Player Matchup

Achilles
Achilles
DeanGullberrie
Achilles
Level 28
God Stats
9W - 7L
1,930 SR
Queue Stats
241W - 237L
1,574 Elo+
Solo
Izanami
Izanami
NSY Kiztune
Izanami
Level 27
God Stats
6W - 4L
1,613 SR
Queue Stats
117W - 119L
1,386 Elo+
Solo
Yemoja
Yemoja
Parzival_geek787
Yemoja
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 153L
1,349 Elo+
Solo
Ra
Ra
RixI2I
Ra
Level 28
God Stats
3W - 2L
1,477 SR
Queue Stats
80W - 95L
1,323 Elo+
Solo
Nemesis
Nemesis
niupeng
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,426 Elo+

VS

Team Averages
Level 14
1,397 SR
1,372 Elo+
Bellona
Bellona
Raknason
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
VIBEZNATION
Cliodhna
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 18L
1,513 Elo+
Solo
Bakasura
Bakasura
charchit10
Bakasura
Level 23
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Merlin
Merlin
tsueshi
Merlin
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Ymir
Ymir
vao_costeiro
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
14 / 0 / 7
11,545
641
15,501
14,974
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
NSY Kiztune
Izanami
18
18 / 1 / 4
12,472
693
19,414
10,306
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
5 / 2 / 15
9,694
539
4,137
9,841
3,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
14
11 / 2 / 12
10,631
591
11,104
12,503
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
niupeng
Nemesis
5
0 / 5 / 2
6,902
383
689
3,607
718

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Raknason
Bellona
8
0 / 15 / 2
6,185
344
3,141
18,882
10,305
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
VIBEZNATION
Cliodhna
15
7 / 6 / 1
9,925
551
10,510
16,128
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
charchit10
Bakasura
12
0 / 4 / 0
7,234
402
1,655
11,876
4,657
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
tsueshi
Merlin
12
3 / 12 / 2
7,615
423
6,041
12,007
3,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

4
0 / 13 / 0
5,214
290
375
12,033
3,703

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
48
Kills
10
10
Deaths
50
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
14
0
7
17.5
W
Izanami
NSY Kiztune
Izanami
18
1
4
20
W
5
2
15
6.25
L
Bellona
Raknason
Bellona
0
15
2
0.07
W
Ra
11
2
12
8.5
L
Cliodhna
VIBEZNATION
Cliodhna
7
6
1
1.25
L
Bakasura
charchit10
Bakasura
0
4
0
0
W
Nemesis
niupeng
Nemesis
0
5
2
0.2
L
Merlin
tsueshi
Merlin
3
12
2
0.33
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,845
Damage
21,722
51,231
Taken
70,926
33,731
Mitigated
28,219
19,044
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,501
3,855
0
3,515
14,974
21,285
118
942
14,032
17,140
61,628
W
Izanami
NSY Kiztune
Izanami
19,414
16,432
843
2,247
10,306
3,669
9,016
544
9,707
0
98,102
W
4,137
999
3,425
3,250
9,841
3,725
1,898
1,950
7,891
34,478
0
L
Bellona
Raknason
Bellona
3,141
498
0
282
18,882
10,305
0
5,689
12,598
0
14,852
W
Ra
11,104
1,544
1,630
4,134
12,503
4,334
1,664
3,591
8,887
49,889
0
L
Cliodhna
VIBEZNATION
Cliodhna
10,510
727
0
2,161
16,128
5,952
0
1,542
14,264
0
52,693
L
Bakasura
charchit10
Bakasura
1,655
1,424
0
2,711
11,876
4,657
749
1,922
9,634
0
28,586
W
Nemesis
niupeng
Nemesis
689
316
0
0
3,607
718
0
767
2,840
0
2,933
L
Merlin
tsueshi
Merlin
6,041
584
0
0
12,007
3,602
0
5,489
5,910
40,508
0
L
375
203
0
0
12,033
3,703
11
2,873
8,879
4,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,244
Gold Earned
36,173
424
Minions Killed
249
0
Camps Cleared
0
1,478,675
Distance Traveled
1,491,203
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,545
641
120
7
0
367,517
0
W
Izanami
12,472
693
163
9
0
305,633
1
W
Yemoja
9,694
539
55
3
0
330,009
1
L
Bellona
6,185
344
15
1
0
251,644
0
W
Ra
10,631
591
81
5
0
367,495
5
L
Cliodhna
9,925
551
90
5
0
353,358
0
L
Bakasura
7,234
402
85
5
0
385,915
0
W
Nemesis
6,902
383
5
0
0
108,021
0
L
Merlin
7,615
423
55
3
0
284,514
0
L
Ymir
5,214
290
4
0
0
215,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role