Player Matchup

Gilgamesh
Gilgamesh
I_K1LL_U_D1E-T_T
Gilgamesh
Level 15
God Stats
1W - 1L
1,851 SR
Queue Stats
28W - 18L
1,537 Elo+
Solo
Ra
Ra
SUPER_POMERASHKA
Ra
Level 6
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 8L
1,698 Elo+
Solo
Ao Kuang
Ao Kuang
ShootNite010
Ao Kuang
Level 23
God Stats
7W - 10L
1,492 SR
Queue Stats
48W - 39L
1,536 Elo+
Solo
Cliodhna
Cliodhna
SpottierFrog
Cliodhna
Level 29
God Stats
4W - 6L
1,577 SR
Queue Stats
62W - 64L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Squid Reborn
Cernunnos
Level 20
God Stats
10W - 10L
1,594 SR
Queue Stats
17W - 18L
1,482 Elo+
Solo
Team Averages
Level 19
1,665 SR
1,549 Elo+

VS

Team Averages
Level 23
1,489 SR
1,530 Elo+
King Arthur
King Arthur
ACHATINA_OP
King Arthur
Level 16
God Stats
3W - 2L
1,540 SR
Queue Stats
14W - 14L
1,539 Elo+
Solo
Ra
Ra
CarWi_284
Ra
Level 28
God Stats
1W - 1L
1,228 SR
Queue Stats
86W - 74L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Phortr3Zz
Cernunnos
Level 28
God Stats
30W - 21L
1,637 SR
Queue Stats
65W - 58L
1,509 Elo+
Solo
Khepri
Khepri
XxElvis_15xx
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,591 Elo+
Solo
Hun Batz
Hun Batz
triangleofgod
Hun Batz
Level 29
God Stats
6W - 2L
1,539 SR
Queue Stats
157W - 158L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 4 / 4
7,086
545
6,072
11,845
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
4 / 4 / 2
7,789
599
6,554
8,153
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ShootNite010
Ao Kuang
8
1 / 4 / 2
5,716
440
2,658
6,952
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SpottierFrog
Cliodhna
13
7 / 3 / 2
8,028
618
7,719
9,063
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Squid Reborn
Cernunnos
10
1 / 11 / 3
6,041
465
6,998
12,071
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACHATINA_OP
King Arthur
13
3 / 4 / 1
7,872
606
5,349
7,976
5,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 4
7,673
590
3,384
7,384
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Phortr3Zz
Cernunnos
14
16 / 1 / 2
9,036
695
15,105
7,264
2,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
12
0 / 0 / 13
7,533
579
4,404
12,125
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
triangleofgod
Hun Batz
13
5 / 5 / 4
7,799
600
8,155
11,290
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
26
26
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACHATINA_OP
King Arthur
3
4
1
0.88
W
2
4
4
1
L
Gilgamesh
1
4
4
0.75
W
Cernunnos
Phortr3Zz
Cernunnos
16
1
2
17
L
4
4
2
1.25
L
Ao Kuang
ShootNite010
Ao Kuang
1
4
2
0.5
L
Cliodhna
SpottierFrog
Cliodhna
7
3
2
2.67
L
Cernunnos
Squid Reborn
Cernunnos
1
11
3
0.23
W
Khepri
0
0
13
6.5
W
Hun Batz
triangleofgod
Hun Batz
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
36,397
48,084
Taken
46,039
18,326
Mitigated
26,765
10,603
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACHATINA_OP
King Arthur
5,349
679
0
1,270
7,976
5,455
0
3,695
4,172
0
47,821
W
3,384
356
232
1,592
7,384
2,834
0
1,116
6,206
49,000
0
L
Gilgamesh
6,072
1,246
0
2,185
11,845
8,633
0
2,944
8,799
9,131
32,715
W
Cernunnos
Phortr3Zz
Cernunnos
15,105
8,579
0
3,851
7,264
2,751
1,505
1,385
5,799
0
57,187
L
6,554
1,463
679
2,879
8,153
1,900
940
1,952
6,069
42,618
0
L
Ao Kuang
ShootNite010
Ao Kuang
2,658
673
0
2,225
6,952
2,690
0
0
6,952
11,768
2,186
L
Cliodhna
SpottierFrog
Cliodhna
7,719
2,146
0
1,756
9,063
3,374
0
725
8,316
0
38,538
L
Cernunnos
Squid Reborn
Cernunnos
6,998
3,872
0
879
12,071
1,729
762
1,889
10,160
0
22,937
W
Khepri
4,404
596
559
4,476
12,125
11,784
153
1,615
10,447
15,844
0
W
Hun Batz
triangleofgod
Hun Batz
8,155
2,841
0
2,848
11,290
3,941
67
1,926
9,316
0
44,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
39,913
308
Minions Killed
415
0
Camps Cleared
0
1,161,563
Distance Traveled
1,297,582
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,872
606
101
8
0
243,179
2
W
Ra
7,673
590
118
9
0
244,153
3
L
Gilgamesh
7,086
545
83
6
0
247,728
0
W
Cernunnos
9,036
695
100
8
0
254,744
4
L
Ra
7,789
599
92
7
0
240,562
0
L
Ao Kuang
5,716
440
24
2
0
153,024
0
L
Cliodhna
8,028
618
73
6
0
295,414
5
L
Cernunnos
6,041
465
36
3
0
224,835
1
W
Khepri
7,533
579
19
1
0
279,469
0
W
Hun Batz
7,799
600
77
6
0
276,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role