Player Matchup

Raijin
Raijin
BroTshTawer
Raijin
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
HopperBad
Cernunnos
Level 7
God Stats
4W - 1L
1,386 SR
Queue Stats
6W - 4L
1,743 Elo+
Solo
Zeus
Zeus
Lightosp
Zeus
Level 10
God Stats
8W - 4L
1,642 SR
Queue Stats
18W - 15L
1,462 Elo+
Solo
Fafnir
Fafnir
Shoond
Fafnir
Level 29
God Stats
2W - 0L
1,838 SR
Queue Stats
40W - 19L
1,711 Elo+
Solo
Jing Wei
Jing Wei
Сунгод
Jing Wei
Level 18
God Stats
1W - 0L
1,693 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,612 SR
1,589 Elo+

VS

Team Averages
Level 19
1,559 SR
1,515 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Maenchy
Yemoja
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 9L
1,608 Elo+
Solo
Kukulkan
Kukulkan
MeawNahDam
Kukulkan
Level 16
God Stats
36W - 41L
1,552 SR
Queue Stats
102W - 114L
1,493 Elo+
Solo
Medusa
Medusa
Ysraa
Medusa
Level 29
God Stats
8W - 10L
1,551 SR
Queue Stats
175W - 173L
1,530 Elo+
Solo
Neith
Neith
skyfarmer90
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 194L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 0 / 12
10,916
1,092
12,157
6,429
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HopperBad
Cernunnos
16
1 / 2 / 13
9,141
914
7,178
9,592
3,728
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
17
4 / 1 / 13
10,235
1,024
17,893
5,594
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Shoond
Fafnir
17
4 / 0 / 16
10,547
1,055
4,442
5,716
7,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Сунгод
Jing Wei
17
11 / 1 / 8
11,716
1,172
13,929
8,747
3,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 8 / 3
8,716
872
3,922
15,390
11,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Maenchy
Yemoja
15
0 / 2 / 2
8,609
861
3,696
10,508
9,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
MeawNahDam
Kukulkan
15
1 / 4 / 1
8,830
883
9,310
7,981
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ysraa
Medusa
15
2 / 4 / 0
9,143
914
8,873
12,586
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 1
8,864
886
7,159
13,379
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
26
Kills
4
4
Deaths
26
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
3
0.19
W
Raijin
6
0
12
12
W
Cernunnos
HopperBad
Cernunnos
1
2
13
3.75
W
Zeus
4
1
13
10.5
L
Yemoja
Maenchy
Yemoja
0
2
2
0.5
L
Kukulkan
MeawNahDam
Kukulkan
1
4
1
0.38
W
Fafnir
Shoond
Fafnir
4
0
16
12
L
Medusa
Ysraa
Medusa
2
4
0
0.5
L
1
8
1
0.19
W
Jing Wei
Сунгод
Jing Wei
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,599
Damage
32,960
36,078
Taken
59,844
19,434
Mitigated
33,002
7,078
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,922
0
312
0
15,390
11,332
0
7,500
7,890
15,733
0
W
Raijin
12,157
1,069
0
207
6,429
2,511
0
3,286
3,143
36,527
0
W
Cernunnos
HopperBad
Cernunnos
7,178
3,387
0
1,543
9,592
3,728
0
6,573
3,019
0
15,417
W
Zeus
17,893
1,953
0
409
5,594
2,317
0
1,913
3,681
44,450
0
L
Yemoja
Maenchy
Yemoja
3,696
648
1,302
391
10,508
9,734
0
5,734
4,774
7,583
0
L
Kukulkan
MeawNahDam
Kukulkan
9,310
416
0
0
7,981
2,477
0
5,319
2,662
34,774
0
W
Fafnir
Shoond
Fafnir
4,442
2,007
0
1,543
5,716
7,052
0
1,747
3,969
8,527
0
L
Medusa
Ysraa
Medusa
8,873
4,851
0
870
12,586
4,539
0
8,311
4,275
0
30,618
L
7,159
2,791
0
1,163
13,379
4,920
0
7,628
5,751
0
22,340
W
Jing Wei
Сунгод
Jing Wei
13,929
11,428
0
3,376
8,747
3,826
0
3,409
5,338
0
34,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
44,162
202
Minions Killed
184
12
Camps Cleared
5
922,090
Distance Traveled
891,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,716
872
23
2
0
140,595
2
W
Raijin
10,916
1,092
66
7
6
185,209
0
W
Cernunnos
9,141
914
23
2
2
158,768
2
W
Zeus
10,235
1,024
56
6
1
192,516
0
L
Yemoja
8,609
861
11
1
0
177,948
0
L
Kukulkan
8,830
883
71
7
1
183,774
0
W
Fafnir
10,547
1,055
5
1
0
188,635
0
L
Medusa
9,143
914
48
5
1
205,975
1
L
Neith
8,864
886
31
3
3
183,318
0
W
Jing Wei
11,716
1,172
52
5
3
196,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role