Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DeathHound1
Charybdis
Level 146
God Stats
1W - 3L
1,586 SR
Queue Stats
415W - 388L
1,515 Elo+
Party 1
Athena
Athena
ElAlienjj
Athena
Level 104
God Stats
8W - 4L
1,721 SR
Queue Stats
132W - 141L
1,498 Elo+
Solo
Bastet
Bastet
Mysstery
Bastet
Level 128
God Stats
2W - 4L
1,504 SR
Queue Stats
223W - 225L
1,496 Elo+
Solo
Arachne
Arachne
skipThings
Arachne
Level 126
God Stats
1W - 2L
1,354 SR
Queue Stats
222W - 222L
1,491 Elo+
Solo
Team Averages
Level 133
1,533 SR
1,500 Elo+

VS

Team Averages
Level 85
1,419 SR
1,538 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AngelWings_Lucye
Guan Yu
Level 119
God Stats
4W - 2L
1,425 SR
Queue Stats
179W - 181L
1,553 Elo+
Solo
Mulan
Mulan
DrFane
Mulan
Level 66
God Stats
1W - 0L
1,087 SR
Queue Stats
4W - 1L
1,641 Elo+
Solo
Scylla
Scylla
SantoSantiago
Scylla
Level 65
God Stats
3W - 4L
1,363 SR
Queue Stats
334W - 375L
1,471 Elo+
Party 2
Anubis
Anubis
謙Kenshin信
Anubis
Level 48
God Stats
2W - 0L
1,722 SR
Queue Stats
147W - 141L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 5 / 1
6,467
588
3,657
11,123
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
DeathHound1
Charybdis
16
1 / 1 / 4
7,627
693
13,312
7,694
3,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ElAlienjj
Athena
13
0 / 4 / 2
7,201
655
6,990
17,533
13,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Mysstery
Bastet
13
4 / 4 / 1
8,301
755
9,371
7,976
3,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
skipThings
Arachne
16
3 / 3 / 4
8,322
757
7,191
9,183
4,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 2 / 9
8,571
779
6,152
7,897
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 15
8,796
800
7,002
14,104
14,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
DrFane
Mulan
15
4 / 1 / 12
8,920
811
12,927
12,710
11,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 12
8,799
800
10,319
8,080
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 8
9,449
859
10,667
9,118
4,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
17
17
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
1
0.1
W
Nox
 
Nox
3
2
9
3.75
W
2
2
15
4.75
L
Charybdis
DeathHound1
Charybdis
1
1
4
3
W
Mulan
DrFane
Mulan
4
1
12
10
L
Athena
ElAlienjj
Athena
0
4
2
0.25
L
Bastet
Mysstery
Bastet
4
4
1
1.13
W
3
1
12
9
L
Arachne
skipThings
Arachne
3
3
4
1.67
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
47,067
53,509
Taken
51,909
31,042
Mitigated
36,561
18,548
Healing
31,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,657
134
8,268
2,525
11,123
5,739
0
6,358
4,676
8,680
0
W
Nox
 
Nox
6,152
272
938
777
7,897
3,052
598
1,264
6,633
24,003
0
W
7,002
465
10,213
7,336
14,104
14,883
727
2,246
11,858
0
14,392
L
Charybdis
DeathHound1
Charybdis
13,312
3,760
348
320
7,694
3,799
0
4,604
3,040
0
36,578
W
Mulan
DrFane
Mulan
12,927
1,205
1,340
2,496
12,710
11,641
763
3,208
9,502
9,337
21,282
L
Athena
ElAlienjj
Athena
6,990
974
1,387
2,694
17,533
13,677
0
7,964
8,894
9,745
0
L
Bastet
Mysstery
Bastet
9,371
1,246
91
52
7,976
3,040
23
4,418
3,460
0
15,758
W
10,319
1,499
1,423
1,757
8,080
2,867
761
2,128
5,952
20,448
0
L
Arachne
skipThings
Arachne
7,191
5,158
745
2,118
9,183
4,787
0
6,107
2,897
0
11,839
W
10,667
1,842
2,684
2,704
9,118
4,118
1,073
1,801
7,317
27,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
44,535
70
Minions Killed
184
0
Camps Cleared
0
906,595
Distance Traveled
1,022,712
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,467
588
5
0
0
160,077
0
W
Nox
8,571
779
39
4
0
213,171
1
W
Guan Yu
8,796
800
23
2
0
212,082
0
L
Charybdis
7,627
693
42
4
0
215,960
0
W
Mulan
8,920
811
38
3
0
224,504
1
L
Athena
7,201
655
5
0
0
201,504
2
L
Bastet
8,301
755
5
0
0
123,922
0
W
Scylla
8,799
800
38
3
0
216,986
0
L
Arachne
8,322
757
13
1
0
205,132
0
W
Anubis
9,449
859
46
4
0
155,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role