Player Matchup

Thor
Thor
GrizzlyAdams7214
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Skills4082
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
XxAcid420HazexX
Kuzenbo
Level 27
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 5L
1,325 Elo+
Solo
Medusa
Medusa
lll Kr0S lll
Medusa
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
414W - 409L
1,455 Elo+
Solo
Bellona
Bellona
shodai_XS
Bellona
Level 14
God Stats
4W - 3L
1,653 SR
Queue Stats
16W - 18L
1,379 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,416 Elo+

VS

Team Averages
Level 30
1,551 SR
1,482 Elo+
Khepri
Khepri
Malcolum
Khepri
Level 108
God Stats
1W - 0L
1,355 SR
Queue Stats
308W - 288L
1,502 Elo+
Party 1
Achilles
Achilles
bluehouse622
Achilles
Level 7
God Stats
9W - 3L
1,781 SR
Queue Stats
23W - 28L
1,452 Elo+
Solo
Discordia
Discordia
ketsuryuganjutsu
Discordia
Level 24
God Stats
1W - 3L
1,270 SR
Queue Stats
7W - 21L
1,129 Elo+
Solo
Medusa
Medusa
spiral_tank94
Medusa
Level 8
God Stats
2W - 0L
1,851 SR
Queue Stats
4W - 1L
1,600 Elo+
Solo
Kali
Kali
xCatGirl
Kali
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 7
11,051
526
10,028
15,362
5,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Skills4082
Ah Puch
17
3 / 10 / 4
10,920
520
10,953
17,045
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
7,801
371
3,912
8,962
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
18
5 / 3 / 1
11,827
563
12,406
15,288
6,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
shodai_XS
Bellona
15
2 / 8 / 6
9,881
471
11,345
23,249
24,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Malcolum
Khepri
16
2 / 4 / 15
11,059
527
6,757
21,386
31,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
bluehouse622
Achilles
16
0 / 5 / 2
9,999
476
6,942
20,433
15,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
9
0 / 5 / 1
7,415
353
1,336
5,819
1,604
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 2
14,021
668
16,881
15,081
7,464
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
20
19 / 4 / 3
14,131
673
25,493
23,526
14,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
19
Kills
32
33
Deaths
20
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
W
Khepri
Malcolum
Khepri
2
4
15
2.38
L
Ah Puch
Skills4082
Ah Puch
3
10
4
0.5
L
1
5
4
0.6
W
Achilles
bluehouse622
Achilles
0
5
2
0.2
W
Discordia
0
5
1
0.1
L
Medusa
5
3
1
1.83
L
Bellona
shodai_XS
Bellona
2
8
6
0.63
W
11
2
2
6
W
Kali
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
57,409
79,906
Taken
86,245
49,175
Mitigated
70,311
9,926
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,028
2,204
0
150
15,362
5,087
0
2,044
13,318
0
53,180
W
Khepri
Malcolum
Khepri
6,757
1,870
421
2,622
21,386
31,290
1,301
5,331
16,055
26,405
0
L
Ah Puch
Skills4082
Ah Puch
10,953
345
0
2,356
17,045
5,443
764
742
16,303
62,218
0
L
3,912
1,228
0
1,835
8,962
7,595
0
1,016
7,946
14,627
0
W
Achilles
bluehouse622
Achilles
6,942
3,532
226
6,878
20,433
15,863
2,523
859
19,574
0
61,459
W
Discordia
1,336
273
0
454
5,819
1,604
387
738
5,081
14,632
0
L
Medusa
12,406
5,418
0
2,724
15,288
6,364
2,318
1,001
14,287
0
79,163
L
Bellona
shodai_XS
Bellona
11,345
2,033
0
2,861
23,249
24,686
288
3,290
19,959
19,430
50,610
W
16,881
7,920
0
2,128
15,081
7,464
4,862
3,699
11,382
0
136,745
W
Kali
25,493
14,611
0
11,730
23,526
14,090
1,106
7,743
15,783
0
90,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
56,625
432
Minions Killed
516
0
Camps Cleared
0
1,678,037
Distance Traveled
1,657,148
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,051
526
79
4
0
382,002
0
W
Khepri
11,059
527
47
2
0
369,468
0
L
Ah Puch
10,920
520
117
6
0
334,213
1
L
Kuzenbo
7,801
371
13
1
0
196,542
4
W
Achilles
9,999
476
102
5
0
333,694
0
W
Discordia
7,415
353
27
1
0
160,724
0
L
Medusa
11,827
563
133
6
0
381,078
6
L
Bellona
9,881
471
90
4
0
384,202
0
W
Medusa
14,021
668
218
10
0
367,439
1
W
Kali
14,131
673
122
6
0
425,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role