tsukuyomi
6
12
8
0.83
L
Nemesis
thach77
Nemesis
4
13
13
0.81
L
Achilles
vKryptonite22
Achilles
1
6
1
0.25
W
Sun Wukong
wdwzrd
Sun Wukong
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,697
Damage
99,004
148,656
Taken
119,065
152,067
Mitigated
52,352
42,063
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
13,248
708
1,336
4,313
31,194
50,631
3,049
200
30,994
31,278
0
L
Artemis
BADBoYGroveY
Artemis
42,256
16,676
0
1,442
20,789
7,498
350
17,001
3,736
0
127,585
W
Gilgamesh
Daddein0
Gilgamesh
20,972
2,888
0
1,150
32,167
33,109
2,553
469
31,698
20,806
88,095
W
Anubis
EmmZeeBee-
Anubis
23,681
751
1,136
13,612
23,521
12,693
7,362
973
22,548
118,676
0
L
Izanami
LookAtMikkie
Izanami
15,363
12,258
0
2,008
25,077
9,431
2,468
14,265
10,259
0
99,042
W
24,666
1,067
0
11,317
27,078
12,742
2,630
608
26,470
110,007
0
L
Tsukuyomi
chryfau
Tsukuyomi
22,711
6,156
0
3,649
30,498
14,160
337
14,307
15,857
0
80,599
L
Nemesis
thach77
Nemesis
15,374
7,701
0
4,596
32,146
15,426
665
12,411
19,252
0
83,960
L
Achilles
vKryptonite22
Achilles
3,300
1,105
0
287
10,555
5,837
707
7,242
3,267
0
26,083
W
Sun Wukong
wdwzrd
Sun Wukong
12,130
2,762
0
9,199
34,696
42,892
1,851
0
34,696
0
85,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,838
Gold Earned
72,507
600
Minions Killed
625
0
Camps Cleared
0
3,016,665
Distance Traveled
2,631,572
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,067
430
31
1
0
635,234
0
L
Artemis
17,450
499
191
5
0
600,145
4
W
Gilgamesh
16,804
480
167
5
0
578,733
2
W
Anubis
17,509
500
181
5
0
536,471
0
L
Izanami
15,771
451
165
5
0
569,046
5
W
He Bo
18,194
520
126
4
0
554,052
0
L
Tsukuyomi
14,469
413
100
3
0
572,158
1
L
Nemesis
14,102
403
133
4
0
586,039
0
L
Achilles
10,715
306
36
1
0
304,184
0
W
Sun Wukong
16,264
465
95
3
0
712,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role