Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ImmortalGodRa
Cliodhna
Level 142
God Stats
5W - 7L
1,222 SR
Queue Stats
532W - 520L
1,527 Elo+
Solo
Agni
Agni
InertialDuck222
Agni
Level 107
God Stats
6W - 7L
1,535 SR
Queue Stats
799W - 797L
1,477 Elo+
Solo
Awilix
Awilix
Qezsy
Awilix
Level 87
God Stats
0W - 3L
1,303 SR
Queue Stats
18W - 27L
1,405 Elo+
Solo
Team Averages
Level 113
1,412 SR
1,482 Elo+

VS

Team Averages
Level 96
1,552 SR
1,495 Elo+
Artio
Artio
C0sm1cManiac
Artio
Level 149
God Stats
1W - 1L
1,281 SR
Queue Stats
113W - 128L
1,515 Elo+
Solo
Bastet
Bastet
ExtrinsicPlays
Bastet
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 87L
1,532 Elo+
Solo
Zeus
Zeus
HL_AZAXIN-PV
Zeus
Level 85
God Stats
6W - 10L
1,495 SR
Queue Stats
211W - 212L
1,480 Elo+
Solo
Ullr
Ullr
Sneaky Taquito
Ullr
Level 45
God Stats
2W - 1L
1,767 SR
Queue Stats
61W - 73L
1,454 Elo+
Solo
Osiris
Osiris
The_Killa_Keil
Osiris
Level 153
God Stats
8W - 4L
1,715 SR
Queue Stats
545W - 490L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 0
4,673
519
4,412
7,362
3,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
 
Freya
8
1 / 1 / 0
4,553
506
4,514
4,956
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ImmortalGodRa
Cliodhna
11
1 / 0 / 1
5,901
656
2,789
5,180
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,481
609
3,394
3,689
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Qezsy
Awilix
4
0 / 1 / 0
3,870
430
150
1,801
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
5,111
568
4,479
10,026
3,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 3
5,156
573
1,340
6,027
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
5,558
618
3,309
4,000
1,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 4
4,970
552
2,088
5,259
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,620
624
3,870
6,119
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
6
6
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
Freya
 
Freya
1
1
0
1
W
4
0
0
4
W
0
0
3
1.5
W
2
0
0
2
L
Cliodhna
ImmortalGodRa
Cliodhna
1
0
1
1.5
L
1
1
0
1
L
Awilix
Qezsy
Awilix
0
1
0
0
W
0
1
4
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
15,086
22,988
Taken
31,431
8,390
Mitigated
11,163
8,580
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,412
618
812
1,245
7,362
3,761
0
3,125
4,237
13,493
0
L
Freya
 
Freya
4,514
2,027
0
2,559
4,956
1,295
0
2,345
2,611
19,962
0
W
4,479
976
681
4,902
10,026
3,431
0
5,387
4,569
12,363
0
W
1,340
514
0
1,114
6,027
1,704
0
805
5,144
0
30,296
W
3,309
472
0
2,708
4,000
1,043
123
1,123
2,721
31,242
0
L
Cliodhna
ImmortalGodRa
Cliodhna
2,789
219
0
2,003
5,180
1,550
522
0
5,180
0
32,968
L
3,394
0
0
1,611
3,689
1,147
0
2,000
1,689
27,936
0
L
Awilix
Qezsy
Awilix
150
53
0
350
1,801
637
0
318
1,483
0
6,107
W
2,088
887
0
1,908
5,259
1,623
0
3,873
1,328
0
22,522
W
3,870
995
0
2,005
6,119
3,362
0
704
5,349
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
26,415
211
Minions Killed
272
0
Camps Cleared
0
808,970
Distance Traveled
940,123
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,673
519
14
2
0
178,063
1
L
Freya
4,553
506
43
5
0
149,562
3
W
Artio
5,111
568
12
1
0
188,870
0
W
Bastet
5,156
573
63
7
0
212,501
3
W
Zeus
5,558
618
73
8
0
169,560
1
L
Cliodhna
5,901
656
72
8
0
213,420
2
L
Agni
5,481
609
65
7
0
202,920
3
L
Awilix
3,870
430
17
2
0
65,005
0
W
Ullr
4,970
552
54
6
0
177,223
3
W
Osiris
5,620
624
70
8
0
191,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role