Player Matchup

Skadi
Skadi
FallenKin0804
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 148L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
GrimTato
Cthulhu
Level 7
God Stats
8W - 9L
1,742 SR
Queue Stats
43W - 45L
1,343 Elo+
Party 1
Scylla
Scylla
Maskaraid
Scylla
Level 22
God Stats
12W - 22L
1,391 SR
Queue Stats
22W - 35L
1,378 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,377 Elo+

VS

Team Averages
Level 90
1,577 SR
1,530 Elo+
Thoth
Thoth
DirtyDaynal
Thoth
Level 148
God Stats
24W - 15L
1,600 SR
Queue Stats
257W - 277L
1,542 Elo+
Party 2
Hercules
Hercules
TonyVS6
Hercules
Level 17
God Stats
3W - 0L
1,656 SR
Queue Stats
16W - 10L
1,488 Elo+
Solo
Charybdis
Charybdis
chuga hEaD
Charybdis
Level 104
God Stats
2W - 1L
1,475 SR
Queue Stats
270W - 283L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 4
16,147
734
32,737
24,814
7,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GrimTato
Cthulhu
18
4 / 4 / 10
14,715
669
14,717
31,391
38,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Maskaraid
Scylla
16
1 / 10 / 7
13,145
598
3,630
25,181
9,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 8 / 7
15,713
714
31,825
22,736
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TonyVS6
Hercules
17
6 / 4 / 15
15,343
697
17,258
32,950
37,889
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
chuga hEaD
Charybdis
17
3 / 3 / 13
14,193
645
20,274
18,447
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
15
Kills
22
22
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
13
8
7
2.06
L
10
8
4
1.5
L
Cthulhu
GrimTato
Cthulhu
4
4
10
2.25
L
Scylla
Maskaraid
Scylla
1
10
7
0.45
W
Hercules
TonyVS6
Hercules
6
4
15
3.38
W
Charybdis
chuga hEaD
Charybdis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
69,357
81,386
Taken
74,133
55,320
Mitigated
52,212
17,088
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,825
384
203
5,533
22,736
7,662
906
5,710
16,466
84,792
0
L
32,737
18,556
0
5,368
24,814
7,632
2,988
11,756
12,481
0
93,354
L
Cthulhu
GrimTato
Cthulhu
14,717
1,307
664
6,336
31,391
38,557
72
8,297
22,583
29,924
0
L
Scylla
Maskaraid
Scylla
3,630
469
86
4,634
25,181
9,131
186
11,508
13,223
46,638
0
W
Hercules
TonyVS6
Hercules
17,258
5,380
915
17,125
32,950
37,889
217
6,399
25,322
0
32,817
W
Charybdis
chuga hEaD
Charybdis
20,274
11,378
0
4,098
18,447
6,661
2,597
4,400
13,535
0
85,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
45,249
196
Minions Killed
265
7
Camps Cleared
12
1,144,142
Distance Traveled
1,171,990
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,713
714
106
5
4
361,399
1
L
Skadi
16,147
734
94
4
4
386,307
2
L
Cthulhu
14,715
669
29
1
1
444,832
3
L
Scylla
13,145
598
73
3
2
313,003
9
W
Hercules
15,343
697
32
1
0
433,225
2
W
Charybdis
14,193
645
127
6
8
377,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role