Player Matchup

Jing Wei
Jing Wei
LookAtMikkie
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,234 Elo+
Party 2
Bellona
Bellona
Tracer_Troll
Bellona
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 7L
1,184 Elo+
Solo
Fenrir
Fenrir
llALEXVll
Fenrir
Level 28
God Stats
11W - 10L
1,602 SR
Queue Stats
76W - 85L
1,475 Elo+
Solo
Ymir
Ymir
luis_jm45
Ymir
Level 27
God Stats
36W - 33L
1,569 SR
Queue Stats
92W - 92L
1,416 Elo+
Solo
Cthulhu
Cthulhu
thach77
Cthulhu
Level 28
God Stats
1W - 5L
1,297 SR
Queue Stats
67W - 83L
1,266 Elo+
Party 2
Team Averages
Level 22
1,449 SR
1,315 Elo+

VS

Team Averages
Level 22
1,604 SR
1,417 Elo+
Osiris
Osiris
JoaoDiniz_3636
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
MarcomaryP
Izanami
Level 65
God Stats
31W - 33L
1,508 SR
Queue Stats
256W - 290L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
Samugp98
Cliodhna
Level 28
God Stats
10W - 4L
1,913 SR
Queue Stats
94W - 96L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Syref98
Aphrodite
Level 8
God Stats
12W - 7L
1,601 SR
Queue Stats
12W - 8L
1,466 Elo+
Party 1
Sol
Sol
anthonyx1950
Sol
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
57W - 109L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LookAtMikkie
Jing Wei
12
2 / 7 / 4
7,349
408
5,848
10,962
2,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Tracer_Troll
Bellona
12
2 / 4 / 3
7,742
430
4,461
10,876
10,468
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
llALEXVll
Fenrir
15
6 / 4 / 2
9,370
521
10,860
12,474
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
1 / 3 / 0
6,252
347
1,095
8,663
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
thach77
Cthulhu
14
5 / 5 / 5
8,661
481
9,169
13,120
11,239
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
8,518
473
1,163
11,024
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MarcomaryP
Izanami
17
11 / 1 / 7
11,719
651
16,209
12,690
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Samugp98
Cliodhna
16
9 / 1 / 6
11,260
626
9,300
12,782
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Syref98
Aphrodite
14
2 / 1 / 9
10,312
573
5,969
12,225
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 0
8,009
445
4,158
9,634
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
16
Kills
23
23
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
L
Jing Wei
LookAtMikkie
Jing Wei
2
7
4
0.57
W
Izanami
MarcomaryP
Izanami
11
1
7
14.5
W
Cliodhna
Samugp98
Cliodhna
9
1
6
12
W
Aphrodite
Syref98
Aphrodite
2
1
9
6.5
L
Bellona
Tracer_Troll
Bellona
2
4
3
0.88
W
1
6
0
0.17
L
Fenrir
llALEXVll
Fenrir
6
4
2
1.75
L
Ymir
1
3
0
0.33
L
Cthulhu
thach77
Cthulhu
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
36,799
56,095
Taken
58,355
33,794
Mitigated
28,725
7,794
Healing
26,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,163
428
0
608
11,024
8,483
1,968
1,320
9,704
0
29,213
L
Jing Wei
LookAtMikkie
Jing Wei
5,848
4,369
0
0
10,962
2,882
642
1,530
9,432
0
33,929
W
Izanami
MarcomaryP
Izanami
16,209
10,504
0
3,064
12,690
4,524
10,002
1,580
11,110
0
91,449
W
Cliodhna
Samugp98
Cliodhna
9,300
2,113
0
6,452
12,782
4,787
1,855
2,788
9,994
0
59,530
W
Aphrodite
Syref98
Aphrodite
5,969
646
6,174
8,827
12,225
6,311
3,013
2,905
9,320
28,648
0
L
Bellona
Tracer_Troll
Bellona
4,461
1,292
0
986
10,876
10,468
0
2,935
7,941
0
30,656
W
4,158
1,631
0
1,836
9,634
4,620
2,273
1,671
7,963
15,966
1,977
L
Fenrir
llALEXVll
Fenrir
10,860
1,393
0
3,532
12,474
5,485
0
1,503
10,971
0
58,855
L
Ymir
1,095
139
0
2,911
8,663
3,720
0
1,238
7,425
11,460
0
L
Cthulhu
thach77
Cthulhu
9,169
407
0
365
13,120
11,239
136
2,480
10,640
45,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
49,818
313
Minions Killed
416
0
Camps Cleared
0
1,391,163
Distance Traveled
1,641,797
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,518
473
53
3
0
320,361
2
L
Jing Wei
7,349
408
54
3
0
286,966
1
W
Izanami
11,719
651
155
9
0
326,679
1
W
Cliodhna
11,260
626
114
6
0
385,609
0
W
Aphrodite
10,312
573
56
3
0
362,803
0
L
Bellona
7,742
430
63
4
0
311,467
1
W
Sol
8,009
445
38
2
0
246,345
2
L
Fenrir
9,370
521
100
6
0
337,938
0
L
Ymir
6,252
347
21
1
0
123,667
0
L
Cthulhu
8,661
481
75
4
0
331,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role