Player Matchup

Cliodhna
Cliodhna
Myridie
Cliodhna
Level 17
God Stats
9W - 11L
1,756 SR
Queue Stats
129W - 131L
1,562 Elo+
Solo
Poseidon
Poseidon
Richtiger
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
SehZuTyp
Odin
Level 28
God Stats
14W - 7L
1,634 SR
Queue Stats
140W - 120L
1,611 Elo+
Solo
Neith
Neith
decidit
Neith
Level 12
God Stats
4W - 0L
1,711 SR
Queue Stats
50W - 32L
1,615 Elo+
Solo
Cthulhu
Cthulhu
vi00016
Cthulhu
Level 25
God Stats
1W - 1L
1,319 SR
Queue Stats
81W - 128L
1,294 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,516 Elo+

VS

Team Averages
Level 13
1,432 SR
1,508 Elo+
Bakasura
Bakasura
Boklovan
Bakasura
Level 8
God Stats
2W - 5L
1,361 SR
Queue Stats
2W - 15L
1,018 Elo+
Solo
Nike
Nike
Penesir
Nike
Level 25
God Stats
1W - 2L
1,515 SR
Queue Stats
30W - 25L
1,574 Elo+
Solo
Osiris
Osiris
SIMPdeYuoGL
Osiris
Level 25
God Stats
0W - 2L
1,283 SR
Queue Stats
54W - 39L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrapYmercadona
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,698 Elo+
Solo
Medusa
Medusa
Айдер
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Myridie
Cliodhna
17
12 / 3 / 6
10,526
619
16,922
13,929
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Richtiger
Poseidon
12
2 / 6 / 2
7,669
451
4,692
6,959
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
10 / 2 / 5
10,820
636
11,519
10,365
9,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
decidit
Neith
15
2 / 5 / 10
9,095
535
5,486
15,897
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
vi00016
Cthulhu
11
1 / 3 / 9
7,265
427
2,868
9,528
7,650
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boklovan
Bakasura
12
2 / 4 / 4
7,488
440
4,678
11,054
4,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Penesir
Nike
14
5 / 6 / 1
8,776
516
11,112
15,237
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
14
7 / 6 / 2
8,769
516
8,696
15,452
12,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
TrapYmercadona
Morgan Le Fay
14
4 / 7 / 4
8,858
521
11,053
12,935
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Айдер
Medusa
4
0 / 4 / 0
5,160
304
761
3,044
580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
27
Kills
18
19
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Boklovan
Bakasura
2
4
4
1
W
Cliodhna
Myridie
Cliodhna
12
3
6
5
L
Nike
Penesir
Nike
5
6
1
0.92
W
Poseidon
Richtiger
Poseidon
2
6
2
0.5
L
Osiris
7
6
2
1.33
W
Odin
10
2
5
6.25
L
Morgan Le Fay
TrapYmercadona
Morgan Le Fay
4
7
4
0.86
W
Neith
decidit
Neith
2
5
10
1.4
W
Cthulhu
vi00016
Cthulhu
1
3
9
1.83
L
Medusa
Айдер
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
36,300
56,678
Taken
57,722
29,737
Mitigated
32,482
9,839
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Boklovan
Bakasura
4,678
3,926
0
3,120
11,054
4,311
432
4,471
6,583
0
21,198
W
Cliodhna
Myridie
Cliodhna
16,922
1,620
0
2,099
13,929
6,114
194
4,195
9,724
0
73,889
L
Nike
Penesir
Nike
11,112
1,952
0
3,060
15,237
11,026
371
2,263
12,974
1,023
55,787
W
Poseidon
Richtiger
Poseidon
4,692
936
0
250
6,959
1,457
922
402
6,502
36,473
0
L
Osiris
8,696
3,586
0
2,415
15,452
12,319
0
3,608
11,844
0
53,670
W
Odin
11,519
2,127
0
250
10,365
9,436
302
1,937
8,428
12,800
50,249
L
Morgan Le Fay
TrapYmercadona
Morgan Le Fay
11,053
1,225
82
1,776
12,935
4,246
568
710
12,225
47,676
0
W
Neith
decidit
Neith
5,486
1,892
0
6,052
15,897
5,080
0
4,142
11,755
0
76,442
W
Cthulhu
vi00016
Cthulhu
2,868
1,101
0
1,188
9,528
7,650
268
1,013
8,158
19,847
0
L
Medusa
Айдер
Medusa
761
597
0
0
3,044
580
30
140
2,904
0
7,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
39,051
465
Minions Killed
369
0
Camps Cleared
0
1,572,756
Distance Traveled
1,301,846
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,488
440
65
4
0
288,102
0
W
Cliodhna
10,526
619
122
7
0
351,857
2
L
Nike
8,776
516
112
7
0
291,263
6
W
Poseidon
7,669
451
71
4
0
280,635
3
L
Osiris
8,769
516
86
5
0
331,024
4
W
Odin
10,820
636
127
7
0
335,772
0
L
Morgan Le Fay
8,858
521
86
5
0
273,747
1
W
Neith
9,095
535
119
7
0
301,861
4
W
Cthulhu
7,265
427
26
2
0
302,631
0
L
Medusa
5,160
304
20
1
0
117,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role