Player Matchup

Zeus
Zeus
BeastScar
Zeus
Level 48
God Stats
3W - 1L
1,554 SR
Queue Stats
105W - 129L
1,404 Elo+
Party 1
Awilix
Awilix
LorenTJ
Awilix
Level 61
God Stats
7W - 8L
1,578 SR
Queue Stats
235W - 201L
1,530 Elo+
Party 2
Anhur
Anhur
Zequi_SB
Anhur
Level 49
God Stats
3W - 5L
1,341 SR
Queue Stats
213W - 189L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 43
God Stats
64W - 61L
1,431 SR
Queue Stats
412W - 448L
1,430 Elo+
Party 1
Geb
Geb
l-ToppZ-l
Geb
Level 68
God Stats
8W - 7L
1,482 SR
Queue Stats
162W - 179L
1,420 Elo+
Party 1
Team Averages
Level 54
1,477 SR
1,461 Elo+

VS

Team Averages
Level 71
1,575 SR
1,516 Elo+
Scylla
Scylla
Syr-O_O-
Scylla
Level 88
God Stats
9W - 7L
1,659 SR
Queue Stats
547W - 522L
1,518 Elo+
Party 3
Hachiman
Hachiman
bacchusrose2780
Hachiman
Level 83
God Stats
2W - 3L
1,516 SR
Queue Stats
179W - 193L
1,442 Elo+
Solo
Bellona
Bellona
cute_Lemon1
Bellona
Level 108
God Stats
19W - 11L
1,704 SR
Queue Stats
937W - 853L
1,618 Elo+
Party 3
Cliodhna
Cliodhna
cute_bananaa1
Cliodhna
Level 42
God Stats
64W - 39L
1,774 SR
Queue Stats
189W - 153L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
randum1
Kuzenbo
Level 33
God Stats
1W - 3L
1,224 SR
Queue Stats
16W - 16L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
1 / 5 / 7
11,576
482
8,491
16,677
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
LorenTJ
Awilix
20
16 / 1 / 7
14,152
590
27,357
23,158
9,643
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Zequi_SB
Anhur
20
3 / 4 / 10
12,290
512
4,959
17,435
5,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
18
6 / 4 / 6
12,081
503
14,924
17,937
20,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 1 / 20
11,171
465
7,513
16,667
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Syr-O_O-
Scylla
15
3 / 9 / 2
10,283
428
15,543
17,278
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
19
4 / 4 / 4
11,338
472
13,728
15,579
4,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
cute_Lemon1
Bellona
18
4 / 4 / 2
11,835
493
11,146
20,154
13,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
cute_bananaa1
Cliodhna
17
0 / 5 / 3
10,346
431
5,343
17,265
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
randum1
Kuzenbo
15
3 / 4 / 3
10,337
431
10,860
18,364
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
26
Kills
14
15
Deaths
26
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
5
7
0.9
W
Awilix
LorenTJ
Awilix
16
1
7
19.5
L
Scylla
Syr-O_O-
Scylla
3
9
2
0.44
W
Anhur
Zequi_SB
Anhur
3
4
10
2
L
Hachiman
4
4
4
1.5
L
Bellona
cute_Lemon1
Bellona
4
4
2
1.25
L
Cliodhna
cute_bananaa1
Cliodhna
0
5
3
0.3
W
Cthulhu
6
4
6
2.25
W
0
1
20
10
L
Kuzenbo
randum1
Kuzenbo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,244
Damage
56,620
91,874
Taken
88,640
59,033
Mitigated
46,662
35,340
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,491
438
79
6,380
16,677
6,223
742
10,712
5,621
81,403
0
W
Awilix
LorenTJ
Awilix
27,357
10,099
0
9,411
23,158
9,643
0
8,452
14,446
0
137,964
L
Scylla
Syr-O_O-
Scylla
15,543
1,949
0
1,779
17,278
3,466
0
4,171
13,014
55,392
0
W
Anhur
Zequi_SB
Anhur
4,959
3,383
0
9,121
17,435
5,990
994
3,985
13,378
0
104,557
L
Hachiman
13,728
5,972
0
4,896
15,579
4,877
0
4,370
10,920
0
90,638
L
Bellona
cute_Lemon1
Bellona
11,146
4,790
0
5,890
20,154
13,856
0
10,602
8,239
0
68,691
L
Cliodhna
cute_bananaa1
Cliodhna
5,343
457
0
6,474
17,265
5,232
0
3,319
13,661
0
78,907
W
Cthulhu
14,924
690
0
3,855
17,937
20,148
0
2,835
15,074
52,166
0
W
7,513
622
1,044
5,450
16,667
17,029
0
4,230
12,337
28,082
0
L
Kuzenbo
randum1
Kuzenbo
10,860
3,279
0
3,275
18,364
19,231
456
6,458
11,730
46,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,270
Gold Earned
54,139
587
Minions Killed
585
0
Camps Cleared
0
2,274,526
Distance Traveled
2,176,717
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,576
482
160
7
0
383,468
3
W
Awilix
14,152
590
154
6
0
559,078
6
L
Scylla
10,283
428
103
4
0
397,627
3
W
Anhur
12,290
512
140
6
0
425,230
4
L
Hachiman
11,338
472
155
6
0
417,225
2
L
Bellona
11,835
493
137
6
0
462,321
7
L
Cliodhna
10,346
431
130
5
0
481,754
0
W
Cthulhu
12,081
503
105
4
0
447,935
8
W
Geb
11,171
465
28
1
0
458,815
5
L
Kuzenbo
10,337
431
60
3
0
417,790
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role